【发布时间】:2016-09-04 15:37:15
【问题描述】:
为了能够在集合视图中移动/平移单元格,应该实现 UIGestureRecognizer。这在单节集合视图中工作正常。但是,在多节集合视图中,当单元格被平移/移动到另一个节的最后一个单元格之外时,会发生错误。 尽管“cellForItemAtIndexPath”在平移期间被正确触发以显示“新”单元格,但不应在平移超出最后一个可用单元格后触发(即在这种情况下 indexPath.row == numberOfItemsInSection 并导致错误(参见下面的代码)) .
在表格视图中,(默认)移动/平移实现不会出现此问题。
这可能是 Swift 中的一个错误吗?是否有人建议在平移超出部分中的最后一个单元格时避免触发“cellForItemAtIndexPath”?
下面是 Swift 2.3 中的一个工作代码示例来说明问题。
class CustomViewController: UIViewController, UICollectionViewDataSource, UICollectionViewDelegate, UICollectionViewDelegateFlowLayout {
private var list = ["one", "two", "three","four","five","six","seven","eight"]
private var itemsList: [[String]]!
private var collectionView : UICollectionView!
override func viewDidLoad() {
super.viewDidLoad()
itemsList = [list, list, list] // Create three sections
collectionView = UICollectionView(frame: CGRectZero, collectionViewLayout: UICollectionViewFlowLayout())
self.collectionView.dataSource = self
self.collectionView.delegate = self
self.collectionView.translatesAutoresizingMaskIntoConstraints = false
self.collectionView.registerClass(CustomCell.self, forCellWithReuseIdentifier: "cell")
let panGesture = UIPanGestureRecognizer(target: self, action: #selector(CustomViewController.handleGesture(_:)))
self.collectionView.addGestureRecognizer(panGesture)
self.view.addSubview(self.collectionView)
}
override func viewWillLayoutSubviews() {
let margins = view.layoutMarginsGuide
self.collectionView.leadingAnchor.constraintEqualToAnchor(margins.leadingAnchor, constant: 0).active = true
self.collectionView.trailingAnchor.constraintEqualToAnchor(margins.trailingAnchor, constant: 0).active = true
self.collectionView.bottomAnchor.constraintEqualToAnchor(view.bottomAnchor, constant: 0).active = true
self.collectionView.topAnchor.constraintEqualToAnchor(view.topAnchor, constant: 0).active = true
}
override func viewWillAppear(animated: Bool) {
super.viewWillAppear(animated)
}
func numberOfSectionsInCollectionView(collectionView: UICollectionView) -> Int {
return itemsList.count
}
func collectionView(collectionView: UICollectionView, numberOfItemsInSection section: Int) -> Int {
return itemsList[section].count
}
func collectionView(collectionView: UICollectionView, cellForItemAtIndexPath indexPath: NSIndexPath) -> UICollectionViewCell {
let cell = collectionView.dequeueReusableCellWithReuseIdentifier("cell", forIndexPath: indexPath) as! CustomCell
let items = itemsList[indexPath.section]
cell.label.text = items[indexPath.row] // The error occurs here, after panning beyond the last cell of another section stating: "fatal error: Index out of range"
return cell
}
func collectionView(collectionView: UICollectionView, canMoveItemAtIndexPath indexPath: NSIndexPath) -> Bool {
return true
}
func collectionView(collectionView: UICollectionView, moveItemAtIndexPath sourceIndexPath: NSIndexPath, toIndexPath destinationIndexPath: NSIndexPath) {
let itemToMove = itemsList[sourceIndexPath.section][sourceIndexPath.row]
itemsList[sourceIndexPath.section].removeAtIndex(sourceIndexPath.row)
itemsList[destinationIndexPath.section].insert(itemToMove, atIndex: destinationIndexPath.row)
}
func collectionView(collectionView: UICollectionView, layout collectionViewLayout: UICollectionViewLayout, referenceSizeForHeaderInSection section: Int) -> CGSize {
return CGSizeMake(collectionView.bounds.size.width, 50)
}
func collectionView(collectionView: UICollectionView, layout collectionViewLayout: UICollectionViewLayout, sizeForItemAtIndexPath indexPath: NSIndexPath) -> CGSize {
return CGSizeMake(collectionView.bounds.size.width, 40)
}
func handleGesture(gesture: UIPanGestureRecognizer) {
switch(gesture.state) {
case UIGestureRecognizerState.Began:
guard let selectedIndexPath = self.collectionView.indexPathForItemAtPoint(gesture.locationInView(self.collectionView)) else {
break }
collectionView.beginInteractiveMovementForItemAtIndexPath(selectedIndexPath)
case UIGestureRecognizerState.Changed:
collectionView.updateInteractiveMovementTargetPosition(gesture.locationInView(gesture.view!))
case UIGestureRecognizerState.Ended:
collectionView.endInteractiveMovement()
default:
collectionView.cancelInteractiveMovement()
}
}
}
class CustomCell: UICollectionViewCell {
var label: UILabel!
required init(coder aDecoder: NSCoder) {
super.init(coder: aDecoder)!
}
override init(frame: CGRect) {
super.init(frame: frame)
self.backgroundColor = UIColor.whiteColor()
self.label = UILabel()
self.label.translatesAutoresizingMaskIntoConstraints = false
self.contentView.addSubview(self.label)
}
override func layoutSubviews() {
super.layoutSubviews()
let margins = self.contentView.layoutMarginsGuide
self.label.leadingAnchor.constraintEqualToAnchor(margins.leadingAnchor).active = true
self.label.trailingAnchor.constraintEqualToAnchor(margins.trailingAnchor).active = true
self.label.centerYAnchor.constraintEqualToAnchor(self.contentView.centerYAnchor).active = true
}
}
【问题讨论】:
-
"出现错误" 什么错误?你说“问题发生在这里”,但 你 是那个抛出
fatalError的人。那么问题是什么? -
indexPath.row > itemsList[indexPath.section].count时发生错误,这是在将单元格平移到另一部分中的最后一个单元格之后导致的。我更新了代码。 -
但现在我不知道错误在哪一行。你的意思是
let items = itemsList[indexPath.section]?那么您是否调试并查看indexPath.section究竟是什么? -
错误发生在
items[indexPath.row]。 IndexPath 在错误发生之前是<NSIndexPath: ...> {length = 2, path = 1 - 8}。有了这个 indexPath,cellForItemAtIndexPath应该永远不会被触发。因此,我觉得这可能是一个错误。 -
也许尝试阻止它被您的
targetIndexPathForMoveFromItem实现触发?
标签: ios uicollectionview uigesturerecognizer