【发布时间】:2012-06-15 05:31:23
【问题描述】:
问题 如果一个数字的数字之和以及其数字的平方和为质数,则该数字称为幸运数字。多少 A和B之间的数字是幸运的吗?
输入: 第一行包含测试用例 T 的数量。接下来的 T 行中的每一行包含两个整数,A 和 B。
输出: 输出 T 行,每个案例一个包含相应案例所需的答案。
约束:
1 1示例输入:
2
1 20
120 130
样本输出:
4
1
解释:第一种情况,幸运数字是11、12、14、16。第二种情况,唯一的幸运数字是120。
如果我们使用蛮力,问题很简单,但是运行时间非常关键,以至于我的程序在大多数测试用例中都失败了。我目前的想法是通过将先前的总和存储在临时数组中来使用动态编程,例如:sum_digits(10) = 1 -> sum_digits(11) = sum_digits(10) + 1
同样的想法也适用于平方和,但计数器等于奇数。不幸的是,它仍然失败了 10 个测试用例中的 9 个,这让我认为必须有更好的方法来解决它。任何想法将不胜感激。
#include <iostream>
#include <vector>
#include <string>
#include <algorithm>
#include <unordered_map>
#include <unordered_set>
#include <cmath>
#include <cassert>
#include <bitset>
using namespace std;
bool prime_table[1540] = {
0, 0, 1, 1, 0, 1, 0, 1, 0,
0, 0, 1, 0, 1, 0, 0, 0, 1, 0,
1, 0, 0, 0, 1, 0, 0, 0, 0, 0,
1, 0, 1, 0, 0, 0, 0, 0, 1, 0,
0, 0, 1, 0, 1, 0, 0, 0, 1, 0,
0, 0, 0, 0, 1, 0, 0, 0, 0, 0,
1, 0, 1, 0, 0, 0, 0, 0, 1, 0,
0, 0, 1, 0, 1, 0, 0, 0, 0, 0,
1, 0, 0, 0, 1, 0, 0, 0, 0, 0,
1, 0, 0, 0, 0, 0, 0, 0, 1, 0,
0, 0, 1, 0, 1, 0, 0, 0, 1, 0,
1, 0, 0, 0, 1, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 1, 0,
0, 0, 1, 0, 0, 0, 0, 0, 1, 0,
1, 0, 0, 0, 0, 0, 0, 0, 0, 0,
1, 0, 1, 0, 0, 0, 0, 0, 1, 0,
0, 0, 0, 0, 1, 0, 0, 0, 1, 0,
0, 0, 0, 0, 1, 0, 0, 0, 0, 0,
1, 0, 1, 0, 0, 0, 0, 0, 0, 0,
0, 0, 1, 0, 1, 0, 0, 0, 1, 0,
1, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 1, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 1, 0, 0, 0, 1, 0,
1, 0, 0, 0, 1, 0, 0, 0, 0, 0,
1, 0, 1, 0, 0, 0, 0, 0, 0, 0,
0, 0, 1, 0, 0, 0, 0, 0, 1, 0,
0, 0, 0, 0, 1, 0, 0, 0, 0, 0,
1, 0, 1, 0, 0, 0, 0, 0, 1, 0,
0, 0, 1, 0, 1, 0, 0, 0, 0, 0,
0, 0, 0, 0, 1, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 1, 0,
0, 0, 1, 0, 1, 0, 0, 0, 1, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 1, 0, 0, 0, 0, 0, 1, 0,
0, 0, 0, 0, 0, 0, 0, 0, 1, 0,
1, 0, 0, 0, 1, 0, 0, 0, 0, 0,
1, 0, 0, 0, 0, 0, 0, 0, 1, 0,
0, 0, 0, 0, 1, 0, 0, 0, 0, 0,
1, 0, 0, 0, 1, 0, 0, 0, 0, 0,
1, 0, 0, 0, 0, 0, 0, 0, 1, 0,
0, 0, 1, 0, 0, 0, 0, 0, 0, 0,
1, 0, 0, 0, 0, 0, 0, 0, 0, 0,
1, 0, 1, 0, 0, 0, 0, 0, 0, 0,
0, 0, 1, 0, 1, 0, 0, 0, 0, 0,
1, 0, 0, 0, 1, 0, 0, 0, 0, 0,
1, 0, 0, 0, 0, 0, 0, 0, 1, 0,
0, 0, 1, 0, 1, 0, 0, 0, 1, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
1, 0, 0, 0, 0, 0, 0, 0, 1, 0,
0, 0, 1, 0, 0, 0, 0, 0, 0, 0,
1, 0, 0, 0, 1, 0, 0, 0, 0, 0,
1, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 1, 0, 1, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 1, 0, 0, 0, 0, 0, 1, 0,
0, 0, 0, 0, 0, 0, 0, 0, 1, 0,
0, 0, 0, 0, 1, 0, 0, 0, 0, 0,
1, 0, 1, 0, 0, 0, 0, 0, 1, 0,
0, 0, 0, 0, 0, 0, 0, 0, 1, 0,
0, 0, 0, 0, 1, 0, 0, 0, 0, 0,
1, 0, 1, 0, 0, 0, 0, 0, 1, 0,
0, 0, 0, 0, 1, 0, 0, 0, 1, 0,
1, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 1, 0, 0, 0, 0, 0, 0, 0,
0, 0, 1, 0, 1, 0, 0, 0, 1, 0,
0, 0, 0, 0, 1, 0, 0, 0, 0, 0,
1, 0, 1, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 1, 0, 0, 0, 1, 0,
0, 0, 0, 0, 1, 0, 0, 0, 0, 0,
0, 0, 1, 0, 0, 0, 0, 0, 0, 0,
0, 0, 1, 0, 0, 0, 0, 0, 0, 0,
1, 0, 0, 0, 0, 0, 0, 0, 0, 0,
1, 0, 0, 0, 0, 0, 0, 0, 1, 0,
0, 0, 0, 0, 1, 0, 0, 0, 0, 0,
1, 0, 0, 0, 1, 0, 0, 0, 0, 0,
0, 0, 1, 0, 0, 0, 0, 0, 1, 0,
0, 0, 1, 0, 0, 0, 0, 0, 0, 0,
1, 0, 0, 0, 1, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 1, 0,
0, 0, 0, 0, 0, 0, 0, 0, 1, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
1, 0, 1, 0, 0, 0, 0, 0, 0, 0,
0, 0, 1, 0, 1, 0, 0, 0, 1, 0,
1, 0, 0, 0, 0, 0, 0, 0, 0, 0,
1, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 1, 0, 0, 0, 1, 0,
1, 0, 0, 0, 1, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 1, 0,
0, 0, 1, 0, 1, 0, 0, 0, 1, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 1, 0,
0, 0, 1, 0, 0, 0, 0, 0, 0, 0,
1, 0, 0, 0, 0, 0, 0, 0, 0, 0,
1, 0, 0, 0, 0, 0, 0, 0, 1, 0,
0, 0, 1, 0, 0, 0, 0, 0, 1, 0,
0, 0, 0, 0, 1, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 1, 0,
0, 0, 1, 0, 0, 0, 0, 0, 1, 0,
0, 0, 0, 0, 1, 0, 0, 0, 0, 0,
0, 0, 1, 0, 0, 0, 0, 0, 1, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
1, 0, 0, 0, 1, 0, 0, 0, 0, 0,
1, 0, 1, 0, 0, 0, 0, 0, 0, 0,
0, 0, 1, 0, 1, 0, 0, 0, 0, 0,
1, 0, 0, 0, 0, 0, 0, 0, 0, 0,
1, 0, 1, 0, 0, 0, 0, 0, 0, 0,
0, 0, 1, 0, 1, 0, 0, 0, 0, 0,
1, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 1, 0,
0, 0, 1, 0, 1, 0, 0, 0, 1, 0,
0, 0, 0, 0, 1, 0, 0, 0, 0, 0,
1, 0, 0, 0, 0, 0, 0, 0, 1, 0,
0, 0, 0, 0, 1, 0, 0, 0, 0, 0,
1, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 1, 0, 1, 0, 0, 0, 0, 0,
0, 0, 0, 0, 1, 0, 0, 0, 0, 0,
0, 0, 1, 0, 0, 0, 0, 0, 0, 0,
0, 0, 1, 0, 0, 0, 0, 0, 1, 0,
0, 0, 0, 0, 1, 0, 0, 0, 0, 0,
0, 0, 1, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 1, 0, 0, 0, 1, 0,
0, 0, 0, 0, 1, 0, 0, 0, 0, 0,
1, 0, 1, 0, 0, 0, 0, 0, 1, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
1, 0, 0, 0, 0, 0, 0, 0, 0, 0,
1, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 1, 0,
1, 0, 0, 0, 1, 0, 0, 0, 0, 0,
1, 0, 1, 0, 0, 0, 0, 0, 1, 0,
0, 0, 1, 0, 1, 0, 0, 0, 1, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
1, 0, 1, 0, 0, 0, 0, 0, 1, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 1, 0, 0, 0, 0, 0, 1, 0,
0, 0, 0, 0, 1, 0, 0, 0, 0, 0,
0, 0, 1, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
1, 0, 0, 0, 0, 0, 0, 0, 0, 0,
1, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 1, 0, 0, 0, 1, 0,
1, 0, 0, 0, 1, 0, 0, 0, 0, 0,
1, 0, 0, 0, 0, 0, 0, 0, 1, 0,
0, 0, 1, 0, 1, 0, 0, 0, 0, 0,
1, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 1, 0, 0, 0, 0, 0, 0, 0,
0, 0, 1, 0, 1, 0, 0, 0, 1, 0,
1, 0, 0, 0, 1, 0, 0, 0, 0, 0,
1, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 1, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 1, 0, 0, 0, 0, 0,
0, 0, 1, 0, 0, 0, 0, 0, 0, 0,
0
};
unsigned num_digits(long long i) {
return i > 0 ? (long) log10 ((double) i) + 1 : 1;
}
void get_sum_and_sum_square_digits(long long n, int& sum, int& sum_square) {
sum = 0;
sum_square = 0;
int digit;
while (n) {
digit = n % 10;
sum += digit;
sum_square += digit * digit;
n /= 10;
}
}
void init_digits(long long n, long long previous_sum[], const int size = 18) {
int current_no_digits = num_digits(n);
int digit;
for (int i = 0; i < current_no_digits; ++i) {
digit = n % 10;
previous_sum[i] = digit;
n /= 10;
}
for (int i = current_no_digits; i <= size; ++i) {
previous_sum[i] = 0;
}
}
void display_previous(long long previous[]) {
for (int i = 0; i < 18; ++i) {
cout << previous[i] << ",";
}
}
int count_lucky_number(long long A, long long B) {
long long n = A;
long long end = B;
int sum = 0;
int sum_square = 0;
int lucky_counter = 0;
get_sum_and_sum_square_digits(n, sum, sum_square);
long long sum_counter = sum;
long long sum_square_counter = sum_square;
if (prime_table[sum_counter] && prime_table[sum_square_counter]) {
lucky_counter++;
}
long long previous_sum[19] = {1};
init_digits(n, previous_sum);
while (n < end) {
n++;
if (n % 100000000000000000 == 0) {
previous_sum[17]++;
sum_counter = previous_sum[17] + previous_sum[18];
sum_square_counter = previous_sum[17] * previous_sum[17] + previous_sum[18] * previous_sum[18];
previous_sum[16] = 0;
previous_sum[15] = 0;
previous_sum[14] = 0;
previous_sum[13] = 0;
previous_sum[12] = 0;
previous_sum[11] = 0;
previous_sum[10] = 0;
previous_sum[9] = 0;
previous_sum[8] = 0;
previous_sum[7] = 0;
previous_sum[6] = 0;
previous_sum[5] = 0;
previous_sum[4] = 0;
previous_sum[3] = 0;
previous_sum[2] = 0;
previous_sum[1] = 0;
previous_sum[0] = 0;
}
else if (n % 10000000000000000 == 0) {
previous_sum[16]++;
sum_counter = previous_sum[16] + previous_sum[17] + previous_sum[18];
sum_square_counter =
previous_sum[16] * previous_sum[16] +
previous_sum[17] * previous_sum[17] +
previous_sum[18] * previous_sum[18];
previous_sum[15] = 0;
previous_sum[14] = 0;
previous_sum[13] = 0;
previous_sum[12] = 0;
previous_sum[11] = 0;
previous_sum[10] = 0;
previous_sum[9] = 0;
previous_sum[8] = 0;
previous_sum[7] = 0;
previous_sum[6] = 0;
previous_sum[5] = 0;
previous_sum[4] = 0;
previous_sum[3] = 0;
previous_sum[2] = 0;
previous_sum[1] = 0;
previous_sum[0] = 0;
}
else if (n % 1000000000000000 == 0) {
previous_sum[15]++;
sum_counter = previous_sum[15] + previous_sum[16] + previous_sum[17] + previous_sum[18];
sum_square_counter =
previous_sum[15] * previous_sum[15] +
previous_sum[16] * previous_sum[16] +
previous_sum[17] * previous_sum[17] +
previous_sum[18] * previous_sum[18];
previous_sum[14] = 0;
previous_sum[13] = 0;
previous_sum[12] = 0;
previous_sum[11] = 0;
previous_sum[10] = 0;
previous_sum[9] = 0;
previous_sum[8] = 0;
previous_sum[7] = 0;
previous_sum[6] = 0;
previous_sum[5] = 0;
previous_sum[4] = 0;
previous_sum[3] = 0;
previous_sum[2] = 0;
previous_sum[1] = 0;
previous_sum[0] = 0;
}
else if (n % 100000000000000 == 0) {
previous_sum[14]++;
sum_counter = previous_sum[14] + previous_sum[15] + previous_sum[16] + previous_sum[17] + previous_sum[18];
sum_square_counter =
previous_sum[14] * previous_sum[14] +
previous_sum[15] * previous_sum[15] +
previous_sum[16] * previous_sum[16] +
previous_sum[17] * previous_sum[17] +
previous_sum[18] * previous_sum[18];
previous_sum[13] = 0;
previous_sum[12] = 0;
previous_sum[11] = 0;
previous_sum[10] = 0;
previous_sum[9] = 0;
previous_sum[8] = 0;
previous_sum[7] = 0;
previous_sum[6] = 0;
previous_sum[5] = 0;
previous_sum[4] = 0;
previous_sum[3] = 0;
previous_sum[2] = 0;
previous_sum[1] = 0;
previous_sum[0] = 0;
}
else if (n % 10000000000000 == 0) {
previous_sum[13]++;
sum_counter = previous_sum[13] + previous_sum[14] + previous_sum[15] + previous_sum[16] + previous_sum[17] + previous_sum[18];
sum_square_counter =
previous_sum[13] * previous_sum[13] +
previous_sum[14] * previous_sum[14] +
previous_sum[15] * previous_sum[15] +
previous_sum[16] * previous_sum[16] +
previous_sum[17] * previous_sum[17] +
previous_sum[18] * previous_sum[18];
previous_sum[12] = 0;
previous_sum[11] = 0;
previous_sum[10] = 0;
previous_sum[9] = 0;
previous_sum[8] = 0;
previous_sum[7] = 0;
previous_sum[6] = 0;
previous_sum[5] = 0;
previous_sum[4] = 0;
previous_sum[3] = 0;
previous_sum[2] = 0;
previous_sum[1] = 0;
previous_sum[0] = 0;
}
else if (n % 1000000000000 == 0) {
previous_sum[12]++;
sum_counter = previous_sum[12] + previous_sum[13] + previous_sum[14] + previous_sum[15] + previous_sum[16] + previous_sum[17] + previous_sum[18];
sum_square_counter =
previous_sum[12] * previous_sum[12] +
previous_sum[13] * previous_sum[13] +
previous_sum[14] * previous_sum[14] +
previous_sum[15] * previous_sum[15] +
previous_sum[16] * previous_sum[16] +
previous_sum[17] * previous_sum[17] +
previous_sum[18] * previous_sum[18];
previous_sum[11] = 0;
previous_sum[10] = 0;
previous_sum[9] = 0;
previous_sum[8] = 0;
previous_sum[7] = 0;
previous_sum[6] = 0;
previous_sum[5] = 0;
previous_sum[4] = 0;
previous_sum[3] = 0;
previous_sum[2] = 0;
previous_sum[1] = 0;
previous_sum[0] = 0;
}
else if (n % 100000000000 == 0) {
previous_sum[11]++;
sum_counter =
previous_sum[11] + previous_sum[12] + previous_sum[13] + previous_sum[14] + previous_sum[15] + previous_sum[16] + previous_sum[17] + previous_sum[18];
sum_square_counter =
previous_sum[11] * previous_sum[11] +
previous_sum[12] * previous_sum[12] +
previous_sum[13] * previous_sum[13] +
previous_sum[14] * previous_sum[14] +
previous_sum[15] * previous_sum[15] +
previous_sum[16] * previous_sum[16] +
previous_sum[17] * previous_sum[17] +
previous_sum[18] * previous_sum[18];
previous_sum[10] = 0;
previous_sum[9] = 0;
previous_sum[8] = 0;
previous_sum[7] = 0;
previous_sum[6] = 0;
previous_sum[5] = 0;
previous_sum[4] = 0;
previous_sum[3] = 0;
previous_sum[2] = 0;
previous_sum[1] = 0;
previous_sum[0] = 0;
}
else if (n % 10000000000 == 0) {
previous_sum[10]++;
sum_counter =
previous_sum[10] +
previous_sum[11] + previous_sum[12] + previous_sum[13] + previous_sum[14] + previous_sum[15] +
previous_sum[16] + previous_sum[17] + previous_sum[18];
sum_square_counter =
previous_sum[10] * previous_sum[10] +
previous_sum[11] * previous_sum[11] +
previous_sum[12] * previous_sum[12] +
previous_sum[13] * previous_sum[13] +
previous_sum[14] * previous_sum[14] +
previous_sum[15] * previous_sum[15] +
previous_sum[16] * previous_sum[16] +
previous_sum[17] * previous_sum[17] +
previous_sum[18] * previous_sum[18];
previous_sum[9] = 0;
previous_sum[8] = 0;
previous_sum[7] = 0;
previous_sum[6] = 0;
previous_sum[5] = 0;
previous_sum[4] = 0;
previous_sum[3] = 0;
previous_sum[2] = 0;
previous_sum[1] = 0;
previous_sum[0] = 0;
}
else if (n % 1000000000 == 0) {
previous_sum[9]++;
sum_counter =
previous_sum[9] + previous_sum[10] +
previous_sum[11] + previous_sum[12] + previous_sum[13] + previous_sum[14] + previous_sum[15] +
previous_sum[16] + previous_sum[17] + previous_sum[18];
sum_square_counter =
previous_sum[9] * previous_sum[9] +
previous_sum[10] * previous_sum[10] +
previous_sum[11] * previous_sum[11] +
previous_sum[12] * previous_sum[12] +
previous_sum[13] * previous_sum[13] +
previous_sum[14] * previous_sum[14] +
previous_sum[15] * previous_sum[15] +
previous_sum[16] * previous_sum[16] +
previous_sum[17] * previous_sum[17] +
previous_sum[18] * previous_sum[18];
previous_sum[8] = 0;
previous_sum[7] = 0;
previous_sum[6] = 0;
previous_sum[5] = 0;
previous_sum[4] = 0;
previous_sum[3] = 0;
previous_sum[2] = 0;
previous_sum[1] = 0;
previous_sum[0] = 0;
}
else if (n % 100000000 == 0) {
previous_sum[8]++;
sum_counter =
previous_sum[8] + previous_sum[9] + previous_sum[10] +
previous_sum[11] + previous_sum[12] + previous_sum[13] + previous_sum[14] + previous_sum[15] +
previous_sum[16] + previous_sum[17] + previous_sum[18];
sum_square_counter =
previous_sum[8] * previous_sum[8] +
previous_sum[9] * previous_sum[9] +
previous_sum[10] * previous_sum[10] +
previous_sum[11] * previous_sum[11] +
previous_sum[12] * previous_sum[12] +
previous_sum[13] * previous_sum[13] +
previous_sum[14] * previous_sum[14] +
previous_sum[15] * previous_sum[15] +
previous_sum[16] * previous_sum[16] +
previous_sum[17] * previous_sum[17] +
previous_sum[18] * previous_sum[18];
previous_sum[7] = 0;
previous_sum[6] = 0;
previous_sum[5] = 0;
previous_sum[4] = 0;
previous_sum[3] = 0;
previous_sum[2] = 0;
previous_sum[1] = 0;
previous_sum[0] = 0;
}
else if (n % 10000000 == 0) {
previous_sum[7]++;
sum_counter =
previous_sum[7] + previous_sum[8] + previous_sum[9] + previous_sum[10] +
previous_sum[11] + previous_sum[12] + previous_sum[13] + previous_sum[14] + previous_sum[15] +
previous_sum[16] + previous_sum[17] + previous_sum[18];
sum_square_counter =
previous_sum[7] * previous_sum[7] +
previous_sum[8] * previous_sum[8] +
previous_sum[9] * previous_sum[9] +
previous_sum[10] * previous_sum[10] +
previous_sum[11] * previous_sum[11] +
previous_sum[12] * previous_sum[12] +
previous_sum[13] * previous_sum[13] +
previous_sum[14] * previous_sum[14] +
previous_sum[15] * previous_sum[15] +
previous_sum[16] * previous_sum[16] +
previous_sum[17] * previous_sum[17] +
previous_sum[18] * previous_sum[18];
previous_sum[6] = 0;
previous_sum[5] = 0;
previous_sum[4] = 0;
previous_sum[3] = 0;
previous_sum[2] = 0;
previous_sum[1] = 0;
previous_sum[0] = 0;
}
else if (n % 1000000 == 0) {
previous_sum[6]++;
sum_counter =
previous_sum[6] + previous_sum[7] + previous_sum[8] + previous_sum[9] + previous_sum[10] +
previous_sum[11] + previous_sum[12] + previous_sum[13] + previous_sum[14] + previous_sum[15] +
previous_sum[16] + previous_sum[17] + previous_sum[18];
sum_square_counter =
previous_sum[6] * previous_sum[6] +
previous_sum[7] * previous_sum[7] +
previous_sum[8] * previous_sum[8] +
previous_sum[9] * previous_sum[9] +
previous_sum[10] * previous_sum[10] +
previous_sum[11] * previous_sum[11] +
previous_sum[12] * previous_sum[12] +
previous_sum[13] * previous_sum[13] +
previous_sum[14] * previous_sum[14] +
previous_sum[15] * previous_sum[15] +
previous_sum[16] * previous_sum[16] +
previous_sum[17] * previous_sum[17] +
previous_sum[18] * previous_sum[18];
previous_sum[5] = 0;
previous_sum[4] = 0;
previous_sum[3] = 0;
previous_sum[2] = 0;
previous_sum[1] = 0;
previous_sum[0] = 0;
}
else if (n % 100000 == 0) {
previous_sum[5]++;
sum_counter = previous_sum[5] + previous_sum[6] + previous_sum[7] + previous_sum[8] + previous_sum[9] + previous_sum[10] + previous_sum[11] + previous_sum[12] + previous_sum[13] + previous_sum[14] + previous_sum[15] + previous_sum[16] + previous_sum[17] + previous_sum[18];
sum_square_counter =
previous_sum[5] * previous_sum[5] +
previous_sum[6] * previous_sum[6] +
previous_sum[7] * previous_sum[7] +
previous_sum[8] * previous_sum[8] +
previous_sum[9] * previous_sum[9] +
previous_sum[10] * previous_sum[10] +
previous_sum[11] * previous_sum[11] +
previous_sum[12] * previous_sum[12] +
previous_sum[13] * previous_sum[13] +
previous_sum[14] * previous_sum[14] +
previous_sum[15] * previous_sum[15] +
previous_sum[16] * previous_sum[16] +
previous_sum[17] * previous_sum[17] +
previous_sum[18] * previous_sum[18];
previous_sum[4] = 0;
previous_sum[3] = 0;
previous_sum[2] = 0;
previous_sum[1] = 0;
previous_sum[0] = 0;
}
else if (n % 10000 == 0) {
previous_sum[4]++;
sum_counter =
previous_sum[4] + previous_sum[5] +
previous_sum[6] + previous_sum[7] + previous_sum[8] + previous_sum[9] + previous_sum[10] +
previous_sum[11] + previous_sum[12] + previous_sum[13] + previous_sum[14] + previous_sum[15] +
previous_sum[16] + previous_sum[17] + previous_sum[18];
sum_square_counter =
previous_sum[4] * previous_sum[4] +
previous_sum[5] * previous_sum[5] +
previous_sum[6] * previous_sum[6] +
previous_sum[7] * previous_sum[7] +
previous_sum[8] * previous_sum[8] +
previous_sum[9] * previous_sum[9] +
previous_sum[12] * previous_sum[12] +
previous_sum[13] * previous_sum[13] +
previous_sum[14] * previous_sum[14] +
previous_sum[15] * previous_sum[15] +
previous_sum[16] * previous_sum[16] +
previous_sum[17] * previous_sum[17] +
previous_sum[18] * previous_sum[18];
previous_sum[3] = 0;
previous_sum[2] = 0;
previous_sum[1] = 0;
previous_sum[0] = 0;
}
else if (n % 1000 == 0) {
previous_sum[3]++;
sum_counter =
previous_sum[3] + previous_sum[4] + previous_sum[5] +
previous_sum[6] + previous_sum[7] + previous_sum[8] + previous_sum[9] + previous_sum[10] +
previous_sum[11] + previous_sum[12] + previous_sum[13] + previous_sum[14] + previous_sum[15] +
previous_sum[16] + previous_sum[17] + previous_sum[18];
sum_square_counter =
previous_sum[3] * previous_sum[3] +
previous_sum[4] * previous_sum[4] +
previous_sum[5] * previous_sum[5] +
previous_sum[6] * previous_sum[6] +
previous_sum[7] * previous_sum[7] +
previous_sum[8] * previous_sum[8] +
previous_sum[9] * previous_sum[9] +
previous_sum[10] * previous_sum[10] +
previous_sum[11] * previous_sum[11] +
previous_sum[12] * previous_sum[12] +
previous_sum[13] * previous_sum[13] +
previous_sum[14] * previous_sum[14] +
previous_sum[15] * previous_sum[15] +
previous_sum[16] * previous_sum[16] +
previous_sum[17] * previous_sum[17] +
previous_sum[18] * previous_sum[18];
previous_sum[2] = 0;
previous_sum[1] = 0;
previous_sum[0] = 0;
}
else if (n % 100 == 0) {
previous_sum[2]++;
sum_counter =
previous_sum[2] + previous_sum[3] + previous_sum[4] + previous_sum[5] +
previous_sum[6] + previous_sum[7] + previous_sum[8] + previous_sum[9] + previous_sum[10] +
previous_sum[11] + previous_sum[12] + previous_sum[13] + previous_sum[14] + previous_sum[15] +
previous_sum[16] + previous_sum[17] + previous_sum[18];
sum_square_counter =
previous_sum[2] * previous_sum[2] +
previous_sum[3] * previous_sum[3] +
previous_sum[4] * previous_sum[4] +
previous_sum[5] * previous_sum[5] +
previous_sum[6] * previous_sum[6] +
previous_sum[7] * previous_sum[7] +
previous_sum[8] * previous_sum[8] +
previous_sum[9] * previous_sum[9] +
previous_sum[10] * previous_sum[10] +
previous_sum[11] * previous_sum[11] +
previous_sum[12] * previous_sum[12] +
previous_sum[13] * previous_sum[13] +
previous_sum[14] * previous_sum[14] +
previous_sum[15] * previous_sum[15] +
previous_sum[16] * previous_sum[16] +
previous_sum[17] * previous_sum[17] +
previous_sum[18] * previous_sum[18];
previous_sum[1] = 0;
previous_sum[0] = 0;
}
else if (n % 10 == 0) {
previous_sum[1]++;
sum_counter =
previous_sum[1] + previous_sum[2] + previous_sum[3] + previous_sum[4] + previous_sum[5] +
previous_sum[6] + previous_sum[7] + previous_sum[8] + previous_sum[9] + previous_sum[10] +
previous_sum[11] + previous_sum[12] + previous_sum[13] + previous_sum[14] + previous_sum[15] +
previous_sum[16] + previous_sum[17] + previous_sum[18];
sum_square_counter =
previous_sum[1] * previous_sum[1] +
previous_sum[2] * previous_sum[2] +
previous_sum[3] * previous_sum[3] +
previous_sum[4] * previous_sum[4] +
previous_sum[5] * previous_sum[5] +
previous_sum[6] * previous_sum[6] +
previous_sum[7] * previous_sum[7] +
previous_sum[8] * previous_sum[8] +
previous_sum[9] * previous_sum[9] +
previous_sum[10] * previous_sum[10] +
previous_sum[11] * previous_sum[11] +
previous_sum[12] * previous_sum[12] +
previous_sum[13] * previous_sum[13] +
previous_sum[14] * previous_sum[14] +
previous_sum[15] * previous_sum[15] +
previous_sum[16] * previous_sum[16] +
previous_sum[17] * previous_sum[17] +
previous_sum[18] * previous_sum[18];
previous_sum[0] = 0;
}
else {
sum_counter++;
sum_square_counter += ((n - 1) % 10) * 2 + 1;
}
// get_sum_and_sum_square_digits(n, sum, sum_square);
// assert(sum == sum_counter && sum_square == sum_square_counter);
if (prime_table[sum_counter] && prime_table[sum_square_counter]) {
lucky_counter++;
}
}
return lucky_counter;
}
void inout_lucky_numbers() {
int n;
cin >> n;
long long a;
long long b;
while (n--) {
cin >> a >> b;
cout << count_lucky_number(a, b) << endl;
}
}
int main() {
inout_lucky_numbers();
return 0;
}
【问题讨论】:
-
嗯...你能递归地解决这个问题吗(无论是否暴力破解)?我并不是说强制它是递归的——我的意思是,就子问题而言,你是否看到了一种自然的递归方式?
-
由于问题归类为
dynamic programming,我从来没有想过递归的方法。在我的解决方案中,递归公式实际上涉及到前面的 sum/sum square。不幸的是,它仍然不够好。我什至不得不使用素数表而不是编写函数来检查素数。 -
其实,我问的正是递归因为它说的是“动态编程”。如果你能找到一种递归解决问题的方法——就较小的子问题而言(注意子问题需要不是不相交的)——那么你可以简单地把它通过记忆函数进入DP。这不是最好的方法,但它肯定是一个好方法。
-
另外,我认为您不应该为此使用素数表...问题的整个性能部分似乎在于确定数字是否为素数...
-
我明白你在说什么,但我不确定如何使用这种方法。我看不出它可以从较小的问题中解决,而是我从前一个值计算下一个值,它被认为是
smaller problem?抱歉,我不擅长使用正确的术语。