【发布时间】:2018-01-15 18:27:31
【问题描述】:
我希望使用fork() 系统调用实现到服务器的多客户端连接以传输一些数据。使用命令ps -a。我发现在我的客户端程序终止后,在服务器中创建的用于处理数据传输的子进程变成了僵尸进程(针对该进程显示<defunct>)。我知道父进程中的wait() 可能会解决问题,但我需要父进程中的while 循环连续运行以接受传入的客户端连接,并且不能等待子进程结束。请帮助我解决僵尸进程问题。我的服务器程序如下:
#include <unistd.h>
#include <stdio.h>
#include <sys/types.h>
#include <sys/socket.h>
#include <netinet/in.h>
#include <sys/wait.h>
#include<string.h>
int main()
{
int sock = 0;
struct sockaddr_in addr;
int addrlen = sizeof(addr);
char buffer[1024] = {0};
sock = socket(AF_INET, SOCK_STREAM, 0);
addr.sin_family=AF_INET;
addr.sin_addr.s_addr = INADDR_ANY;
addr.sin_port = htons(2222);
bind(sock, (struct sockaddr *)&addr, sizeof(addr));
listen(sock,5);
while(1)
{
int conn = accept(sock, (struct sockaddr *)&addr, (socklen_t *)&addrlen);
int pid = fork();
if(pid==0)
{
char buffer[1024] = {0};
int readval = read(conn, buffer, 1024);
printf("%s\n",buffer);
break;
}
else if(pid < 0) printf("Process creation error");
}
close(conn);
close(sock);
return 0;
}
我的客户端程序如下:
#include <unistd.h>
#include <stdio.h>
#include <sys/types.h>
#include <sys/socket.h>
#include <netinet/in.h>
#include <string.h>
int main()
{
int sock = 0;
struct sockaddr_in saddr;
char msg[] = "Hello Server, this is Client 1";
sock = socket(AF_INET, SOCK_STREAM, 0);
saddr.sin_family=AF_INET;
saddr.sin_port = htons(2222);
connect(sock, (struct sockaddr *)&saddr, sizeof(saddr));
send(sock, msg, strlen(msg), 0);
sleep(20);
close(sock);
return 0;
}
和
#include <unistd.h>
#include <stdio.h>
#include <sys/types.h>
#include <sys/socket.h>
#include <netinet/in.h>
#include <string.h>
int main()
{
int sock = 0;
struct sockaddr_in saddr;
char msg[] = "Hello Server, this is Client 2";
sock = socket(AF_INET, SOCK_STREAM, 0);
saddr.sin_family=AF_INET;
saddr.sin_port = htons(2222);
connect(sock, (struct sockaddr *)&saddr, sizeof(saddr));
send(sock, msg, strlen(msg), 0);
sleep(20);
close(sock);
return 0;
}
【问题讨论】:
标签: c sockets fork zombie-process