【问题标题】:How to pass callback object from Wwift to Objective C class and use as callback?如何将回调对象从 Swift 传递到 Objective C 类并用作回调?
【发布时间】:2020-08-14 19:07:37
【问题描述】:

我正在尝试使用 Objective C 中的回调来回调到 Swift 类。我的实现有效,但是我试图将“self.callback(val)”回调移动到我的 AudioCallback 函数。我该怎么做?

我尝试在我的目标 c 类中创建一个全局变量,但不确定要使用什么类型,或者这是否是最佳实践。关于如何完成此任务的任何想法?

这是我的标题:

#import <Foundation/Foundation.h>

@interface Listener : NSObject

-(id)init;
- (void) startListner;

@property (nonatomic, copy) void(^callback)(Float32);

@end

这是我的目标 c 实现

#pragma mark MAIN CALLBACK
static void AudioCallback( Float32 * buffer, UInt32 frameSize, void * userData )
{
    
    
    //take only data from 1 channel
    Float32 zero = 0.0;
    vDSP_vsadd(buffer, 2, &zero, buffer, 1, frameSize*NUMCHANNELS);
    
    
    
    if (accumulateFrames(buffer, frameSize)==YES) { //if full
        
        //windowing the time domain data before FFT (using Blackman Window)
        if (windowBuffer==NULL) { windowBuffer = (Float32*) malloc(sizeof(Float32)*windowLength); }
        vDSP_blkman_window(windowBuffer, windowLength, 0);
        vDSP_vmul(dataAccumulator, 1, windowBuffer, 1, dataAccumulator, 1, accumulatorDataLenght);
        //=========================================
        
        
        Float32 maxHZValue = 0;
        Float32 maxHZ = strongestFrequencyHZ(dataAccumulator, fftConverter, accumulatorDataLenght, &maxHZValue);
        
        NSLog(@" max HZ = %0.3f ", maxHZ);
        dispatch_async(dispatch_get_main_queue(), ^{ //update UI only on main thread
            //labelToUpdate.text = [NSString stringWithFormat:@"%0.3f HZ",maxHZ];
            //printf("{}", [NSString stringWithFormat:@"%0.3f HZ",maxHZ]);
            NSLog(@"Value of hello = %@", [NSString stringWithFormat:@"%0.3f HZ",maxHZ]);

            // call here
            self.callback(maxHz);
        });
        
        emptyAccumulator(); //empty the accumulator when finished
    }
    memset(buffer, 0, sizeof(Float32)*frameSize*NUMCHANNELS);
}

@implementation Listener

-(id)init { return self; }

- (void) startListner{
    NSLog(@"SomeMethod Ran");
    //labelToUpdate = HZValueLabel;
    
    //initialize stuff
    fftConverter = FFTHelperCreate(accumulatorDataLenght);
    initializeAccumulator();
    
    bool result = false;
    result = MoAudio::init( SAMPLE_RATE, FRAMESIZE, NUMCHANNELS, false);
    if (!result) { NSLog(@" MoAudio init ERROR"); }
    result = MoAudio::start( AudioCallback, NULL);
    
    if (!result) { NSLog(@" MoAudio start ERROR"); }
    
    self.callback(0.2)
}

@end

【问题讨论】:

    标签: objective-c swift bridging-header


    【解决方案1】:

    答案是将@implementation Listener 移动到我的类的顶部,然后设置一个指向我的调用类的指针:

    ...
    @implementation Listener
    Listener *mListener;
    ...
    

    并且在init方法中,将监听器指针指向self:

    ...
    -(id)init {    
        mListener = self;
        return self;
    }
    ...
    

    最后,我可以使用 Listener 指针通过以下方式调用回调:

    mListener.Callback(maxHZ);
    

    希望这对像我一样困惑的人有所帮助。

    【讨论】:

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