【问题标题】:Swift SFSpeechRecognizer appending existing UITextView contentSwift SFSpeechRecognizer 附加现有的 UITextView 内容
【发布时间】:2018-11-21 15:37:46
【问题描述】:

我在我的应用程序中使用了 SFSpeechRecognizer,由于有一个专用按钮(开始语音识别),它可以很好地帮助最终用户在 UITextView 中输入评论。

但是,如果用户先手动输入一些文本,然后启动语音识别,则之前手动输入的文本将被删除。如果用户在同一个 UITextView 上执行两次语音识别(用户正在“语音”录制其文本的第一部分,然后停止录制,最后重新开始录制),也会出现这种情况,之前的文本将被删除。

因此,我想知道如何将 SFSpeechRecognizer 识别的文本附加到现有文本。

这是我的代码:

func recordAndRecognizeSpeech(){

    if recognitionTask != nil {
        recognitionTask?.cancel()
        recognitionTask = nil
    }
    let audioSession = AVAudioSession.sharedInstance()
    do {
        try audioSession.setCategory(AVAudioSessionCategoryRecord)
        try audioSession.setMode(AVAudioSessionModeMeasurement)
        try audioSession.setActive(true, with: .notifyOthersOnDeactivation)
    } catch {
        print("audioSession properties weren't set because of an error.")
    }
    self.recognitionRequest = SFSpeechAudioBufferRecognitionRequest()
    guard let inputNode = audioEngine.inputNode else {
        fatalError("Audio engine has no input node")
    }
    let recognitionRequest = self.recognitionRequest
    recognitionRequest.shouldReportPartialResults = true

    recognitionTask = speechRecognizer?.recognitionTask(with: recognitionRequest, resultHandler: { (result, error) in
        var isFinal = false
        self.decaration.text = (result?.bestTranscription.formattedString)!

        isFinal = (result?.isFinal)!
        let bottom = NSMakeRange(self.decaration.text.characters.count - 1, 1)
        self.decaration.scrollRangeToVisible(bottom)

        if error != nil || isFinal {
            self.audioEngine.stop()
            inputNode.removeTap(onBus: 0)
            self.recognitionTask = nil
            self.recognitionRequest.endAudio()
            self.oBtSpeech.isEnabled = true
        }
    })
    let recordingFormat = inputNode.outputFormat(forBus: 0)
    inputNode.installTap(onBus: 0, bufferSize: 1024, format: recordingFormat) { (buffer, when) in
        self.recognitionRequest.append(buffer)
    }
    audioEngine.prepare()

    do {
        try audioEngine.start()
    } catch {
        print("audioEngine couldn't start because of an error.")
    }

}

我尝试更新

self.decaration.text = (result?.bestTranscription.formattedString)!

通过

self.decaration.text += (result?.bestTranscription.formattedString)!

但它为每个识别的句子制作一个双倍。

知道我该怎么做吗?

【问题讨论】:

    标签: swift sfspeechrecognizer


    【解决方案1】:

    在启动识别系统之前尝试保存文本。

    func recordAndRecognizeSpeech(){
        // one change here
        let defaultText = self.decaration.text
    
        if recognitionTask != nil {
            recognitionTask?.cancel()
            recognitionTask = nil
        }
        let audioSession = AVAudioSession.sharedInstance()
        do {
            try audioSession.setCategory(AVAudioSessionCategoryRecord)
            try audioSession.setMode(AVAudioSessionModeMeasurement)
            try audioSession.setActive(true, with: .notifyOthersOnDeactivation)
        } catch {
            print("audioSession properties weren't set because of an error.")
        }
        self.recognitionRequest = SFSpeechAudioBufferRecognitionRequest()
        guard let inputNode = audioEngine.inputNode else {
            fatalError("Audio engine has no input node")
        }
        let recognitionRequest = self.recognitionRequest
        recognitionRequest.shouldReportPartialResults = true
    
        recognitionTask = speechRecognizer?.recognitionTask(with: recognitionRequest, resultHandler: { (result, error) in
            var isFinal = false
            // one change here
            self.decaration.text = defaultText + " " + (result?.bestTranscription.formattedString)!
    
            isFinal = (result?.isFinal)!
            let bottom = NSMakeRange(self.decaration.text.characters.count - 1, 1)
            self.decaration.scrollRangeToVisible(bottom)
    
            if error != nil || isFinal {
                self.audioEngine.stop()
                inputNode.removeTap(onBus: 0)
                self.recognitionTask = nil
                self.recognitionRequest.endAudio()
                self.oBtSpeech.isEnabled = true
            }
        })
        let recordingFormat = inputNode.outputFormat(forBus: 0)
        inputNode.installTap(onBus: 0, bufferSize: 1024, format: recordingFormat) { (buffer, when) in
            self.recognitionRequest.append(buffer)
        }
        audioEngine.prepare()
    
        do {
            try audioEngine.start()
        } catch {
            print("audioEngine couldn't start because of an error.")
        }
    }
    

    result?.bestTranscription.formattedString 返回被识别的整个短语,这就是为什么每次收到来自SFSpeechRecognnizer 的响应时都应该重置self.decaration.text

    【讨论】:

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