【发布时间】:2020-04-02 16:32:42
【问题描述】:
我想在 SwiftUI 的 NavigationView 的详细视图中编辑列表元素的属性。如果我在同一个视图中编辑元素的属性,列表会自动更新。 如果我打开列表元素的详细视图并编辑属性,它会正确存储在元素中并且也可以在主视图中访问,但列表不会更新。 以下是部分代码:
@ObservedObject var actions: ActionsList = ActionsList(l:[Action(dur: 1),Action(dur: 5), Action(dur: 10) ])
NavigationView{
List(actions.list, id: \.id ){ action in
NavigationLink(destination: ActionDetail(action:action)){
Timer_cell( action: action)
}
}
}
动作细节:
struct ActionDetail: View {
@State var action: Action
var body: some View {
Form {
HStack {
Text("Dauer")
Spacer()
TextField("Dauer", value: $action.duration, formatter: self.numberFormatter)
}
}
}
var numberFormatter : Formatter = {
let formatter = NumberFormatter()
formatter.numberStyle = .decimal
formatter.generatesDecimalNumbers = true
return formatter
}()
}
动作列表:
import Foundation
class ActionsList: ObservableObject {
@Published var list :Array<Action> = [];
init(l : Array<Action>) {
list = l;
}
init(){
list = []
}
}
行动:
struct Action : Identifiable, Equatable, Hashable{
static func == (lhs: Action, rhs: Action) -> Bool {
lhs.duration == rhs.duration && lhs.type == rhs.type && lhs.id == rhs.id
}
var active: Bool
var duration: Int //in seconds
var type: ActionType
var id: UUID
init() {
active = true
duration = 10
type = ActionType.active
id = UUID()
}
init(dur: Int){
active = true
duration = dur
type = ActionType.active
id = UUID()
}
init(_id: UUID, _type: ActionType, dur: Int, _active: Bool){
id = _id
type = _type
duration = dur
active = _active
}
func hash(into hasher: inout Hasher) {
hasher.combine(id)
hasher.combine(duration)
hasher.combine(type)
hasher.combine(active)
}
}
enum ActionType {
case pause, active, warmup, cooldown
}
【问题讨论】:
-
您可以分享您正在更新属性的详细信息视图代码吗?
-
我更新了问题并添加了代码
-
能否为 ActionsList 模型添加代码?
-
我也添加了list元素的struct
标签: ios swiftui swiftui-list