【发布时间】:2017-03-27 12:10:43
【问题描述】:
我刚刚在 unity 和 Game maker 工作了两个月,所以我不太擅长。我有一个小问题。我有一个与主角发生冲突的平台,现在可以使用。但是如果我想添加两个或更多平台,游戏就会卡住。我现在在 Game Maker Studio 工作。
//React to inputs
move = key_left + key_right;
hsp = move * movespeed;
if (vsp < 10) vsp += grav;
if (place_meeting(x,y+1,obj_platform) || place_meeting(x,y+1,obj_platform1)){
vsp = key_jump * -jumpspeed;
}
//Horizontal collision
if (place_meeting(x+hsp,y,obj_platform) || place_meeting(x+hsp,y,obj_platform1)){
while (!place_meeting(x+sign(hsp),y,obj_platform ) || place_meeting(x+sign(hsp),y,obj_platform1)){
x += sign(hsp);
}
hsp = 0;
}
x += hsp;
//Vertical collision
if (place_meeting(x,y+vsp,obj_platform) || place_meeting(x,y+vsp,obj_platform1)){
while (!place_meeting(x,y+sign(vsp),obj_platform ) || place_meeting(x,y+sign(vsp),obj_platform1)){
y += sign(vsp);
}
vsp = 0;
}
y += vsp;
//Diagonal collision
if(place_meeting(x+hsp, y+vsp, obj_platform ) || place_meeting(x+hsp,y+vsp,obj_platform1)){
while(!place_meeting(x+sign(hsp), y + sign(vsp),obj_platform ) || place_meeting(x+sign(hsp), y + sign(vsp),obj_platform1)){
x+= sign(hsp);
y+= sign(vsp);
}
hsp = 0;
vsp = 0;
}
我没有看到我犯的错误,平台正常运行,但如果你跳到平台 1,整个游戏就会卡住。
提前致谢!
【问题讨论】:
标签: java 2d platform game-maker