【发布时间】:2014-03-09 23:27:54
【问题描述】:
我正在尝试使用invokeMethod 调用另一个线程(不是Main)的方法。不幸的是,这会使应用程序在尝试执行 invokeMethod 时立即崩溃!
我是不是弄错了什么?
// main.cpp
#include <QtCore>
#include "entrypointclass.h"
int main(int argc, char *argv[])
{
QCoreApplication a(argc, argv);
qDebug() << a.thread()->currentThreadId() << " - Application started.";
EntryPointClass entryPoint;
entryPoint.runInNewThread();
return a.exec();
}
//入口点.h
#ifndef ENTRYPOINTCLASS_H
#define ENTRYPOINTCLASS_H
#include "worker.h"
#include <QtCore>
class EntryPointClass : public QObject
{
Q_OBJECT
public:
EntryPointClass();
~EntryPointClass();
void runInNewThread();
public slots:
void timeoutExpired();
private:
Worker* m_Worker;
QThread* m_Thread;
};
#endif // ENTRYPOINTCLASS_H
//入口点.cpp
#include <QTCore>
#include "entrypointclass.h"
#include "Worker.h"
EntryPointClass::EntryPointClass()
{
qDebug() << "EntryPointClass created";
}
EntryPointClass::~EntryPointClass()
{
qDebug() << "EntryPointClass destroyed";
}
void EntryPointClass::runInNewThread()
{
QThread* m_Thread = new QThread;
Worker* m_Worker = new Worker();
connect(m_Thread, SIGNAL(started()), m_Worker, SLOT(doSomething()));
connect(m_Worker, SIGNAL(finished()), m_Thread, SLOT(quit()));
connect(m_Thread, SIGNAL(finished()), m_Thread, SLOT(deleteLater()));
connect(m_Thread, SIGNAL(finished()), m_Worker, SLOT(deleteLater()));
QTimer* timer = new QTimer;
timer->setSingleShot(true);
//bool bOK = connect(timer, SIGNAL(timeout()), m_Worker, SLOT(closeWorker()), Qt::BlockingQueuedConnection);
connect(timer, SIGNAL(timeout()), this, SLOT(timeoutExpired()));
m_Worker->moveToThread(m_Thread);
m_Thread->start();
timer->start(5000);
}
void EntryPointClass::timeoutExpired()
{
qDebug() << "timeout expired";
if (m_Worker != NULL)
{
QMetaObject::invokeMethod(m_Worker, "closeWorker", Qt::QueuedConnection);
}
}
// Worker.h
#ifndef WORKER_H
#define WORKER_H
#include <QtCore>
class Worker : public QObject
{
Q_OBJECT
public:
Worker();
~Worker();
public slots:
void doSomething();
void closeWorker();
private:
bool m_bAbort;
QMutex m_mutex;
signals:
void finished();
};
#endif // WORKER_H
// Worker.cpp
#include "worker.h"
#include <unistd.h>
#include "QTcore"
Worker::Worker()
: m_mutex()
{
qDebug() << this->thread()->currentThreadId() << "Worker created";
m_bAbort = false;
//qDebug() << QString("Thread %1 - Worker created").arg("");//this->thread()->currentThreadId());
}
Worker::~Worker()
{
qDebug() << this->thread()->currentThreadId() << "Worker destroyed";
}
void Worker::doSomething()
{
while(!m_bAbort)
{
sleep(2);
qDebug() << this->thread()->currentThreadId() << "Do Something!";
}
emit finished();
}
void Worker::closeWorker()
{
qDebug() << this->thread()->currentThreadId() << "closeWorker triggered!";
QMutexLocker mutexLocker(&m_mutex);
m_bAbort = true;
}
【问题讨论】:
-
QtQueuedConnection使方法在目标线程的事件循环中被调用。由于您停留在 while 循环doSomething()中,因此您的线程永远不会到达事件循环中的 close-worker 调用。您可以尝试调用processEvents()或直接在源线程中调用closeWorker方法。 -
为什么要使用invokeMethod,而不是把一个信号连接到槽然后发出这个信号?
标签: c++ multithreading qt signals slot