您需要自己实施调整大小。为此,您需要继承 QGraphicsRectItem 并实现鼠标事件处理程序:mousePressEvent、mouseMoveEvent、mouseReleaseEvent。
大致思路如下:
- 您创建一组可用于调整形状大小的手柄。
- 通过跟踪手柄位置变化,您可以计算出新的几何形状。
我之前写了一些代码,它可以完美地与 PyQt5 一起使用,但它也应该可以与 PyQt4 一起使用。您应该能够根据需要对其进行调整:
import sys
from PyQt5.QtCore import Qt, QRectF, QPointF
from PyQt5.QtGui import QBrush, QPainterPath, QPainter, QColor, QPen, QPixmap
from PyQt5.QtWidgets import QGraphicsRectItem, QApplication, QGraphicsView, QGraphicsScene, QGraphicsItem
class GraphicsRectItem(QGraphicsRectItem):
handleTopLeft = 1
handleTopMiddle = 2
handleTopRight = 3
handleMiddleLeft = 4
handleMiddleRight = 5
handleBottomLeft = 6
handleBottomMiddle = 7
handleBottomRight = 8
handleSize = +8.0
handleSpace = -4.0
handleCursors = {
handleTopLeft: Qt.SizeFDiagCursor,
handleTopMiddle: Qt.SizeVerCursor,
handleTopRight: Qt.SizeBDiagCursor,
handleMiddleLeft: Qt.SizeHorCursor,
handleMiddleRight: Qt.SizeHorCursor,
handleBottomLeft: Qt.SizeBDiagCursor,
handleBottomMiddle: Qt.SizeVerCursor,
handleBottomRight: Qt.SizeFDiagCursor,
}
def __init__(self, *args):
"""
Initialize the shape.
"""
super().__init__(*args)
self.handles = {}
self.handleSelected = None
self.mousePressPos = None
self.mousePressRect = None
self.setAcceptHoverEvents(True)
self.setFlag(QGraphicsItem.ItemIsMovable, True)
self.setFlag(QGraphicsItem.ItemIsSelectable, True)
self.setFlag(QGraphicsItem.ItemSendsGeometryChanges, True)
self.setFlag(QGraphicsItem.ItemIsFocusable, True)
self.updateHandlesPos()
def handleAt(self, point):
"""
Returns the resize handle below the given point.
"""
for k, v, in self.handles.items():
if v.contains(point):
return k
return None
def hoverMoveEvent(self, moveEvent):
"""
Executed when the mouse moves over the shape (NOT PRESSED).
"""
if self.isSelected():
handle = self.handleAt(moveEvent.pos())
cursor = Qt.ArrowCursor if handle is None else self.handleCursors[handle]
self.setCursor(cursor)
super().hoverMoveEvent(moveEvent)
def hoverLeaveEvent(self, moveEvent):
"""
Executed when the mouse leaves the shape (NOT PRESSED).
"""
self.setCursor(Qt.ArrowCursor)
super().hoverLeaveEvent(moveEvent)
def mousePressEvent(self, mouseEvent):
"""
Executed when the mouse is pressed on the item.
"""
self.handleSelected = self.handleAt(mouseEvent.pos())
if self.handleSelected:
self.mousePressPos = mouseEvent.pos()
self.mousePressRect = self.boundingRect()
super().mousePressEvent(mouseEvent)
def mouseMoveEvent(self, mouseEvent):
"""
Executed when the mouse is being moved over the item while being pressed.
"""
if self.handleSelected is not None:
self.interactiveResize(mouseEvent.pos())
else:
super().mouseMoveEvent(mouseEvent)
def mouseReleaseEvent(self, mouseEvent):
"""
Executed when the mouse is released from the item.
"""
super().mouseReleaseEvent(mouseEvent)
self.handleSelected = None
self.mousePressPos = None
self.mousePressRect = None
self.update()
def boundingRect(self):
"""
Returns the bounding rect of the shape (including the resize handles).
"""
o = self.handleSize + self.handleSpace
return self.rect().adjusted(-o, -o, o, o)
def updateHandlesPos(self):
"""
Update current resize handles according to the shape size and position.
"""
s = self.handleSize
b = self.boundingRect()
self.handles[self.handleTopLeft] = QRectF(b.left(), b.top(), s, s)
self.handles[self.handleTopMiddle] = QRectF(b.center().x() - s / 2, b.top(), s, s)
self.handles[self.handleTopRight] = QRectF(b.right() - s, b.top(), s, s)
self.handles[self.handleMiddleLeft] = QRectF(b.left(), b.center().y() - s / 2, s, s)
self.handles[self.handleMiddleRight] = QRectF(b.right() - s, b.center().y() - s / 2, s, s)
self.handles[self.handleBottomLeft] = QRectF(b.left(), b.bottom() - s, s, s)
self.handles[self.handleBottomMiddle] = QRectF(b.center().x() - s / 2, b.bottom() - s, s, s)
self.handles[self.handleBottomRight] = QRectF(b.right() - s, b.bottom() - s, s, s)
def interactiveResize(self, mousePos):
"""
Perform shape interactive resize.
"""
offset = self.handleSize + self.handleSpace
boundingRect = self.boundingRect()
rect = self.rect()
diff = QPointF(0, 0)
self.prepareGeometryChange()
if self.handleSelected == self.handleTopLeft:
fromX = self.mousePressRect.left()
fromY = self.mousePressRect.top()
toX = fromX + mousePos.x() - self.mousePressPos.x()
toY = fromY + mousePos.y() - self.mousePressPos.y()
diff.setX(toX - fromX)
diff.setY(toY - fromY)
boundingRect.setLeft(toX)
boundingRect.setTop(toY)
rect.setLeft(boundingRect.left() + offset)
rect.setTop(boundingRect.top() + offset)
self.setRect(rect)
elif self.handleSelected == self.handleTopMiddle:
fromY = self.mousePressRect.top()
toY = fromY + mousePos.y() - self.mousePressPos.y()
diff.setY(toY - fromY)
boundingRect.setTop(toY)
rect.setTop(boundingRect.top() + offset)
self.setRect(rect)
elif self.handleSelected == self.handleTopRight:
fromX = self.mousePressRect.right()
fromY = self.mousePressRect.top()
toX = fromX + mousePos.x() - self.mousePressPos.x()
toY = fromY + mousePos.y() - self.mousePressPos.y()
diff.setX(toX - fromX)
diff.setY(toY - fromY)
boundingRect.setRight(toX)
boundingRect.setTop(toY)
rect.setRight(boundingRect.right() - offset)
rect.setTop(boundingRect.top() + offset)
self.setRect(rect)
elif self.handleSelected == self.handleMiddleLeft:
fromX = self.mousePressRect.left()
toX = fromX + mousePos.x() - self.mousePressPos.x()
diff.setX(toX - fromX)
boundingRect.setLeft(toX)
rect.setLeft(boundingRect.left() + offset)
self.setRect(rect)
elif self.handleSelected == self.handleMiddleRight:
print("MR")
fromX = self.mousePressRect.right()
toX = fromX + mousePos.x() - self.mousePressPos.x()
diff.setX(toX - fromX)
boundingRect.setRight(toX)
rect.setRight(boundingRect.right() - offset)
self.setRect(rect)
elif self.handleSelected == self.handleBottomLeft:
fromX = self.mousePressRect.left()
fromY = self.mousePressRect.bottom()
toX = fromX + mousePos.x() - self.mousePressPos.x()
toY = fromY + mousePos.y() - self.mousePressPos.y()
diff.setX(toX - fromX)
diff.setY(toY - fromY)
boundingRect.setLeft(toX)
boundingRect.setBottom(toY)
rect.setLeft(boundingRect.left() + offset)
rect.setBottom(boundingRect.bottom() - offset)
self.setRect(rect)
elif self.handleSelected == self.handleBottomMiddle:
fromY = self.mousePressRect.bottom()
toY = fromY + mousePos.y() - self.mousePressPos.y()
diff.setY(toY - fromY)
boundingRect.setBottom(toY)
rect.setBottom(boundingRect.bottom() - offset)
self.setRect(rect)
elif self.handleSelected == self.handleBottomRight:
fromX = self.mousePressRect.right()
fromY = self.mousePressRect.bottom()
toX = fromX + mousePos.x() - self.mousePressPos.x()
toY = fromY + mousePos.y() - self.mousePressPos.y()
diff.setX(toX - fromX)
diff.setY(toY - fromY)
boundingRect.setRight(toX)
boundingRect.setBottom(toY)
rect.setRight(boundingRect.right() - offset)
rect.setBottom(boundingRect.bottom() - offset)
self.setRect(rect)
self.updateHandlesPos()
def shape(self):
"""
Returns the shape of this item as a QPainterPath in local coordinates.
"""
path = QPainterPath()
path.addRect(self.rect())
if self.isSelected():
for shape in self.handles.values():
path.addEllipse(shape)
return path
def paint(self, painter, option, widget=None):
"""
Paint the node in the graphic view.
"""
painter.setBrush(QBrush(QColor(255, 0, 0, 100)))
painter.setPen(QPen(QColor(0, 0, 0), 1.0, Qt.SolidLine))
painter.drawRect(self.rect())
painter.setRenderHint(QPainter.Antialiasing)
painter.setBrush(QBrush(QColor(255, 0, 0, 255)))
painter.setPen(QPen(QColor(0, 0, 0, 255), 1.0, Qt.SolidLine, Qt.RoundCap, Qt.RoundJoin))
for handle, rect in self.handles.items():
if self.handleSelected is None or handle == self.handleSelected:
painter.drawEllipse(rect)
def main():
app = QApplication(sys.argv)
grview = QGraphicsView()
scene = QGraphicsScene()
scene.setSceneRect(0, 0, 680, 459)
scene.addPixmap(QPixmap('01.png'))
grview.setScene(scene)
item = GraphicsRectItem(0, 0, 300, 150)
scene.addItem(item)
grview.fitInView(scene.sceneRect(), Qt.KeepAspectRatio)
grview.show()
sys.exit(app.exec_())
if __name__ == '__main__':
main()