【发布时间】:2017-06-05 15:51:29
【问题描述】:
我正在尝试将屏幕上的 UIView 拖到另一个 UIView 中 我在拖放时比较他们的帧以检查是否(bead1 与帧中的 hole1 匹配) 我可以拖放就好了,但问题是当我拖动(bead2 到孔 2)时,bead1 自动放置在 hole1 中(就像代码中的第二个 IF 变为 true) 请帮助这里的功能:
func draggingView(_ sender: UIPanGestureRecognizer){
let point = sender.location(in: view)
let draggingView = sender.view!
draggingView.center = point
print(point)
if sender.state == .ended && bead1.frame.midX !=
hole1.frame.midX {
print("false")
bead1.center = CGPoint (x: view.frame.width / 2 - 25, y:
view.frame.height / 2)
}
if sender.state == .ended && bead1.frame.midX ==
hole1.frame.midX {
bead1.center = hole1.center
imageToShow.isHidden = false
// sender.isEnabled = false
print("True")
}
if sender.state == .ended && bead2.frame.minX - 10 !=
hole2.frame.minX - 10{
print("false")
bead2.center = CGPoint (x: view.frame.width / 2 + 25, y:
view.frame.height / 2)
}
if sender.state == .ended && bead2.frame.minX - 10 == hole2.frame.midX
- 10{
bead2.center = hole2.center
imageToShow.isHidden = false
// sender.isEnabled = false
print("True")
}
}
【问题讨论】:
标签: swift3 drag-and-drop uipangesturerecognizer nested-if