Rectangle staticRectangle = new Rectangle(cameraWidth /
2f,75f,400f,40f,this.getVertexBufferObjectManager());
staticRectangle.setColor(0.8f, 0f, 0f);
mScene.attachChild(staticRectangle);
PhysicsFactory.createBoxBody(mPhysicsWorld, staticRectangle,
BodyType.StaticBody, BoxBodyFixtureDef);
Rectangle dynamicRectangle = new Rectangle(400f, 120f, 40f, 40f,
this.getVertexBufferObjectManager());
dynamicRectangle.setColor(0f, 0.8f, 0f);
mScene.attachChild(dynamicRectangle);
Body dynamicBody = PhysicsFactory.createBoxBody(mPhysicsWorld,
dynamicRectangle, BodyType.DynamicBody, BoxBodyFixtureDef);
mPhysicsWorld.registerPhysicsConnector(new PhysicsConnector(
dynamicRectangle, dynamicBody);
Rectangle kinematicRectangle = new Rectangle(600f, 100f,
40f, 40f, this.getVertexBufferObjectManager());
kinematicRectangle.setColor(0.8f, 0.8f, 0f);
mScene.attachChild(kinematicRectangle);
Body kinematicBody = PhysicsFactory.createBoxBody(mPhysicsWorld,
kinematicRectangle, BodyType.KinematicBody, BoxBodyFixtureDef);
mPhysicsWorld.registerPhysicsConnector(new PhysicsConnector(
kinematicRectangle, kinematicBody);