【发布时间】:2012-03-24 22:41:55
【问题描述】:
我有一个演员在舞台上,虽然被击中和触地得分被调用,但触地得分和触地拖拽却没有。有什么想法吗?
............
stage = new Stage(0, 0, true);
Gdx.input.setInputProcessor(stage);
...........
@Override
public Actor hit(float arg_x, float arg_y) {
if ((arg_x > this.location.x) && (arg_x < (this.location.x + 40)) && (arg_y > this.location.y) && (arg_y < (this.location.y + 40))) {
Gdx.app.log("Tile", "hit char = " + this.GetLetter());
return this;
}
return null;
}
@Override
public boolean touchDown(float arg_x, float arg_y, int arg2) {
Gdx.app.log("Tile", "down char = " + this.GetLetter());
return false;
}
@Override
public void touchDragged(float arg_x, float arg_y, int arg2) {
Gdx.app.log("Tile", "tile dragged");
}
@Override
public void touchUp(float arg_x, float arg_y, int arg2) {
Gdx.app.log("Tile", "touchUp");
}
【问题讨论】:
标签: java input libgdx touchscreen