【发布时间】:2017-12-02 19:47:52
【问题描述】:
我正在使用 Firebase 在 iOS 11 上启用推送通知。我试图仅在按下按钮后询问用户的通知权限。
目前,应用在加载时会立即请求用户许可。按下按钮后,我想在 EnableNotificationViewController.swift 类中请求此权限。
AppDelegate.swift
import UIKit
import Firebase
import FBSDKCoreKit
import UserNotifications
import FirebaseInstanceID
import FirebaseMessaging
@UIApplicationMain
class AppDelegate: UIResponder, UIApplicationDelegate, UNUserNotificationCenterDelegate, MessagingDelegate {
var window: UIWindow?
func application(_ application: UIApplication, didFinishLaunchingWithOptions launchOptions: [UIApplicationLaunchOptionsKey: Any]?) -> Bool {
// Override point for customization after application launch.
FirebaseApp.configure()
// [START set_messaging_delegate]
Messaging.messaging().delegate = self
if #available(iOS 10.0, *) {
// For iOS 10 display notification (sent via APNS)
UNUserNotificationCenter.current().delegate = self
let authOptions: UNAuthorizationOptions = [.alert, .badge, .sound]
UNUserNotificationCenter.current().requestAuthorization(
options: authOptions,
completionHandler: {_, _ in })
} else {
let settings: UIUserNotificationSettings =
UIUserNotificationSettings(types: [.alert, .badge, .sound], categories: nil)
application.registerUserNotificationSettings(settings)
}
application.registerForRemoteNotifications()
FBSDKApplicationDelegate.sharedInstance().application(application, didFinishLaunchingWithOptions: launchOptions)
return true
}
func application(_ application: UIApplication, open url: URL, sourceApplication: String?, annotation: Any) -> Bool {
return FBSDKApplicationDelegate.sharedInstance().application(application, open: url, sourceApplication: sourceApplication, annotation: annotation)
}
func applicationWillResignActive(_ application: UIApplication) {
// Sent when the application is about to move from active to inactive state. This can occur for certain types of temporary interruptions (such as an incoming phone call or SMS message) or when the user quits the application and it begins the transition to the background state.
// Use this method to pause ongoing tasks, disable timers, and invalidate graphics rendering callbacks. Games should use this method to pause the game.
}
func applicationDidEnterBackground(_ application: UIApplication) {
// Use this method to release shared resources, save user data, invalidate timers, and store enough application state information to restore your application to its current state in case it is terminated later.
// If your application supports background execution, this method is called instead of applicationWillTerminate: when the user quits.
}
func applicationWillEnterForeground(_ application: UIApplication) {
// Called as part of the transition from the background to the active state; here you can undo many of the changes made on entering the background.
}
func applicationDidBecomeActive(_ application: UIApplication) {
// Restart any tasks that were paused (or not yet started) while the application was inactive. If the application was previously in the background, optionally refresh the user interface.
FBSDKAppEvents.activateApp()
}
func applicationWillTerminate(_ application: UIApplication) {
// Called when the application is about to terminate. Save data if appropriate. See also applicationDidEnterBackground:.
}
// MARK: - Notifications
// The callback to handle data message received via FCM for devices running iOS 10 or above.
func application(received remoteMessage: MessagingRemoteMessage) {
print(remoteMessage.appData)
}
}
EnableLocationViewController.swift
import UIKit
import Spring
import Firebase
class EnableNotificationsViewController: UIViewController {
// MARK: - Outlets
@IBOutlet weak var textLabel: DesignableLabel!
// MARK: - View Did Load
override func viewDidLoad() {
super.viewDidLoad()
}
// MARK: - Actions
@IBAction func notificationButton(_ sender: UIButton) {
}
}
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标签: ios firebase push-notification firebase-cloud-messaging