【发布时间】:2015-03-17 21:34:37
【问题描述】:
我正在使用 netty 4.0.24.Final。
我需要以编程方式启动/停止 netty 服务器。
在启动服务器时,线程在
f.channel().closeFuture().sync()
请提供一些正确的提示。 下面是 Main 类调用的 EchoServer。 谢谢。
package nettytests;
import io.netty.bootstrap.ServerBootstrap;
import io.netty.channel.ChannelFuture;
import io.netty.channel.ChannelInitializer;
import io.netty.channel.ChannelOption;
import io.netty.channel.EventLoopGroup;
import io.netty.channel.nio.NioEventLoopGroup;
import io.netty.channel.socket.SocketChannel;
import io.netty.channel.socket.nio.NioServerSocketChannel;
import io.netty.handler.logging.LogLevel;
import io.netty.handler.logging.LoggingHandler;
public class EchoServer {
private final int PORT = 8007;
private EventLoopGroup bossGroup;
private EventLoopGroup workerGroup;
public void start() throws Exception {
// Configure the server.
bossGroup = new NioEventLoopGroup(1);
workerGroup = new NioEventLoopGroup(1);
try {
ServerBootstrap b = new ServerBootstrap();
b.group(bossGroup, workerGroup)
.channel(NioServerSocketChannel.class)
.option(ChannelOption.SO_BACKLOG, 100)
.handler(new LoggingHandler(LogLevel.INFO))
.childHandler(new ChannelInitializer<SocketChannel>() {
@Override
public void initChannel(SocketChannel ch) throws Exception {
ch.pipeline().addLast(new EchoServerHandler());
}
});
// Start the server.
ChannelFuture f = b.bind(PORT).sync();
// Wait until the server socket is closed. Thread gets blocked.
f.channel().closeFuture().sync();
} finally {
// Shut down all event loops to terminate all threads.
bossGroup.shutdownGracefully();
workerGroup.shutdownGracefully();
}
}
public void stop(){
bossGroup.shutdownGracefully();
workerGroup.shutdownGracefully();
}
}
package nettytests;
public class Main {
public static void main(String[] args) throws Exception {
EchoServer server = new EchoServer();
// start server
server.start();
// not called, because the thread is blocked above
server.stop();
}
}
更新: 我通过以下方式更改了 EchoServer 类。这个想法是在一个新线程中启动服务器并保留到 EventLoopGroups 的链接。 这是正确的方法吗?
package nettytests;
import io.netty.bootstrap.ServerBootstrap;
import io.netty.channel.ChannelFuture;
import io.netty.channel.ChannelInitializer;
import io.netty.channel.ChannelOption;
import io.netty.channel.EventLoopGroup;
import io.netty.channel.nio.NioEventLoopGroup;
import io.netty.channel.socket.SocketChannel;
import io.netty.channel.socket.nio.NioServerSocketChannel;
import io.netty.handler.logging.LogLevel;
import io.netty.handler.logging.LoggingHandler;
/**
* Echoes back any received data from a client.
*/
public class EchoServer {
private final int PORT = 8007;
private EventLoopGroup bossGroup;
private EventLoopGroup workerGroup;
public void start() throws Exception {
new Thread(() -> {
// Configure the server.
bossGroup = new NioEventLoopGroup(1);
workerGroup = new NioEventLoopGroup(1);
Thread.currentThread().setName("ServerThread");
try {
ServerBootstrap b = new ServerBootstrap();
b.group(bossGroup, workerGroup)
.channel(NioServerSocketChannel.class)
.option(ChannelOption.SO_BACKLOG, 100)
.handler(new LoggingHandler(LogLevel.INFO))
.childHandler(new ChannelInitializer<SocketChannel>() {
@Override
public void initChannel(SocketChannel ch) throws Exception {
ch.pipeline().addLast(new EchoServerHandler());
}
});
// Start the server.
ChannelFuture f = b.bind(PORT).sync();
// Wait until the server socket is closed.
f.channel().closeFuture().sync();
} catch (InterruptedException e) {
e.printStackTrace();
} finally {
// Shut down all event loops to terminate all threads.
bossGroup.shutdownGracefully();
workerGroup.shutdownGracefully();
}
}).start();
}
public void stop() throws InterruptedException {
workerGroup.shutdownGracefully();
bossGroup.shutdownGracefully();
}
}
【问题讨论】:
-
使用netty作为客户端时,使用
f.channel().closeFuture().sync(),但是作为服务器使用时,使用f.channel().close().sync()。
标签: java netty server shutdown