【问题标题】:see my source code of Tic Tac Toe and tell me the error? [closed]查看我的井字游戏源代码并告诉我错误? [关闭]
【发布时间】:2014-05-11 18:10:11
【问题描述】:

这里是我的源代码: http://www.4shared.com/file/qV0PQXXsba/TicTacToe.html

嘿,我在按钮上使用图像,所以也禁用它们以工作...

(tttp.button[i].setIcon(new ImageIcon("o.gif"));)
(tttp.button[i].setIcon(new ImageIcon("x.gif"));)



运行我的代码并查看 TicTacToeComputer 类和 ButtonComputerWork 类...我在 actionperformed(ActionEvent e) 中遇到问题的地方??

/井字游戏人工智能工作正常,但在这里我必须点击两次才能获得玩家机会和电脑机会?请提前帮助和感谢..??如何让计算机利用自己的机会/对不起语言不好..:)

 /* button listener*/

 public void actionPerformed(ActionEvent e) 


{

TicTacToePlayer.count++; //TicTacToePlayer.count=0 & nothing else

for(int i=0;i<tttc.button.length;i++) // JButton button[9];

{

if(e.getSource()==tttc.button[i]) // every time i have to click button ? 

{

if(!(TicTacToePlayer.count % 2 == 0))

{

TicTacToePlayer.letter="<html><font face=Jokerman size=15 color=red>X</font></html>";

tttc.button[i].setText(TicTacToePlayer.letter);

tttc.button[i].setEnabled(false);

}
else

{

tttc.button[i].requestFocus();

TicTacToePlayer.letter="<html><font face=Jokerman size=15 color=red>O</font></html>";

ButtonComputerWork.move();

}
ButtonComputerWork.checkComputerWin();
}

}


}

}




/* Method ButtonComputerWork.move();*/


static void move()

{

        if(tttc.button[0].getText().equals("<html><font face=Jokerman size=15 color=red>O</font></html>") && tttc.button[1].getText().equals("<html><font face=Jokerman size=15 color=red>O</font></html>") && tttc.button[2].getText().equals(""))
            {
            tttc.button[2].setText(TicTacToePlayer.letter);
            tttc.button[2].setEnabled(false);
            }
        else if(tttc.button[3].getText().equals("<html><font face=Jokerman size=15 color=red>O</font></html>") && tttc.button[4].getText().equals("<html><font face=Jokerman size=15 color=red>O</font></html>") && tttc.button[5].getText().equals(""))
            {
            tttc.button[5].setText(TicTacToePlayer.letter);
            tttc.button[5].setEnabled(false);
            }
        else if(tttc.button[6].getText().equals("<html><font face=Jokerman size=15 color=red>O</font></html>") && tttc.button[7].getText().equals("<html><font face=Jokerman size=15 color=red>O</font></html>") && tttc.button[8].getText().equals(""))
            {
            tttc.button[8].setText(TicTacToePlayer.letter);
            tttc.button[8].setEnabled(false);
            }
        else if(tttc.button[1].getText().equals("<html><font face=Jokerman size=15 color=red>O</font></html>") && tttc.button[2].getText().equals("<html><font face=Jokerman size=15 color=red>O</font></html>") && tttc.button[0].getText().equals(""))
            {
            tttc.button[0].setText(TicTacToePlayer.letter);
            tttc.button[0].setEnabled(false);
            }
        else if(tttc.button[4].getText().equals("<html><font face=Jokerman size=15 color=red>O</font></html>") && tttc.button[5].getText().equals("<html><font face=Jokerman size=15 color=red>O</font></html>") && tttc.button[3].getText().equals(""))
            {
            tttc.button[3].setText(TicTacToePlayer.letter);
            tttc.button[3].setEnabled(false);
            }
        else if(tttc.button[7].getText().equals("<html><font face=Jokerman size=15 color=red>O</font></html>") && tttc.button[8].getText().equals("<html><font face=Jokerman size=15 color=red>O</font></html>") && tttc.button[6].getText().equals(""))
            {
            tttc.button[6].setText(TicTacToePlayer.letter);
            tttc.button[6].setEnabled(false);
            }
        else if(tttc.button[0].getText().equals("<html><font face=Jokerman size=15 color=red>O</font></html>") && tttc.button[2].getText().equals("<html><font face=Jokerman size=15 color=red>O</font></html>") && tttc.button[1].getText().equals(""))
            {
            tttc.button[1].setText(TicTacToePlayer.letter);
            tttc.button[1].setEnabled(false);
            }
        else if(tttc.button[3].getText().equals("<html><font face=Jokerman size=15 color=red>O</font></html>") && tttc.button[5].getText().equals("<html><font face=Jokerman size=15 color=red>O</font></html>") && tttc.button[4].getText().equals(""))
            {
            tttc.button[4].setText(TicTacToePlayer.letter);
            tttc.button[4].setEnabled(false);
            }
        else if(tttc.button[6].getText().equals("<html><font face=Jokerman size=15 color=red>O</font></html>") && tttc.button[8].getText().equals("<html><font face=Jokerman size=15 color=red>O</font></html>") && tttc.button[7].getText().equals(""))
            {
            tttc.button[7].setText(TicTacToePlayer.letter);
            tttc.button[7].setEnabled(false);
            }

        else if(tttc.button[0].getText().equals("<html><font face=Jokerman size=15 color=red>O</font></html>") && tttc.button[3].getText().equals("<html><font face=Jokerman size=15 color=red>O</font></html>") && tttc.button[6].getText().equals(""))
            {
            tttc.button[6].setText(TicTacToePlayer.letter);
            tttc.button[6].setEnabled(false);
            }
        else if(tttc.button[1].getText().equals("<html><font face=Jokerman size=15 color=red>O</font></html>") && tttc.button[4].getText().equals("<html><font face=Jokerman size=15 color=red>O</font></html>") && tttc.button[7].getText().equals(""))
            {
            tttc.button[7].setText(TicTacToePlayer.letter);
            tttc.button[7].setEnabled(false);
            }
        else if(tttc.button[2].getText().equals("<html><font face=Jokerman size=15 color=red>O</font></html>") && tttc.button[5].getText().equals("<html><font face=Jokerman size=15 color=red>O</font></html>") && tttc.button[8].getText().equals(""))
            {
            tttc.button[8].setText(TicTacToePlayer.letter);
            tttc.button[8].setEnabled(false);
            }
        else if(tttc.button[3].getText().equals("<html><font face=Jokerman size=15 color=red>O</font></html>") && tttc.button[6].getText().equals("<html><font face=Jokerman size=15 color=red>O</font></html>") && tttc.button[0].getText().equals(""))
            {
            tttc.button[0].setText(TicTacToePlayer.letter);
            tttc.button[0].setEnabled(false);
            }
        else if(tttc.button[4].getText().equals("<html><font face=Jokerman size=15 color=red>O</font></html>") && tttc.button[7].getText().equals("<html><font face=Jokerman size=15 color=red>O</font></html>") && tttc.button[1].getText().equals(""))
            {
            tttc.button[1].setText(TicTacToePlayer.letter);
            tttc.button[1].setEnabled(false);
            }
        else if(tttc.button[5].getText().equals("<html><font face=Jokerman size=15 color=red>O</font></html>") && tttc.button[8].getText().equals("<html><font face=Jokerman size=15 color=red>O</font></html>") && tttc.button[2].getText().equals(""))
            {
            tttc.button[2].setText(TicTacToePlayer.letter);
            tttc.button[2].setEnabled(false);
            }

        else if(tttc.button[0].getText().equals("<html><font face=Jokerman size=15 color=red>O</font></html>") && tttc.button[6].getText().equals("<html><font face=Jokerman size=15 color=red>O</font></html>") && tttc.button[3].getText().equals(""))
            {
            tttc.button[3].setText(TicTacToePlayer.letter);
            tttc.button[3].setEnabled(false);
            }
        else if(tttc.button[1].getText().equals("<html><font face=Jokerman size=15 color=red>O</font></html>") && tttc.button[7].getText().equals("<html><font face=Jokerman size=15 color=red>O</font></html>") && tttc.button[4].getText().equals(""))
            {
            tttc.button[4].setText(TicTacToePlayer.letter);
            tttc.button[4].setEnabled(false);
            }
        else if(tttc.button[2].getText().equals("<html><font face=Jokerman size=15 color=red>O</font></html>") && tttc.button[8].getText().equals("<html><font face=Jokerman size=15 color=red>O</font></html>") && tttc.button[5].getText().equals(""))
            {
            tttc.button[5].setText(TicTacToePlayer.letter);
            tttc.button[5].setEnabled(false);
            }
        else if(tttc.button[0].getText().equals("<html><font face=Jokerman size=15 color=red>O</font></html>") && tttc.button[4].getText().equals("<html><font face=Jokerman size=15 color=red>O</font></html>") && tttc.button[8].getText().equals(""))
            {
            tttc.button[8].setText(TicTacToePlayer.letter);
            tttc.button[8].setEnabled(false);
            }
        else if(tttc.button[4].getText().equals("<html><font face=Jokerman size=15 color=red>O</font></html>") && tttc.button[8].getText().equals("<html><font face=Jokerman size=15 color=red>O</font></html>") && tttc.button[0].getText().equals(""))
            {
            tttc.button[0].setText(TicTacToePlayer.letter);
            tttc.button[0].setEnabled(false);
            }
        else if(tttc.button[0].getText().equals("<html><font face=Jokerman size=15 color=red>O</font></html>") && tttc.button[8].getText().equals("<html><font face=Jokerman size=15 color=red>O</font></html>") && tttc.button[4].getText().equals(""))
            {
            tttc.button[4].setText(TicTacToePlayer.letter);
            tttc.button[4].setEnabled(false);
            }
        else if(tttc.button[2].getText().equals("<html><font face=Jokerman size=15 color=red>O</font></html>") && tttc.button[4].getText().equals("<html><font face=Jokerman size=15 color=red>O</font></html>") && tttc.button[6].getText().equals(""))
            {
            tttc.button[6].setText(TicTacToePlayer.letter);
            tttc.button[6].setEnabled(false);
            }
        else if(tttc.button[6].getText().equals("<html><font face=Jokerman size=15 color=red>O</font></html>") && tttc.button[4].getText().equals("<html><font face=Jokerman size=15 color=red>O</font></html>") && tttc.button[2].getText().equals(""))
            {
            tttc.button[2].setText(TicTacToePlayer.letter);
            tttc.button[2].setEnabled(false);
            }
        else if(tttc.button[6].getText().equals("<html><font face=Jokerman size=15 color=red>O</font></html>") && tttc.button[2].getText().equals("<html><font face=Jokerman size=15 color=red>O</font></html>") && tttc.button[4].getText().equals(""))
            {
            tttc.button[4].setText(TicTacToePlayer.letter);
            tttc.button[4].setEnabled(false);
            }






        if(tttc.button[0].getText().equals("<html><font face=Jokerman size=15 color=red>X</font></html>") && tttc.button[1].getText().equals("<html><font face=Jokerman size=15 color=red>X</font></html>") && tttc.button[2].getText().equals(""))
            {
            tttc.button[2].setText(TicTacToePlayer.letter);
            tttc.button[2].setEnabled(false);
            }
        else if(tttc.button[3].getText().equals("<html><font face=Jokerman size=15 color=red>X</font></html>") && tttc.button[4].getText().equals("<html><font face=Jokerman size=15 color=red>X</font></html>") && tttc.button[5].getText().equals(""))
            {
            tttc.button[5].setText(TicTacToePlayer.letter);
            tttc.button[5].setEnabled(false);
            }
        else if(tttc.button[6].getText().equals("<html><font face=Jokerman size=15 color=red>X</font></html>") && tttc.button[7].getText().equals("<html><font face=Jokerman size=15 color=red>X</font></html>") && tttc.button[8].getText().equals(""))
            {
            tttc.button[8].setText(TicTacToePlayer.letter);
            tttc.button[8].setEnabled(false);
            }
        else if(tttc.button[1].getText().equals("<html><font face=Jokerman size=15 color=red>X</font></html>") && tttc.button[2].getText().equals("<html><font face=Jokerman size=15 color=red>X</font></html>") && tttc.button[0].getText().equals(""))
            {
            tttc.button[0].setText(TicTacToePlayer.letter);
            tttc.button[0].setEnabled(false);
            }
        else if(tttc.button[4].getText().equals("<html><font face=Jokerman size=15 color=red>X</font></html>") && tttc.button[5].getText().equals("<html><font face=Jokerman size=15 color=red>X</font></html>") && tttc.button[3].getText().equals(""))
            {
            tttc.button[3].setText(TicTacToePlayer.letter);
            tttc.button[3].setEnabled(false);
            }
        else if(tttc.button[7].getText().equals("<html><font face=Jokerman size=15 color=red>X</font></html>") && tttc.button[8].getText().equals("<html><font face=Jokerman size=15 color=red>X</font></html>") && tttc.button[6].getText().equals(""))
            {
            tttc.button[6].setText(TicTacToePlayer.letter);
            tttc.button[6].setEnabled(false);
            }
        else if(tttc.button[0].getText().equals("<html><font face=Jokerman size=15 color=red>X</font></html>") && tttc.button[2].getText().equals("<html><font face=Jokerman size=15 color=red>X</font></html>") && tttc.button[1].getText().equals(""))
            {
            tttc.button[1].setText(TicTacToePlayer.letter);
            tttc.button[1].setEnabled(false);
            }
        else if(tttc.button[3].getText().equals("<html><font face=Jokerman size=15 color=red>X</font></html>") && tttc.button[5].getText().equals("<html><font face=Jokerman size=15 color=red>X</font></html>") && tttc.button[4].getText().equals(""))
            {
            tttc.button[4].setText(TicTacToePlayer.letter);
            tttc.button[4].setEnabled(false);
            }
        else if(tttc.button[6].getText().equals("<html><font face=Jokerman size=15 color=red>X</font></html>") && tttc.button[8].getText().equals("<html><font face=Jokerman size=15 color=red>X</font></html>") && tttc.button[7].getText().equals(""))
            {
            tttc.button[7].setText(TicTacToePlayer.letter);
            tttc.button[7].setEnabled(false);
            }

        else if(tttc.button[0].getText().equals("<html><font face=Jokerman size=15 color=red>X</font></html>") && tttc.button[3].getText().equals("<html><font face=Jokerman size=15 color=red>X</font></html>") && tttc.button[6].getText().equals(""))
            {
            tttc.button[6].setText(TicTacToePlayer.letter);
            tttc.button[6].setEnabled(false);
            }
        else if(tttc.button[1].getText().equals("<html><font face=Jokerman size=15 color=red>X</font></html>") && tttc.button[4].getText().equals("<html><font face=Jokerman size=15 color=red>X</font></html>") && tttc.button[7].getText().equals(""))
            {
            tttc.button[7].setText(TicTacToePlayer.letter);
            tttc.button[7].setEnabled(false);
            }
        else if(tttc.button[2].getText().equals("<html><font face=Jokerman size=15 color=red>X</font></html>") && tttc.button[5].getText().equals("<html><font face=Jokerman size=15 color=red>X</font></html>") && tttc.button[8].getText().equals(""))
            {
            tttc.button[8].setText(TicTacToePlayer.letter);
            tttc.button[8].setEnabled(false);
            }
        else if(tttc.button[3].getText().equals("<html><font face=Jokerman size=15 color=red>X</font></html>") && tttc.button[6].getText().equals("<html><font face=Jokerman size=15 color=red>X</font></html>") && tttc.button[0].getText().equals(""))
            {
            tttc.button[0].setText(TicTacToePlayer.letter);
            tttc.button[0].setEnabled(false);
            }
        else if(tttc.button[4].getText().equals("<html><font face=Jokerman size=15 color=red>X</font></html>") && tttc.button[7].getText().equals("<html><font face=Jokerman size=15 color=red>X</font></html>") && tttc.button[1].getText().equals(""))
            {
            tttc.button[1].setText(TicTacToePlayer.letter);
            tttc.button[1].setEnabled(false);
            }
        else if(tttc.button[5].getText().equals("<html><font face=Jokerman size=15 color=red>X</font></html>") && tttc.button[8].getText().equals("<html><font face=Jokerman size=15 color=red>X</font></html>") && tttc.button[2].getText().equals(""))
            {
            tttc.button[2].setText(TicTacToePlayer.letter);
            tttc.button[2].setEnabled(false);
            }

        else if(tttc.button[0].getText().equals("<html><font face=Jokerman size=15 color=red>X</font></html>") && tttc.button[6].getText().equals("<html><font face=Jokerman size=15 color=red>X</font></html>") && tttc.button[3].getText().equals(""))
            {
            tttc.button[3].setText(TicTacToePlayer.letter);
            tttc.button[3].setEnabled(false);
            }
        else if(tttc.button[1].getText().equals("<html><font face=Jokerman size=15 color=red>X</font></html>") && tttc.button[7].getText().equals("<html><font face=Jokerman size=15 color=red>X</font></html>") && tttc.button[4].getText().equals(""))
            {
            tttc.button[4].setText(TicTacToePlayer.letter);
            tttc.button[4].setEnabled(false);
            }
        else if(tttc.button[2].getText().equals("<html><font face=Jokerman size=15 color=red>X</font></html>") && tttc.button[8].getText().equals("<html><font face=Jokerman size=15 color=red>X</font></html>") && tttc.button[5].getText().equals(""))
            {
            tttc.button[5].setText(TicTacToePlayer.letter);
            tttc.button[5].setEnabled(false);
            }
        else if(tttc.button[0].getText().equals("<html><font face=Jokerman size=15 color=red>X</font></html>") && tttc.button[4].getText().equals("<html><font face=Jokerman size=15 color=red>X</font></html>") && tttc.button[8].getText().equals(""))
            {
            tttc.button[8].setText(TicTacToePlayer.letter);
            tttc.button[8].setEnabled(false);
            }
        else if(tttc.button[4].getText().equals("<html><font face=Jokerman size=15 color=red>X</font></html>") && tttc.button[8].getText().equals("<html><font face=Jokerman size=15 color=red>X</font></html>") && tttc.button[0].getText().equals(""))
            {
            tttc.button[0].setText(TicTacToePlayer.letter);
            tttc.button[0].setEnabled(false);
            }
        else if(tttc.button[0].getText().equals("<html><font face=Jokerman size=15 color=red>X</font></html>") && tttc.button[8].getText().equals("<html><font face=Jokerman size=15 color=red>X</font></html>") && tttc.button[4].getText().equals(""))
            {
            tttc.button[4].setText(TicTacToePlayer.letter);
            tttc.button[4].setEnabled(false);
            }
        else if(tttc.button[2].getText().equals("<html><font face=Jokerman size=15 color=red>X</font></html>") && tttc.button[4].getText().equals("<html><font face=Jokerman size=15 color=red>X</font></html>") && tttc.button[6].getText().equals(""))
            {
            tttc.button[6].setText(TicTacToePlayer.letter);
            tttc.button[6].setEnabled(false);
            }
        else if(tttc.button[6].getText().equals("<html><font face=Jokerman size=15 color=red>X</font></html>") && tttc.button[4].getText().equals("<html><font face=Jokerman size=15 color=red>X</font></html>") && tttc.button[2].getText().equals(""))
            {
            tttc.button[2].setText(TicTacToePlayer.letter);
            tttc.button[2].setEnabled(false);
            }
        else if(tttc.button[6].getText().equals("<html><font face=Jokerman size=15 color=red>X</font></html>") && tttc.button[2].getText().equals("<html><font face=Jokerman size=15 color=red>X</font></html>") && tttc.button[4].getText().equals(""))
            {
            tttc.button[4].setText(TicTacToePlayer.letter);
            tttc.button[4].setEnabled(false);
            }



        else if(tttc.button[0].getText().equals("<html><font face=Jokerman size=15 color=red>X</font></html>") && tttc.button[4].getText().equals("<html><font face=Jokerman size=15 color=red>O</font></html>") && tttc.button[8].getText().equals("<html><font face=Jokerman size=15 color=red>X</font></html>"))
        {
        tttc.button[5].setText(TicTacToePlayer.letter);
        tttc.button[5].setEnabled(false);

        }   
        else if(tttc.button[2].getText().equals("<html><font face=Jokerman size=15 color=red>X</font></html>") && tttc.button[4].getText().equals("<html><font face=Jokerman size=15 color=red>O</font></html>") && tttc.button[6].getText().equals("<html><font face=Jokerman size=15 color=red>X</font></html>")) 
            {
            tttc.button[3].setText(TicTacToePlayer.letter);
            tttc.button[3].setEnabled(false);
            }
        else if(tttc.button[4].getText().equals(""))
            {
            tttc.button[4].setText(TicTacToePlayer.letter);
            tttc.button[4].setEnabled(false);
            }
        else if(tttc.button[0].getText().equals(""))
            {
            tttc.button[0].setText(TicTacToePlayer.letter);
            tttc.button[0].setEnabled(false);
            }

        ButtonComputerWork.random();


        }

        }

/*random method used*/

static void random()
        {

        int random;
        if(TicTacToePlayer.count<=9)
        {
        random=0;
        while(random == 0)  {
                random = (int)(Math.random() * 10);
            }
            if(ButtonComputerWork.doRandomMove(tttc.button[random]))
            {
            tttc.button[random].setText("<html><font face=Jokerman size=15 color=red>O</font></html>");
            tttc.button[random].setEnabled(false);
            }
            else
            {
            random();

        }
        }
        }



static boolean doRandomMove(JButton button)
    {


if(button.getText().equals("<html><font face=Jokerman size=15 color=red>O</font></html>") || button.getText().equals("<html><font face=Jokerman size=15 color=red>X</font></html>"))

    return false;

else    
{
            return true;
        }
    }


static void checkComputerWin()
{



if(tttc.button[0].getText()==tttc.button[1].getText() && tttc.button[1].getText()==tttc.button[2].getText() && tttc.button[0].getText()!="")
{
TicTacToePlayer.win=true;}
else if(tttc.button[3].getText()==tttc.button[4].getText() && tttc.button[4].getText()==tttc.button[5].getText() && tttc.button[3].getText()!="")
{
TicTacToePlayer.win=true;}
else if(tttc.button[6].getText()==tttc.button[7].getText() && tttc.button[7].getText()==tttc.button[8].getText() && tttc.button[6].getText()!="")
{
TicTacToePlayer.win=true;}



else if(tttc.button[0].getText()==tttc.button[3].getText() && tttc.button[3].getText()==tttc.button[6].getText() && tttc.button[0].getText()!="")
{
TicTacToePlayer.win=true;}
else if(tttc.button[1].getText()==tttc.button[4].getText() && tttc.button[4].getText()==tttc.button[7].getText() && tttc.button[1].getText()!="")
{
TicTacToePlayer.win=true;}
else if(tttc.button[2].getText()==tttc.button[5].getText() && tttc.button[5].getText()==tttc.button[8].getText()&& tttc.button[2].getText()!="")
{
TicTacToePlayer.win=true;}



else if(tttc.button[0].getText()==tttc.button[4].getText() && tttc.button[4].getText()==tttc.button[8].getText() && tttc.button[0].getText()!="")
{
TicTacToePlayer.win=true;}
else if(tttc.button[2].getText()==tttc.button[4].getText() && tttc.button[4].getText()==tttc.button[6].getText()&& tttc.button[2].getText()!="")
{
TicTacToePlayer.win=true;
}
else
{
TicTacToePlayer.win=false;
}




if(TicTacToePlayer.count>=9)
{
ImageIcon icontie=new ImageIcon("cry.gif");
JOptionPane.showMessageDialog(null, "The game was tie!","Tie Game",JOptionPane.ERROR_MESSAGE,icontie);
ImageIcon iconnew=new ImageIcon("newgame.gif");
int answer = JOptionPane.showConfirmDialog(null, "Start", "Do you want to start a New Game ?",0,JOptionPane.YES_NO_OPTION,iconnew);
if (answer == JOptionPane.YES_OPTION)
{
TicTacToePlayer.count=0;
tttc.setVisible(false);
new TicTacToeComputer("Wanna Play TicTacToe...!!!");
}
else
{
ImageIcon iconexit=new ImageIcon("bye.gif");
JOptionPane.showMessageDialog(null, "Thank you " + TicTacToePlayer.x+ " and " + TicTacToePlayer.z + " for playing","Thank You",JOptionPane.INFORMATION_MESSAGE,iconexit);
System.exit(0);
}
}



if(TicTacToePlayer.win==true)
{
if(TicTacToePlayer.letter=="<html><font face=Jokerman size=15 color=red>X</font></html>")
{
TicTacToePlayer.count=0;
tttc.setVisible(false);
new AnimationComputerX();
}
if(TicTacToePlayer.letter=="<html><font face=Jokerman size=15 color=red>O</font></html>")
{
TicTacToePlayer.count=0;
tttc.setVisible(false);
new AnimationComputerO();
}
}


}

【问题讨论】:

  • 嘿检查我的源代码然后告诉我我犯的错误..??开始游戏然后去玩家对电脑然后开始游戏你知道我的意思吗??

标签: java user-interface logic


【解决方案1】:

间距使我有点难以清楚地阅读代码。但我注意到 TicTacToePlayer.count++; 在 for 循环之外。也许把它放在 for 循环中会更有意义。只是猜测:)

【讨论】:

  • 这不会造成任何问题,我知道在我的代码中一切正常,并让正确的玩家获胜,但由于 actionPerfored 方法,我必须点击 2 次??
  • 我得到了答案 :) 快乐编码
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