【发布时间】:2017-12-26 14:02:09
【问题描述】:
我需要使用 C++ 代码创建单色 .bmp 签名文件,但无法创建。下面是代码sn-p。
bool SaveBMP ( BYTE* Buffer, int width, int height, long paddedsize, LPCTSTR bmpfile )
{
// declare bmp structures
BITMAPFILEHEADER bmfh;
BITMAPINFOHEADER info;
// andinitialize them to zero
memset ( &bmfh, 0, sizeof (BITMAPFILEHEADER ) );
memset ( &info, 0, sizeof (BITMAPINFOHEADER ) );
// fill the fileheader with data
bmfh.bfType = 0x4d42; // 0x4d42 = 'BM'
bmfh.bfReserved1 = 0;
bmfh.bfReserved2 = 0;
bmfh.bfSize = sizeof(BITMAPFILEHEADER) + sizeof(BITMAPINFOHEADER) + paddedsize;
bmfh.bfOffBits = 0x36; // number of bytes to start of bitmap bits
// fill the infoheader
info.biSize = sizeof(BITMAPINFOHEADER);
info.biWidth = width;
info.biHeight = height;
info.biPlanes = 1; // we only have one bitplane
info.biBitCount = 1; // RGB mode is 24 bits
info.biCompression = BI_RGB;
info.biSizeImage = 0; // can be 0 for 24 bit images
info.biXPelsPerMeter = 0x0ec4; // paint and PSP use this values
info.biYPelsPerMeter = 0x0ec4;
info.biClrUsed = 0; // we are in RGB mode and have no palette
info.biClrImportant = 0; // all colors are important
// now we open the file to write to
HANDLE file = CreateFile ( bmpfile , GENERIC_WRITE, FILE_SHARE_READ,
NULL, CREATE_ALWAYS, FILE_ATTRIBUTE_NORMAL, NULL );
if ( file == NULL )
{
CloseHandle ( file );
return false;
}
// write file header
unsigned long bwritten;
if ( WriteFile ( file, &bmfh, sizeof ( BITMAPFILEHEADER ), &bwritten, NULL ) == false )
{
CloseHandle ( file );
return false;
}
// write infoheader
if ( WriteFile ( file, &info, sizeof ( BITMAPINFOHEADER ), &bwritten, NULL ) == false )
{
CloseHandle ( file );
return false;
}
// write image data
if ( WriteFile ( file, Buffer, paddedsize, &bwritten, NULL ) == false )
{
CloseHandle ( file );
return false;
}
// and close file
CloseHandle ( file );
return true;
}
**//当我运行这段代码时,创建的位图文件是空白的,没有显示签名,只有签名文件的背景能够显示。 **
【问题讨论】:
-
我再次尝试上传,现在可以上传代码了。
-
所以您可以使用图像编辑器打开创建的文件而不会出现任何错误,并且文件大小正确但内容为空?
标签: c++ winapi visual-c++