【问题标题】:Wait until internet connection is checked (Xcode 11)等到检查互联网连接(Xcode 11)
【发布时间】:2020-01-01 12:36:18
【问题描述】:

我想检查设备是否连接到互联网。为此,我等到我得到一个结果(真或假)。这是我的代码:

import Foundation
import Network


let monitor = NWPathMonitor()
let queue = DispatchQueue(label: "Monitor")

var connected = false

func checkConnection(completion:@escaping (Bool) -> () ) {
    DispatchQueue.main.async {
        monitor.pathUpdateHandler = { path in
            if path.status == .satisfied {
                connected = true
            } else {
                connected = false                    
            }
        }
        monitor.start(queue: queue)
        completion(true)
    }
}

checkConnection { (status) in
    if status {
        print(connected)
    }
}

我不明白为什么它不起作用。我预计connected 的值会发生变化,具体取决于我是否连接到互联网。取而代之的是,connected 的值仍然等于 false

有人有想法吗? 谢谢

【问题讨论】:

    标签: connection wait xcode11 swift5 verify


    【解决方案1】:

    我找到了另一种更简单的方法:此类验证互联网连接(wifi 或蜂窝):

    import SystemConfiguration
    
    public class CheckInternet{
    
        class func Connection() -> Bool{
    
            var zeroAddress = sockaddr_in(sin_len: 0, sin_family: 0, sin_port: 0, sin_addr: in_addr(s_addr: 0), sin_zero: (0, 0, 0, 0, 0, 0, 0, 0))
            zeroAddress.sin_len = UInt8(MemoryLayout.size(ofValue: zeroAddress))
            zeroAddress.sin_family = sa_family_t(AF_INET)
    
            let defaultRouteReachability = withUnsafePointer(to: &zeroAddress) {
                $0.withMemoryRebound(to: sockaddr.self, capacity: 1) {zeroSockAddress in
                    SCNetworkReachabilityCreateWithAddress(nil, zeroSockAddress)
                }
            }
    
            var flags: SCNetworkReachabilityFlags = SCNetworkReachabilityFlags(rawValue: 0)
            if SCNetworkReachabilityGetFlags(defaultRouteReachability!, &flags) == false {
                return false
            }
    
    
            // Working for Cellular and WIFI
            let isReachable = (flags.rawValue & UInt32(kSCNetworkFlagsReachable)) != 0
            let needsConnection = (flags.rawValue & UInt32(kSCNetworkFlagsConnectionRequired)) != 0
            let ret = (isReachable && !needsConnection)
    
            return ret
    
    
        }
    
    }
    

    然后,在您的代码中检查(并等待)连接:

    func checkConnection(completion:@escaping (Bool) -> () ) {
        DispatchQueue.main.async {
    
            if CheckInternet.Connection(){
                print("Internet connection is on.")
                self.go = true
            } else {
                self.go = false
                print("There's no internet connection.")
            }
            completion(true)
        }
    }
    
    
    checkConnection { (status) in
        if status {
            if self.go {
                // your code
            } else {
                // your code
            }
    
        }
    }
    

    【讨论】:

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