【发布时间】:2015-08-17 10:32:37
【问题描述】:
我编写了一个自定义面板。代码如下:
public class GameBoardPanel:Panel
{
public GameBoardPanel() { }
public static readonly DependencyProperty SquareSideLengthProperty =
DependencyProperty.Register("SquareSideLength", typeof(int), typeof(GameBoardPanel), new PropertyMetadata(0));
public int SquareSideLength
{
get { return (int)GetValue(SquareSideLengthProperty); }
private set { SetValue(SquareSideLengthProperty, value); }
}
public static readonly DependencyProperty RowsProperty =
DependencyProperty.Register("Rows", typeof(int), typeof(GameBoardPanel), new PropertyMetadata(0));
public int Rows
{
get { return (int)GetValue(RowsProperty); }
set { SetValue(RowsProperty, value); }
}
public int Columns
{
get { return (int)GetValue(ColumnsProperty); }
set { SetValue(ColumnsProperty, value); }
}
public static readonly DependencyProperty ColumnsProperty =
DependencyProperty.Register("Columns", typeof(int), typeof(GameBoardPanel), new PropertyMetadata(0));
public static readonly DependencyProperty RowProperty =
DependencyProperty.RegisterAttached("Row", typeof(int), typeof(GameBoardPanel));
public static readonly DependencyProperty ColumnProperty =
DependencyProperty.RegisterAttached("Column", typeof(int), typeof(GameBoardPanel));
public static void SetRow(DependencyObject control, int value)
{
control.SetValue(RowProperty, value);
}
public static int GetRow(DependencyObject control)
{
return (int)control.GetValue(RowProperty);
}
public static void SetColumn(DependencyObject control, int value)
{
control.SetValue(ColumnProperty, value);
}
public static int GetColumn(DependencyObject control)
{
return (int)control.GetValue(ColumnProperty);
}
protected override Size MeasureOverride(Size availableSize)
{
double min=Math.Min(availableSize.Width/Columns,availableSize.Height/Rows );
SquareSideLength=(int)min;
return new Size(SquareSideLength*Columns, SquareSideLength*Rows);
}
protected override Size ArrangeOverride(Size finalSize)
{
double min=Math.Min(finalSize.Width/Columns,finalSize.Height/Rows );
SquareSideLength=(int)min;
Size destinationSize = new Size(SquareSideLength * Columns, SquareSideLength * Rows);
foreach (UIElement element in base.InternalChildren)
{
int row = GameBoardPanel.GetRow(element);
int column = GameBoardPanel.GetColumn(element);
element.Arrange(new Rect(column * SquareSideLength, row * SquareSideLength,SquareSideLength, SquareSideLength));
}
return destinationSize;
}
}
很简单的想法,类似于 wpf Grid 面板。我有一个控件,它通过设置子GameBoardPanel.Row 和GameBoardPanel.Column 附加属性在这样的面板上排列它的子。假设我还有一个GameObject 类,它是一个CustomControl,我将它添加到面板中。例如,我想将其移动到左侧。所以我按照以下方式进行:
GameObject movable=new GameObject();
//setting properties such as GameBoardPanel.Row and GameBoardPanel.Column
panel.Children.Add(movable);
GameBoardPanel.SetColumn(GameBoardPanel.GetColumn(movable)-1);
让我们跳过movable 对象可以移出面板的问题。这不是一个大问题。但是,如果我以这种方式进行运动,我看不到任何效果。仅在添加附加行后:
panel.InvalidateArrange();
我观察到物体向左移动。我很确定,如果我对 wpf Grid 做同样的事情,就没有必要调用 InvalidateArrange 方法。所以,我很好奇为什么会发生这种情况? :D
【问题讨论】:
标签: c# wpf custom-controls gridpanel