【发布时间】:2016-07-29 18:28:44
【问题描述】:
矩形位于 y=102。
auto spr = Sprite::create("images/interface/wideBtnBlack.png");
Vec2 origin = Director::getInstance()->getVisibleOrigin();
spr->setColor(Color3B::GREEN);
spr->setPosition(Vec2(origin.x + 200, origin.y + 102));
spr->setAnchorPoint(Vec2::ZERO);
如何确保矩形放置在所有设备的横幅正上方?
【问题讨论】:
标签: cocos2d-iphone admob cocos2d-x cocos2d-x-3.0