使用 HTML5 指针锁定 API
https://developer.mozilla.org/en-US/docs/Web/API/Pointer_Lock_API
下面不是我的代码示例,所有信任
https://github.com/mdn/dom-examples/tree/master/pointer-lock
HTML
<!DOCTYPE HTML>
<html lang="en-US">
<head>
<meta charset="UTF-8">
<title>Pointer lock demo</title>
<link type="text/css" rel="stylesheet" href="style.css">
</head>
<body>
<div class="information">
<h1>Pointer lock demo</h1>
<p>This demo demonstrates usage of the pointer lock API. Click on the canvas area and your mouse will directly control the ball inside the canvas, not your mouse pointer. You can press escape to return to the standard expected state.</p>
</div>
<canvas width="640" height="360">
Your browser does not support HTML5 canvas
</canvas>
<div id="tracker"></div>
<script src="app.js"></script>
</body>
</html>
JS
// helper function
const RADIUS = 20;
function degToRad(degrees) {
var result = Math.PI / 180 * degrees;
return result;
}
// setup of the canvas
var canvas = document.querySelector('canvas');
var ctx = canvas.getContext('2d');
var x = 50;
var y = 50;
function canvasDraw() {
ctx.fillStyle = "black";
ctx.fillRect(0, 0, canvas.width, canvas.height);
ctx.fillStyle = "#f00";
ctx.beginPath();
ctx.arc(x, y, RADIUS, 0, degToRad(360), true);
ctx.fill();
}
canvasDraw();
// pointer lock object forking for cross browser
canvas.requestPointerLock = canvas.requestPointerLock ||
canvas.mozRequestPointerLock;
document.exitPointerLock = document.exitPointerLock ||
document.mozExitPointerLock;
canvas.onclick = function() {
canvas.requestPointerLock();
};
// pointer lock event listeners
// Hook pointer lock state change events for different browsers
document.addEventListener('pointerlockchange', lockChangeAlert, false);
document.addEventListener('mozpointerlockchange', lockChangeAlert, false);
function lockChangeAlert() {
if (document.pointerLockElement === canvas ||
document.mozPointerLockElement === canvas) {
console.log('The pointer lock status is now locked');
document.addEventListener("mousemove", updatePosition, false);
} else {
console.log('The pointer lock status is now unlocked');
document.removeEventListener("mousemove", updatePosition, false);
}
}
var tracker = document.getElementById('tracker');
var animation;
function updatePosition(e) {
x += e.movementX;
y += e.movementY;
if (x > canvas.width + RADIUS) {
x = -RADIUS;
}
if (y > canvas.height + RADIUS) {
y = -RADIUS;
}
if (x < -RADIUS) {
x = canvas.width + RADIUS;
}
if (y < -RADIUS) {
y = canvas.height + RADIUS;
}
tracker.textContent = "X position: " + x + ", Y position: " + y;
if (!animation) {
animation = requestAnimationFrame(function() {
animation = null;
canvasDraw();
});
}
}