【问题标题】:Xcode gives error when I add libraries: dyld: Library not loadedXcode 在我添加库时出错:dyld: Library not loaded
【发布时间】:2021-04-11 20:37:10
【问题描述】:

首先我想在 xcode 中学习 SDL,但是当我尝试添加 SDL 框架时,会弹出此错误,我不明白为什么。我在互联网上看了 2 天,但找不到任何解决方案。 1 个月后(现在),我尝试将 GLFW 添加到 xcode,但这个错误再次让我感到困惑。为什么会出现这个错误?

dyld: Library not loaded: /usr/local/opt/glfw/lib/libglfw.3.dylib
  Referenced from: /Users/durdukolk/Library/Developer/Xcode/DerivedData/Graphic-dutmtfjytmmfetggltqeajfkggms/Build/Products/Debug/Graphic
  Reason: no suitable image found.  Did find:
    /usr/local/opt/glfw/lib/libglfw.3.dylib: code signature in (/usr/local/opt/glfw/lib/libglfw.3.dylib) not valid for use in process using Library Validation: mapped file has no cdhash, completely unsigned? Code has to be at least ad-hoc signed.
    /usr/local/Cellar/glfw/3.3.4/lib/libglfw.3.3.dylib: code signature in (/usr/local/Cellar/glfw/3.3.4/lib/libglfw.3.3.dylib) not valid for use in process using Library Validation: mapped file has no cdhash, completely unsigned? Code has to be at least ad-hoc signed.

【问题讨论】:

    标签: c++ xcode opengl glfw


    【解决方案1】:

    我终于找到了解决方案。首先您需要在项目文件的签名部分中打开“启用强化运行时”。

    并且需要在产品菜单中勾选“禁用库验证”。

    更多详情:https://developer.apple.com/documentation/bundleresources/entitlements/com_apple_security_cs_disable-library-validation

    【讨论】:

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