【发布时间】:2014-02-10 15:30:42
【问题描述】:
我有以下方法将 PCM 数据从 IMediaSample 收集到 FFT 的浮点数中:
public int PCMDataCB(IntPtr Buffer, int Length, ref TDSStream Stream, out float[] singleChannel)
{
int numSamples = Length / (Stream.Bits / 8);
int samplesPerChannel = numSamples / Stream.Channels;
float[] samples = new float[numSamples];
if (Stream.Bits == 32 && Stream.Float) {
// this seems to work for 32 bit floating point
byte[] buffer32f = new byte[numSamples * 4];
Marshal.Copy(Buffer, buffer32f, 0, numSamples);
for (int j = 0; j < buffer32f.Length; j+=4)
{
samples[j / 4] = System.BitConverter.ToSingle(new byte[] { buffer32f[j + 0], buffer32f[j + 1], buffer32f[j + 2], buffer32f[j + 3]}, 0);
}
}
else if (Stream.Bits == 24)
{
// I need this code
}
// compress result into one mono channel
float[] result = new float[samplesPerChannel];
for (int i = 0; i < numSamples; i += Stream.Channels)
{
float tmp = 0;
for (int j = 0; j < Stream.Channels; j++)
tmp += samples[i + j] / Stream.Channels;
result[i / Stream.Channels] = tmp;
}
// mono output to be used for visualizations
singleChannel = result;
return 0;
}
似乎适用于 32b 浮点数,因为我在频谱分析仪中得到了合理的数据(尽管它似乎过于偏移(或压缩?)到较低的频率)。
我似乎也设法使它适用于 8、16 和 32 非浮点数,但我只能在位为 24 时读取垃圾。
我怎样才能使它适应进入 Buffer 的 24 位 PCM?
缓冲区来自 IMediaSample。
我想知道的另一件事是,我通过将所有通道相加并除以通道数的方法是否可以...
【问题讨论】:
标签: c# audio directshow pcm audio-processing