let triangle0: [[Float]] = [
[1,2,3],
[10,20,30],
[100,200,300]]
let normal = triangle0.flatMap{ $0 }.withUnsafeBufferPointer { (buffer) -> float3 in
var p = buffer.baseAddress
return ExtCurl(&p)
}
更新以查看差异(针对 OOPer)
let triangle:[Float] = [
1.0, 0.0, 0.8,
0.0, 0.5, 0.0,
4.0, 0.0, 6.0
]
let normal = triangle.withUnsafeBufferPointer { (buffer) -> float3 in
var p = buffer.baseAddress
return ExtCurl(&p)
}
更新工作示例(Swift、C++)//
main.swift
var triangle:[[Float]] = [
[1.0, 0.0, 0.8],
[0.0, 0.5, 0.0],
[4.0, 0.0, 6.0]
]
triangle.flatMap{ $0 }.withUnsafeBufferPointer {(buffer)->() in
var p = buffer.baseAddress
let normal = fc(&p)
print("from Swift:", normal)
}
tempt-Bridging-Header.h
struct float3 {
float x;
float y;
float z;
};
struct float3 fc(const float **);
test2.hpp
#ifndef test2_hpp
#define test2_hpp
#include <stdio.h>
struct float3CPP {
float x;
float y;
float z;
};
struct float3CPP fcpp(const float **);
extern "C" struct float3CPP fc(const float ** p) {
return fcpp(p);
};
#endif /* test2_hpp */
test2.cpp
#include "test2.hpp"
struct float3CPP fcpp(const float ** triangle) {
float3CPP curl;
curl.z = (triangle[1][0] - triangle[0][0])*(triangle[2][1]-triangle[0][1]) - (triangle[1][1] - triangle[0][1])*(triangle[2][0]-triangle[0][0]);
curl.y = (triangle[1][2] - triangle[0][2])*(triangle[2][1]-triangle[0][1]) - (triangle[1][0] - triangle[0][0])*(triangle[2][2]-triangle[0][0]);
curl.x = (triangle[1][1] - triangle[0][1])*(triangle[2][2]-triangle[0][2]) - (triangle[1][2] - triangle[0][2])*(triangle[2][1]-triangle[0][1]);
return curl;
}
打印出来
from Swift: float3(x: 111856.898, y: -3.65359902e+24, z: 3.86805511e+24)
Program ended with exit code: 0
正如所料...
请检查 triangle[x][y] 中的值...那里没有您想看到的内容 :-)
所以你唯一的麻烦是如何将 float **p 转换为 t[3][3]
struct float3CPP fcpp(const float **t) {
float triangle[3][3];
for( int i = 0; i < 9; i++) {
int row = i / 3;
int col = i % 3;
triangle[row][col] = *(*t + i);
};
float3CPP curl;
curl.z = (triangle[1][0] - triangle[0][0])*(triangle[2][1]-triangle[0][1]) - (triangle[1][1] - triangle[0][1])*(triangle[2][0]-triangle[0][0]);
curl.y = (triangle[1][2] - triangle[0][2])*(triangle[2][1]-triangle[0][1]) - (triangle[1][0] - triangle[0][0])*(triangle[2][2]-triangle[0][0]);
curl.x = (triangle[1][1] - triangle[0][1])*(triangle[2][2]-triangle[0][2]) - (triangle[1][2] - triangle[0][2])*(triangle[2][1]-triangle[0][1]);
return curl;
}
会给你想要的
from Swift: float3(x: 2.5999999, y: 5.0, z: -1.5)
Program ended with exit code: 0
更新 2
如果将 c++ 函数定义为
struct float3CPP fcpp2(float triangle[3][3]) {
float3CPP curl;
curl.z = (triangle[1][0] - triangle[0][0])*(triangle[2][1]-triangle[0][1]) - (triangle[1][1] - triangle[0][1])*(triangle[2][0]-triangle[0][0]);
curl.y = (triangle[1][2] - triangle[0][2])*(triangle[2][1]-triangle[0][1]) - (triangle[1][0] - triangle[0][0])*(triangle[2][2]-triangle[0][0]);
curl.x = (triangle[1][1] - triangle[0][1])*(triangle[2][2]-triangle[0][2]) - (triangle[1][2] - triangle[0][2])*(triangle[2][1]-triangle[0][1]);
return curl;
};
你的 c++ 头文件将是
struct float3CPP fcpp2(float t[3][3]);
extern "C" struct float3CPP fc2(float t[3][3]) {
return fcpp2(t);
};
带有桥接头
struct float3 {
float x;
float y;
float z;
};
struct float3 fc2(float [][3]);
和主要的斯威夫特
let triangle:[[Float]] = [
[1.0, 0.0, 0.8],
[0.0, 0.5, 0.0],
[4.0, 0.0, 6.0]
]
var t2 = triangle.reduce([]) { (r, row) -> [(Float, Float, Float)] in
var r = r
r.append((row[0], row[1], row[2]))
return r
}
t2.withUnsafeMutableBufferPointer { (buffer) -> () in
var p = buffer.baseAddress
let normal = fc2(p)
print("from Swift fc2:", normal)
}
打印正确的结果
from Swift fc2: float3(x: 2.5999999, y: 5.0, z: -1.5)
Program ended with exit code: 0
UPDATE 3“最好”的方式,如何做到这一点,是
将 c++ 函数声明为
// parameter is pointer to array of array 3 of const float
struct float3CPP fcpp3(const float (* const t)[][3]) {
return fcpp2(*t);
}
更新您的标题 .... 并在 Swift 中使用它
let triangle:[[Float]] = [
[1.0, 0.0, 0.8],
[0.0, 0.5, 0.0],
[4.0, 0.0, 6.0]
]
triangle.flatMap{ $0 }.withUnsafeBufferPointer {(buffer)->() in
let normal3 = fc3(OpaquePointer(buffer.baseAddress))
print("from Swift fc3:", normal)
}
打印正确的结果:-)
from Swift fc3: float3(x: 2.5999999, y: 5.0, z: -1.5)
Program ended with exit code: 0