【发布时间】:2019-11-27 01:26:30
【问题描述】:
由于某种原因,这个几个月前编译得很好的应用程序在 gradle 阶段失败了。完整的错误日志在此;
CommandInvokationFailure: Gradle build failed.
C:/Program Files/Unity/Hub/Editor/2019.2.9f1/Editor/Data/PlaybackEngines/AndroidPlayer/Tools\OpenJDK\Windows\bin\java.exe -classpath "C:\Users\Buccura\Documents\gradle-6.0.1\lib\gradle-launcher-6.0.1.jar" org.gradle.launcher.GradleMain "-Dorg.gradle.jvmargs=-Xmx4096m" "assembleRelease"
stderr[
C:\Users\Buccura\Documents\Unity\NemexiaMobile\MOBILE\Code - Copy (2)\Temp\gradleOut\src\main\java\notificationService.java:10: error: class MyService is public, should be declared in a file named MyService.java
public class MyService extends Service {
^
C:\Users\Buccura\Documents\Unity\NemexiaMobile\MOBILE\Code - Copy (2)\Temp\gradleOut\src\main\java\notificationService.java:7: error: package android.support.annotation does not exist
import android.support.annotation.Nullable;
^
C:\Users\Buccura\Documents\Unity\NemexiaMobile\MOBILE\Code - Copy (2)\Temp\gradleOut\src\main\java\notificationService.java:13: error: cannot find symbol
@Nullable
^
symbol: class Nullable
location: class MyService
3 errors
FAILURE: Build failed with an exception.
* What went wrong:
Execution failed for task ':compileReleaseJavaWithJavac'.
> Compilation failed; see the compiler error output for details.
* Try:
Run with --stacktrace option to get the stack trace. Run with --info or --debug option to get more log output. Run with --scan to get full insights.
* Get more help at https://help.gradle.org
BUILD FAILED in 1m 24s
]
stdout[
> Task :preBuild UP-TO-DATE
> Task :GooglePlayGamesManifest.plugin:preBuild UP-TO-DATE
> Task :GooglePlayGamesManifest.plugin:preReleaseBuild UP-TO-DATE
> Task :GooglePlayGamesManifest.plugin:checkReleaseManifest
> Task :GooglePlayGamesManifest.plugin:processReleaseManifest
> Task :preReleaseBuild
> Task :GooglePlayGamesManifest.plugin:compileReleaseAidl NO-SOURCE
> Task :compileReleaseAidl NO-SOURCE
> Task :GooglePlayGamesManifest.plugin:packageReleaseRenderscript NO-SOURCE
> Task :compileReleaseRenderscript NO-SOURCE
> Task :checkReleaseManifest
> Task :generateReleaseBuildConfig
> Task :prepareLintJar
> Task :generateReleaseSources
> Task :GooglePlayGamesManifest.plugin:compileReleaseRenderscript NO-SOURCE
> Task :GooglePlayGamesManifest.plugin:generateReleaseBuildConfig
> Task :GooglePlayGamesManifest.plugin:generateReleaseResValues
> Task :GooglePlayGamesManifest.plugin:generateReleaseResources
> Task :GooglePlayGamesManifest.plugin:packageReleaseResources
> Task :GooglePlayGamesManifest.plugin:generateReleaseRFile
> Task :GooglePlayGamesManifest.plugin:prepareLintJar
> Task :GooglePlayGamesManifest.plugin:generateReleaseSources
> Task :GooglePlayGamesManifest.plugin:javaPreCompileRelease
> Task :GooglePlayGamesManifest.plugin:compileReleaseJavaWithJavac
> Task :GooglePlayGamesManifest.plugin:bundleLibCompileRelease
> Task :javaPreCompileRelease
> Task :mainApkListPersistenceRelease
> Task :generateReleaseResValues
> Task :generateReleaseResources
> Task :mergeReleaseResources
> Task :createReleaseCompatibleScreenManifests
> Task :processReleaseManifest
> Task :processReleaseResources
> Task :compileReleaseJavaWithJavac FAILED
Deprecated Gradle features were used in this build, making it incompatible with Gradle 7.0.
Use '--warning-mode all' to show the individual deprecation warnings.
See https://docs.gradle.org/6.0.1/userguide/command_line_interface.html#sec:command_line_warnings
22 actionable tasks: 22 executed
]
exit code: 1
UnityEditor.Android.Command.WaitForProgramToRun (UnityEditor.Utils.Program p, UnityEditor.Android.Command+WaitingForProcessToExit waitingForProcessToExit, System.String errorMsg) (at <24d9b022aa584914af833273ea899103>:0)
UnityEditor.Android.Command.Run (System.Diagnostics.ProcessStartInfo psi, UnityEditor.Android.Command+WaitingForProcessToExit waitingForProcessToExit, System.String errorMsg) (at <24d9b022aa584914af833273ea899103>:0)
UnityEditor.Android.Command.Run (System.String command, System.String args, System.String workingdir, UnityEditor.Android.Command+WaitingForProcessToExit waitingForProcessToExit, System.String errorMsg) (at <24d9b022aa584914af833273ea899103>:0)
UnityEditor.Android.AndroidJavaTools.RunJava (System.String args, System.String workingdir, System.Action`1[T] progress, System.String error) (at <24d9b022aa584914af833273ea899103>:0)
UnityEditor.Android.GradleWrapper.Run (UnityEditor.Android.AndroidJavaTools javaTools, System.String workingdir, System.String task, System.Action`1[T] progress) (at <24d9b022aa584914af833273ea899103>:0)
Rethrow as GradleInvokationException: Gradle build failed
UnityEditor.Android.GradleWrapper.Run (UnityEditor.Android.AndroidJavaTools javaTools, System.String workingdir, System.String task, System.Action`1[T] progress) (at <24d9b022aa584914af833273ea899103>:0)
UnityEditor.Android.PostProcessor.Tasks.BuildGradleProject.Execute (UnityEditor.Android.PostProcessor.PostProcessorContext context) (at <24d9b022aa584914af833273ea899103>:0)
UnityEditor.Android.PostProcessor.PostProcessRunner.RunAllTasks (UnityEditor.Android.PostProcessor.PostProcessorContext context) (at <24d9b022aa584914af833273ea899103>:0)
Rethrow as BuildFailedException: Exception of type 'UnityEditor.Build.BuildFailedException' was thrown.
UnityEditor.Android.PostProcessor.CancelPostProcess.AbortBuild (System.String title, System.String message, System.Exception ex) (at <24d9b022aa584914af833273ea899103>:0)
UnityEditor.Android.PostProcessor.PostProcessRunner.RunAllTasks (UnityEditor.Android.PostProcessor.PostProcessorContext context) (at <24d9b022aa584914af833273ea899103>:0)
UnityEditor.Android.PostProcessAndroidPlayer.PostProcess (UnityEditor.BuildTarget target, System.String stagingAreaData, System.String stagingArea, System.String playerPackage, System.String installPath, System.String companyName, System.String productName, UnityEditor.BuildOptions options, UnityEditor.RuntimeClassRegistry usedClassRegistry, UnityEditor.Build.Reporting.BuildReport report) (at <24d9b022aa584914af833273ea899103>:0)
UnityEditor.Android.AndroidBuildPostprocessor.PostProcess (UnityEditor.Modules.BuildPostProcessArgs args, UnityEditor.BuildProperties& outProperties) (at <24d9b022aa584914af833273ea899103>:0)
UnityEditor.PostprocessBuildPlayer.Postprocess (UnityEditor.BuildTargetGroup targetGroup, UnityEditor.BuildTarget target, System.String installPath, System.String companyName, System.String productName, System.Int32 width, System.Int32 height, UnityEditor.BuildOptions options, UnityEditor.RuntimeClassRegistry usedClassRegistry, UnityEditor.Build.Reporting.BuildReport report) (at C:/buildslave/unity/build/Editor/Mono/BuildPipeline/PostprocessBuildPlayer.cs:281)
UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr) (at C:/buildslave/unity/build/Modules/IMGUI/GUIUtility.cs:179)
我可以尝试调试什么?
【问题讨论】:
标签: android unity3d gradle compiler-errors compilation