【发布时间】:2015-05-20 18:51:36
【问题描述】:
我有一个 TableViewController,它有一个自定义原型单元格,在 Storyboard 中设置了标识符“regularCell”。 TableViewController 属于 TimelineTableViewController.swift 类,单元格属于 TimelineTableViewCell.swift.swift 类,两者都在 Storyboard 中设置。
在 TimelineTableViewController.swift 中:
override func numberOfSectionsInTableView(tableView: UITableView) -> Int {
return 1
}
override func tableView(tableView: UITableView, numberOfRowsInSection section: Int) -> Int {
return self.events.count
}
override func tableView(tableView: UITableView, cellForRowAtIndexPath indexPath: NSIndexPath) -> UITableViewCell {
let cell = self.tableView.dequeueReusableCellWithIdentifier("regularCell", forIndexPath: indexPath) as! TimelineTableViewCell
cell.selectionStyle = .None
let event = events[indexPath.row]
cell.content.text = event.content
cell.name.text = event.name
cell.metadata.text = event.metadata
return cell
}
}
在 TimelineTableViewCell.swift 中,我尝试使单元格可滑动,但没有任何反应,并且没有调用平移手势识别器。
import UIKit
class TimelineTableViewCell: UITableViewCell {
var originalCenter = CGPoint()
var deleteOnDragRelease = false
@IBOutlet weak var name: UILabel!
@IBOutlet weak var content: UILabel!
@IBOutlet weak var metadata: UILabel!
override init(style: UITableViewCellStyle, reuseIdentifier: String?) {
super.init(style: style, reuseIdentifier: reuseIdentifier)
var recognizer = UIPanGestureRecognizer(target: self, action: "handlePan:")
recognizer.delegate = self
addGestureRecognizer(recognizer)
}
required init(coder aDecoder: NSCoder) {
super.init(coder: aDecoder)
}
func handlePan(recognizer: UIPanGestureRecognizer) {
// 1
if recognizer.state == .Began {
// when the gesture begins, record the current center location
originalCenter = center
}
// 2
if recognizer.state == .Changed {
let translation = recognizer.translationInView(self)
center = CGPointMake(originalCenter.x + translation.x, originalCenter.y)
// has the user dragged the item far enough to initiate a delete/complete?
deleteOnDragRelease = frame.origin.x < -frame.size.width / 2.0
}
// 3
if recognizer.state == .Ended {
// the frame this cell had before user dragged it
let originalFrame = CGRect(x: 0, y: frame.origin.y,
width: bounds.size.width, height: bounds.size.height)
if !deleteOnDragRelease {
// if the item is not being deleted, snap back to the original location
UIView.animateWithDuration(0.2, animations: {self.frame = originalFrame})
}
}
}
override func gestureRecognizerShouldBegin(gestureRecognizer: UIGestureRecognizer) -> Bool {
if let panGestureRecognizer = gestureRecognizer as? UIPanGestureRecognizer {
let translation = panGestureRecognizer.translationInView(superview!)
if fabs(translation.x) > fabs(translation.y) {
return true
}
return false
}
return false
}
}
会有人碰巧知道我做错了什么吗?表格中的单元格加载完美,但它们只是不可滑动,就好像我从未添加任何东西一样。非常感谢任何帮助或提示
【问题讨论】:
-
尝试在单元格的init方法中设置userInteractionEnabled = true
-
没用 :( 单元格已经可以交互了,因为我可以点击它们并且它们会突出显示@zellb
-
您必须设置tableView:canEditRowAtIndexPath 方法以启用滑动删除:developer.apple.com/library/ios/documentation/UIKit/Reference/…:
-
不要以为就是这样,因为文档说:“如果未实施此方法,则假定所有行都是可编辑的。” @DejanSkledar
-
你能检查一下是否调用了gestureRecognizerShouldBegin吗?
标签: ios uitableview swift tableviewcell