【发布时间】:2020-02-08 19:11:23
【问题描述】:
在过去的几个小时里,我一直在为我的 Minecraft Mod 添加一个方块。我看过几个教程,但没有一个有效。这些块没有添加到创意库存中,我也无法通过命令设置它们。不幸的是,我在控制台中没有可以在这里显示的任何错误。在某些时候我放弃并尝试做盔甲,这里同样的问题。另一方面:正常项目工作(你可以看到唤醒 finde 的项目“ruby”)。
这里是我的主类的代码:
package de.thom.clashOfClasses;
import de.thom.clashOfClasses.init.ArmorMaterialList;
import de.thom.clashOfClasses.init.BlockList;
import de.thom.clashOfClasses.init.ItemList;
import net.minecraft.block.Block;
import net.minecraft.block.SoundType;
import net.minecraft.block.material.Material;
import net.minecraft.inventory.EquipmentSlotType;
import net.minecraft.item.ArmorItem;
import net.minecraft.item.BlockItem;
import net.minecraft.item.Item;
import net.minecraft.item.ItemGroup;
import net.minecraft.util.ResourceLocation;
import net.minecraftforge.common.MinecraftForge;
import net.minecraftforge.event.RegistryEvent;
import net.minecraftforge.eventbus.api.SubscribeEvent;
import net.minecraftforge.fml.common.Mod;
import net.minecraftforge.fml.event.lifecycle.FMLClientSetupEvent;
import net.minecraftforge.fml.event.lifecycle.FMLCommonSetupEvent;
import net.minecraftforge.fml.javafmlmod.FMLJavaModLoadingContext;
import org.apache.logging.log4j.LogManager;
import org.apache.logging.log4j.Logger;
@Mod("clashofclasses")
public class ClashOfClasses {
public static ClashOfClasses instance;
public static final String modid = "clashofclasses";
public static final Logger logger = LogManager.getLogger(modid);
public ClashOfClasses() {
instance = this;
FMLJavaModLoadingContext.get().getModEventBus().addListener(this::setup);
FMLJavaModLoadingContext.get().getModEventBus().addListener(this::clientRegistries);
MinecraftForge.EVENT_BUS.register(this);
}
public void setup(final FMLCommonSetupEvent event) {
logger.info("Setup method complete");
}
public void clientRegistries(final FMLClientSetupEvent event) {
logger.info("ClientRegistries method complete");
}
@Mod.EventBusSubscriber(bus = Mod.EventBusSubscriber.Bus.MOD)
public static class RegistryEvents {
@SubscribeEvent
public static void registerItems(final RegistryEvent.Register<Item> event) {
logger.info("Item Registry started");
event.getRegistry().registerAll(
ItemList.RUBY,
ItemList.ruby_block = new BlockItem(BlockList.ruby_block,new Item.Properties().group(ItemGroup.MISC)).setRegistryName(BlockList.ruby_block.getRegistryName())
);
logger.info("Items registerd");
}
@SubscribeEvent
public static void registerBlocks(final RegistryEvent.Register<Block> event) {
logger.info("Block Registry started");
event.getRegistry().registerAll
(
BlockList.ruby_block = new Block(Block.Properties.create(Material.IRON).hardnessAndResistance(2.0f,3.0f).lightValue(5).sound(SoundType.METAL)).setRegistryName(location("ruby_block"))
);
logger.info("Blocks registerd");
}
private static ResourceLocation location(String name){
return new ResourceLocation(ClashOfClasses.modid, name);
}
}
}
这是BlockList的代码
package de.thom.clashOfClasses.init;
import net.minecraft.block.Block;
public class BlockList {
public static Block ruby_block;
}
ItemList的代码如下:
package de.thom.clashOfClasses.init;
import de.thom.clashOfClasses.ClashOfClasses;
import net.minecraft.inventory.EquipmentSlotType;
import net.minecraft.item.ArmorItem;
import net.minecraft.item.Item;
import net.minecraft.item.ItemGroup;
import net.minecraft.util.ResourceLocation;
public class ItemList
{
//Test Items
public static Item RUBY = new Item(new Item.Properties().group(ItemGroup.MATERIALS)).setRegistryName(location("ruby"));
public static Item ruby_block;
private static ResourceLocation location(String name){
return new ResourceLocation(ClashOfClasses.modid, name);
}
}
【问题讨论】:
标签: minecraft-forge