【发布时间】:2017-10-05 01:05:47
【问题描述】:
我在代码中创建了一个UIScrollView,它可以在 iOS10 中使用。我今天更新了我的 Xcode,它在 iOS11 中不再滚动(模拟器是 iOS11 并且不工作;物理 iPad 仍然是 iOS10 并且可以工作)。
用户可以根据需要添加子视图。当它是第一个子视图时,我将它锚定到滚动视图的左侧、顶部和底部。然后我将子视图的右侧锚定到滚动视图的右侧,这为contentSize 提供了它的大小,因此它知道它需要启用滚动
UIScrollView *scrollViewMain = [UIScrollView new];
scrollViewMain.delegate = self;
scrollViewMain.backgroundColor = [UIColor greenColor];
scrollViewMain.translatesAutoresizingMaskIntoConstraints = NO;
scrollViewMain.directionalLockEnabled = YES;
self.scrollViewMain = scrollViewMain;
... // other code
if (self.countPlayers == 1) {
[self.scrollViewMain addConstraints:[NSLayoutConstraint constraintsWithVisualFormat:@"H:|-[playerCardView(400)]" options:0 metrics:nil views:NSDictionaryOfVariableBindings(playerCardView)]];
[self.scrollViewMain addConstraints:[NSLayoutConstraint constraintsWithVisualFormat:@"V:|-20-[playerCardView]|" options:0 metrics:nil views:NSDictionaryOfVariableBindings(playerCardView)]];
NSLayoutConstraint *constraint = [NSLayoutConstraint constraintWithItem:self.scrollViewMain attribute:NSLayoutAttributeRight relatedBy:NSLayoutRelationEqual toItem:playerCardView attribute:NSLayoutAttributeRight multiplier:1 constant:10];
self.constraintScrollViewRight = constraint;
[self.scrollViewMain addConstraint:constraint];
}
else {
[self.scrollViewMain addConstraints:[NSLayoutConstraint constraintsWithVisualFormat:@"H:[previousPlayerCardView]-[playerCardView(==previousPlayerCardView)]" options:0 metrics:nil views:@{@"previousPlayerCardView": player.previousPlayer.playerViewCard, @"playerCardView": player.playerViewCard}]];
[self.scrollViewMain addConstraints:[NSLayoutConstraint constraintsWithVisualFormat:@"V:|-20-[playerCardView]|" options:0 metrics:nil views:NSDictionaryOfVariableBindings(playerCardView)]];
}
if (self.constraintScrollViewRight) {
[self.scrollViewMain removeConstraint:self.constraintScrollViewRight];
}
NSLayoutConstraint *constraintRight = [NSLayoutConstraint constraintWithItem:self.scrollViewMain attribute:NSLayoutAttributeRight relatedBy:NSLayoutRelationEqual toItem:playerCardView attribute:NSLayoutAttributeRight multiplier:1 constant:10];
self.constraintScrollViewRight = constraintRight;
[self.scrollViewMain addConstraint:constraintRight];
[self.scrollViewMain layoutIfNeeded];
DLog(@"self.scrollViewMain: %@", self.scrollViewMain);
DLog(@"self.scrollViewMain.contentSize: %@", NSStringFromCGSize(self.scrollViewMain.contentSize));
contentSize 确实变得比滚动视图的框架大:
2017-10-04 20:01:58.479446-0500 [ViewController addPlayer]_block_invoke [Line 242] self.scrollViewMain: <UIScrollView: 0x7fa9fd01b000; frame = (286 20; 462 1014); clipsToBounds = YES; gestureRecognizers = <NSArray: 0x60000005ff20>; layer = <CALayer: 0x600000233580>; contentOffset: {0, 0}; contentSize: {826, 89}; adjustedContentInset: {0, 0, 0, 0}>
2017-10-04 20:01:58.479969-0500 [ViewController addPlayer]_block_invoke [Line 243] self.scrollViewMain.contentSize: {826, 89}
为什么 iOS11 会破坏我的代码?
编辑:
另外,我尝试向右滚动以在新子视图出现时显示它:
[self.scrollViewMain scrollRectToVisible:playerCardView.frame animated:YES];
它什么也没做。
解决方案:
我变了
[self.scrollViewMain addConstraints:[NSLayoutConstraint constraintsWithVisualFormat:@"H:|-[playerCardView(200)]" options:0 metrics:nil views:NSDictionaryOfVariableBindings(playerCardView)]];
到
[self.scrollViewMain addConstraint:[NSLayoutConstraint constraintWithItem:self.scrollViewMain attribute:NSLayoutAttributeLeft relatedBy:NSLayoutRelationEqual toItem:playerCardView attribute:NSLayoutAttributeLeft multiplier:1 constant:10]];
UIScrollView 现在有一个左右锚点,可以计算它的contentSize。
视觉格式现在部分损坏的一种糟糕的错误。
【问题讨论】:
-
有人在这方面向 Apple 提交过错误吗?
标签: objective-c uiscrollview nslayoutconstraint ios11