【发布时间】:2020-08-28 13:50:10
【问题描述】:
我有一个Vec<State> 列表,并且想要搜索一个元素并获得对其的可变引用。如果不存在,则应创建一个新的默认元素并将其添加到列表中:
struct State {
a: usize,
}
fn print_states(states: &Vec<State>) {
for state in states {
print!("State{{a:{}}} ", state.a);
}
println!();
}
fn main() {
let mut states = vec![State { a: 1 }, State { a: 2 }, State { a: 3 }];
print_states(&states);
let mut state = match states.iter_mut().find(|state| state.a == 2) {
Some(state) => state,
None => {
let new_state = State { a: 3 };
states.push(new_state);
states.last().unwrap()
}
};
state.a = 4;
drop(state);
print_states(&states);
}
这导致:
error[E0594]: cannot assign to `state.a` which is behind a `&` reference
--> src/main.rs:25:5
|
17 | let mut state = match states.iter_mut().find(|state| state.a == 2) {
| --------- help: consider changing this to be a mutable reference: `&mut State`
...
25 | state.a = 4;
| ^^^^^^^^^^^ `state` is a `&` reference, so the data it refers to cannot be written
问题在于None 路径。当使用 None => panic!() 而不创建这个新的默认元素时,我可以修改找到的元素
我需要进行哪些更改才能完成这项工作?
【问题讨论】: