【发布时间】:2011-07-25 08:52:54
【问题描述】:
加载设备时只显示白色图像,加载模拟器时图像损坏
示例代码:
// this.mCamera = new Camera(0, 0, 480,320);
final Engine engine = new Engine(new EngineOptions(true,
ScreenOrientation.LANDSCAPE, new FillResolutionPolicy(), this.mCamera));
this.mCamera = new Camera(0, 0, CAMERA_WIDTH, CAMERA_HEIGHT);
final Engine engine = new Engine(new EngineOptions(true,
ScreenOrientation.LANDSCAPE, new FillResolutionPolicy(), this.mCamera));
//----
this.mTexture = new Texture(2048, 512, TextureOptions.BILINEAR_PREMULTIPLYALPHA); this.mbgTextureRegion = TextureRegionFactory.createFromAsset(this.mTexture, this, "gfx/bg.png", 0, 0);
this.mEngine.getTextureManager().loadTexture(this.mTexture);
andengine 中将使用的最大纹理大小是多少。我用的是 2048 ,它的问题,请帮助?
【问题讨论】: