【发布时间】:2019-01-01 20:10:27
【问题描述】:
我是一名新手音频程序员,我是第一次使用 FFT。我想从我的音频输出中采样音频。之后,我想用 FFT 算法计算这些数据。我正在使用Naudio.dll。
抽样要求:
- 音频输出示例
- 必须在 GUI 上调整采样频率
- 缓冲区大小必须可在 GUI 上调整
- 幅度值必须是原始的(无对数滤波器/无 sqrt() 滤波器...)
我该如何解决这个问题?使用哪个 dll?
我尝试使用 NAudio 的示例聚合器。但我不知道怎么做。
提前致谢
public class SampleAggregator : ISampleProvider
{
public event EventHandler<MaxSampleEventArgs> MaximumCalculated;
private float maxValue;
private float minValue;
public int NotificationCount { get; set; }
int count;
public event EventHandler<FftEventArgs> FftCalculated;
public bool PerformFFT { get; set; }
private readonly Complex[] fftBuffer;
private readonly FftEventArgs fftArgs;
private int fftPos;
private readonly int fftLength;
private readonly int m;
private readonly ISampleProvider source;
private readonly int channels;
public SampleAggregator(ISampleProvider source, int fftLength = 1024)
{
channels = source.WaveFormat.Channels;
if (!IsPowerOfTwo(fftLength))
{
throw new ArgumentException("FFT Length must be a power of two");
}
m = (int)Math.Log(fftLength, 2.0);
this.fftLength = fftLength;
fftBuffer = new Complex[fftLength];
fftArgs = new FftEventArgs(fftBuffer);
this.source = source;
}
static bool IsPowerOfTwo(int x)
{
return (x & (x - 1)) == 0;
}
public void Reset()
{
count = 0;
maxValue = minValue = 0;
}
private void Add(float value)
{
if (PerformFFT && FftCalculated != null)
{
fftBuffer[fftPos].X = (float)(value * FastFourierTransform.HammingWindow(fftPos, fftLength));
fftBuffer[fftPos].Y = 0;
fftPos++;
if (fftPos >= fftBuffer.Length)
{
fftPos = 0;
// 1024 = 2^10
FastFourierTransform.FFT(true, m, fftBuffer);
FftCalculated(this, fftArgs);
}
}
maxValue = Math.Max(maxValue, value);
minValue = Math.Min(minValue, value);
count++;
if (count >= NotificationCount && NotificationCount > 0)
{
MaximumCalculated?.Invoke(this, new MaxSampleEventArgs(minValue, maxValue));
Reset();
}
}
public WaveFormat WaveFormat => source.WaveFormat;
public int Read(float[] buffer, int offset, int count)
{
var samplesRead = source.Read(buffer, offset, count);
for (int n = 0; n < samplesRead; n+=channels)
{
Add(buffer[n+offset]);
}
return samplesRead;
}
}
public class MaxSampleEventArgs : EventArgs
{
[DebuggerStepThrough]
public MaxSampleEventArgs(float minValue, float maxValue)
{
MaxSample = maxValue;
MinSample = minValue;
}
public float MaxSample { get; private set; }
public float MinSample { get; private set; }
}
public class FftEventArgs : EventArgs
{
[DebuggerStepThrough]
public FftEventArgs(Complex[] result)
{
Result = result;
}
public Complex[] Result { get; private set; }
}
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标签: c# forms audio naudio spectrum