【发布时间】:2017-01-27 08:09:44
【问题描述】:
我刚刚从 Mac 应用商店下载并在我的 Mac 上安装了新版本的 XCode。我的 Mac 上还安装了最新的软件。我有以前版本的 xcode,它们似乎都工作正常。这个特定的 XCode 有一些东西会导致问题。因此,当打开游乐场时,我会收到这个很长的错误,我将在下面发布
另外需要注意的是,在显示此错误之前,操场加载大约 10 分钟
这是错误:
Playground execution failed: error: Couldn't lookup symbols:
__swift_FORCE_LOAD_$_swiftCoreGraphics
__swift_FORCE_LOAD_$_swiftDarwin
__swift_FORCE_LOAD_$_swiftCoreImage
__swift_FORCE_LOAD_$_swiftDispatch
__swift_FORCE_LOAD_$_swiftFoundation
__swift_FORCE_LOAD_$_swiftUIKit
__swift_FORCE_LOAD_$_swiftObjectiveC
_playground_log_hidden
_playground_logger_initialize
__swift_FORCE_LOAD_$_swiftQuartzCore
* thread #1: tid = 0x10832a, 0x00000001020093c0 anotherone`executePlayground, queue = 'com.apple.main-thread', stop reason = breakpoint 1.2
* frame #0: 0x00000001020093c0 anotherone`executePlayground
frame #1: 0x00000001020089c0 anotherone`__37-[XCPAppDelegate enqueueRunLoopBlock]_block_invoke + 32
frame #2: 0x0000000102b246ac CoreFoundation`__CFRUNLOOP_IS_CALLING_OUT_TO_A_BLOCK__ + 12
frame #3: 0x0000000102b096f4 CoreFoundation`__CFRunLoopDoBlocks + 356
frame #4: 0x0000000102b08e65 CoreFoundation`__CFRunLoopRun + 901
frame #5: 0x0000000102b08884 CoreFoundation`CFRunLoopRunSpecific + 420
frame #6: 0x0000000108035a6f GraphicsServices`GSEventRunModal + 161
frame #7: 0x00000001036b6c68 UIKit`UIApplicationMain + 159
frame #8: 0x00000001020086e9 anotherone`main + 201
frame #9: 0x000000010592368d libdyld.dylib`start + 1
frame #10: 0x000000010592368d libdyld.dylib`start + 1
【问题讨论】:
-
stackoverflow.com/questions/39237298/… 的可能重复项这可能会对您有所帮助。