【问题标题】:How to restore the hidden wpf window from process如何从进程中恢复隐藏的 wpf 窗口
【发布时间】:2017-10-25 11:55:35
【问题描述】:

在我的 wpf 窗口中,我隐藏了窗口并在关闭时将其从任务栏中删除。

如何从正在运行的进程中激活该窗口。我尝试了很多方法,但都没有成功。

这是我激活隐藏窗口的示例代码。

private void checkIfProcessRunning()
{           
    // get the name of our process
    string proc = Process.GetCurrentProcess().ProcessName;
    // get the list of all processes by that name
    Process[] processes = Process.GetProcessesByName(proc);
    // if there is more than one process...
    if (processes.Length > 1)
    {
    // Assume there is our process, which we will terminate, 
    // and the other process, which we want to bring to the 
    // foreground. This assumes there are only two processes 
    // in the processes array, and we need to find out which 
    // one is NOT us.
    RzLogger.WriteLine("process are running count:" + processes.Length);
        // get our process
        Process p = Process.GetCurrentProcess();
        int n = 0;        // assume the other process is at index 0
                          // if this process id is OUR process ID...
        if (processes[0].Id == p.Id)
        {
        RzLogger.WriteLine("other process are at 1");
        // then the other process is at index 1
        n = 1;
        }
        // get the window handle
        IntPtr hWnd = processes[n].MainWindowHandle;
    RzLogger.WriteLine("main handle is:" + hWnd);
        // if iconic, we need to restore the window
        if (IsIconic(hWnd))
        {
        RzLogger.WriteLine("is minimized");
        ShowWindowAsync(hWnd, SW_SHOWNORMAL);
        ShowWindowAsync(hWnd, SW_RESTORE);
        SetForegroundWindow(hWnd);

    }
    // bring it to the foreground
    SetForegroundWindow(hWnd);
    // exit our process
    Application.Current.Shutdown();
    return;
    }
    // ... continue with your application initialization here.

}

问题是我总是处理为 0。

有没有办法做到这一点?而且我不想在任务栏中显示任何内容

【问题讨论】:

  • 您是在谈论您自己进程中的 WPF 窗口吗?或者您要恢复哪些窗口?
  • 您可以使用进程间消息连接到您的其他实例并告诉它取消隐藏 - pipe messageing on msdn。本质上,您创建了一个侦听某个名称的管道服务器,如果您的应用程序重新启动,您使用全局命名互斥锁来检查它是否已启动 - 如果是,您会触发“取消隐藏”消息并终止自己。通过使用全局互斥锁,您根本不需要查询进程列表。
  • @mm8 是 WPF 窗口
  • 那你为什么不直接访问窗口呢?
  • @mm8 很抱歉造成混淆,但问题是我的窗口被隐藏了,并且只有任务管理器中的进程。当我再次运行相同的 exe 时,我想显示第一个 exe 并关闭它。

标签: c# .net wpf ipc


【解决方案1】:

这是一个如何使用管道的示例。

如果您以非常快的速度启动实例,除此之外使用命名互斥体可以解决一些问题(在这种情况下,您最终可能会拥有超过 1 个服务器 - 所以尽早创建一个命名互斥体,如果存在的话 - 只需发送Show() 在管道上并关闭。

从 VS2017 默认的 Wpf-Project 创建。编译它,启动 Debug-Build,转到输出文件夹并再次启动 exe 以显示它的作用。

MainWindow.xaml

<Window x:Class="interproc.MainWindow"
        xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation"
        xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
        xmlns:d="http://schemas.microsoft.com/expression/blend/2008"
        xmlns:mc="http://schemas.openxmlformats.org/markup-compatibility/2006"
        xmlns:local="clr-namespace:interproc"
        mc:Ignorable="d"
        Title="MainWindow"
        Height="350"
        Width="525"
        Loaded="Window_Loaded">
    <Grid>
        <TextBlock Name="tb"
                   Background="Yellow"
                   Text="..."
                   Margin="50" />
    </Grid>
</Window>

MainWindow.xaml.cs

using System;
using System.Windows;
using System.IO.Pipes;
using System.Threading;
using System.Windows.Threading;

namespace InterprocessCommunicationViaPipes
{
    /// <summary>
    ///   Commands used to communiate via pipe 
    /// </summary>
    public enum EPipeCommands : byte
    {
        None, Show, Hide, Close
    };

    /// <summary>
    ///   Interaction logic for MainWindow.xaml 
    /// </summary>
    public partial class MainWindow : Window
    {
        public MainWindow()
        {
            InitializeComponent();

            Title = DateTime.UtcNow.ToString("o");
        }

        /// <summary>
        ///   Name of the pipe used for interprocess communication 
        /// </summary>
        private const string PipeName = "MyCoolApp";

        /// <summary>
        ///   prevents double Close() calls 
        /// </summary>
        private bool isClosing = false;

        /// <summary>
        ///   Server 
        /// </summary>
        private NamedPipeServerStream pipeServerStream = null;

        /// <summary>
        ///   Thread server is running in 
        /// </summary>
        private Thread ServerThread;

        void ActOnPipeCommand(EPipeCommands c)
        {
            Application.Current.Dispatcher.Invoke(DispatcherPriority.Background, 
                new ThreadStart(
                delegate
                {
                    tb.Text += $"\n{DateTime.UtcNow:o} recieved {c}\n";

                    switch (c)
                    {
                        case EPipeCommands.None:
                            return;

                        case EPipeCommands.Hide:
                            Hide();
                            break;

                        case EPipeCommands.Show:
                            if (this.WindowState == WindowState.Minimized)
                                WindowState = WindowState.Normal;

                            Visibility = Visibility.Visible;
                            break;

                        case EPipeCommands.Close when !isClosing:
                            Close();
                            break;

                        case EPipeCommands.Close:
                            tb.Text += $"Already closing.\n";
                            break;

                        default:
                            tb.Text += $"Unmapped pipe action: {c.ToString()}\n";
                            break;
                    }
                }));
        }

        /// <summary>
        ///   Server running? 
        /// </summary>
        /// <returns></returns>
        bool CheckIsRunning()
        {
            NamedPipeClientStream clientStream = new NamedPipeClientStream(PipeName);
            try
            {
                clientStream.Connect(1000);
            }
            catch (TimeoutException)
            {
                tb.Text = $"No Server found.";
                return false;
            }

            clientStream.WriteByte((byte)EPipeCommands.Show);
            return true;
        }

        EPipeCommands InterpretePipeCommand(int v)
        {
            if (Enum.TryParse<EPipeCommands>($"{v}", out var cmd))
                return cmd;

            return EPipeCommands.None;
        }

        /// <summary> Creates the server, listens to connectiontrys, 
        /// reads 1 byte & disconnects </summary> 
        /// <param name="data"></param>
        void PipeServer(object data)
        {
            pipeServerStream = new NamedPipeServerStream(
                PipeName, PipeDirection.InOut, 
                2, PipeTransmissionMode.Byte);

            do
            {
                pipeServerStream.WaitForConnection();

                if (pipeServerStream.IsConnected && !isClosing)
                {
                    ActOnPipeCommand(
                        InterpretePipeCommand(
                            pipeServerStream.ReadByte()));
                }
                pipeServerStream.Disconnect();
            }
            while (!isClosing);
        }

        private void Window_Loaded(object sender, RoutedEventArgs e)
        {
            if (CheckIsRunning())
                Close();
            else
            {
                ServerThread = new Thread(PipeServer);
                ServerThread.Start();

                tb.Text = "Starting new pipe server.\n";

                Closing += (a, b) => isClosing = true;
            }
        }
    }
}

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