【发布时间】:2016-12-05 03:27:47
【问题描述】:
我编写了一个程序,其中一个 UFO(本质上是一个灰色椭圆)从屏幕中心出现并飞到边缘。鼠标按下时会出现激光,松开鼠标时会消失。我想让它在鼠标点击它/激光触摸它时消失。 我已经完成了制作 UFO 类并创建了决定其运动和速度的变量,并且我能够让激光直接出现在光标上。我想制作一个“if”语句来检查光标是否在 UFO 的半径(或直径)内,并将其放在我为 UFO 创建的 for 循环内。但是,我不确定如何实现正确的语法来实现它。 注意:播放草图后,您可能需要等待几秒钟才能出现第一个圆圈。
UFO[] ufos = new UFO[3];
void setup() {
size(700, 700);
for (int j = 0; j < ufos.length; j++) {
ufos[j] = new UFO();
}
}
//UFO class
//Class setup ends on line 61
class UFO {
float a;
float b;
float c;
float sa;
float sb;
float d;
UFO() {
//declare float a/b/c value
a = random(-width/2, width/2);
b = random(-height/2, width/2);
c = random(width);
}
//UFO movement
void update() {
//float c will serve as a speed determinant of UFOs
c = c - 1;
if (c < 5) {
c = width;
}
}
//UFO setup
void show() {
//moving x/y coordinates of UFO
float sa = map(a / c, 0, 1, 0, width);
float sb = map(b / c, 0, 1, 0, height);
float d = map(c, 0, width, 50, 0);
//UFO drawing shapes
//ellipse is always sa (or sb) / c to allow UFO to appear
//as if it is moving through space
fill(200);
ellipse((sa / c), (sb / c), d + 5, d+5);
//Hides UFO way off the screen
//and replaces it with a black-filled ellipse until
//it forms into a full circle
//When radius d becomes 50, the UFO flies from the
//center of the screen to off of the screen
if (d < 50) {
fill(0);
ellipse(-5, -10, 90, 90);
sa = 10000;
sb = 10000;
}
}
}
void draw() {
//Background
background(0);
//Translated the screen so that the UFOs appear to fly from
//the center of the screen
translate(width/2, height/2);
//UFO draw loop, make UFO visible on screen
for (int j = 0; j < ufos.length; j++) {
ufos[j].update();
ufos[j].show();
//mouse-click laser
if (mousePressed == true) {
fill(200,0,0);
ellipse(mouseX - 352,mouseY - 347,50,50);
}
}
}
【问题讨论】:
-
请在交叉帖子之间链接:forum.happycoding.io/t/… 看起来你删除了我已经在 Stack Overflow 上回答的问题。这个问题去哪儿了?
标签: java processing processing.js