【发布时间】:2014-12-22 20:57:53
【问题描述】:
我在使用 C++ 中的简单 Winsock 聊天应用程序时遇到问题。我编写了一个代码,使用户能够选择是要发送数据还是接收数据,并根据用户的选择执行适当的功能。我想要实现的是用户可以发送和接收数据。我怎么能接近它?请注意,我不想使用多个客户端,我只想通过服务器发送和接收数据,同时通过客户端发送和接收数据。
编辑:我添加了我的代码。
#include <WinSock2.h>
#include <Windows.h>
#include <iostream>
#include <string>
#include <stdio.h>
#include <ctime>
int main()
{
string IP;
int userType;
// Ask the user if he is server or client
cout << "Hi, which type of user are you? 1 - Server, 2 - Client" <<endl;
cin >> userType;
// depending on the declared user type, execute the appropriate code
if (userType == 1)
{
//initialize winsock and create a socket
WSAData wsaData; // initialize
iResult = WSAStartup(MAKEWORD(2,1), &wsaData);
if (iResult != NO_ERROR) // check for errors
cout << "Error at WSAStartup()" <<endl;
else
cout << "WSAStartup() is OK." <<endl;
// create socket
sockSocket = socket(AF_INET,SOCK_STREAM,IPPROTO_TCP); // create a socket
if (sockSocket == INVALID_SOCKET) // check for errors
{
cout << "Error at socket(): " << WSAGetLastError();
WSACleanup();
return true;
}
else
cout << "Socket() is OK." <<endl;
return true;
// bind to socket
service.sin_addr.s_addr = inet_addr("0.0.0.0");
service.sin_family = AF_INET;
service.sin_port = htons(55555);
if (bind(sockSocket, (SOCKADDR*)&service, sizeof(service)) == SOCKET_ERROR) // cheking for errors
{
cout << "Bind() failed." << endl;
closesocket(sockSocket);
return true;
}
else
cout << "Bind() is OK." <<endl;
// listen
listen(sockSocket, SOMAXCONN);
if (listen(sockSocket, 10) == SOCKET_ERROR) // check for errors
{
cout << "Error listening on socket." << endl;
return true;
}
else
cout << "Listen() is OK." <<endl;
//accept connection
servlen = sizeof(service);
cout << "Waiting for user to connect..." << endl;
acceptSocket = socket(AF_INET, SOCK_STREAM, IPPROTO_TCP);
if(acceptSocket = accept(sockSocket, (SOCKADDR*)&service, &servlen))
{
cout << "A coonnection was found" <<endl<<endl;
}
sockSocket = acceptSocket;
// receive messages
do
{
std::string message;
char Buffer[512];
iResult = recv(sockSocket, Buffer, 512, 0);
Buffer[iResult] = '\0';
message = Buffer;
currentDate();
std::cout << Buffer <<endl<<endl;
}while(iResult>0);
closesocket(sockSocket);
WSACleanup();
}
else if (userType == 2)
{
// exactly the same code as for server part to initialize and create socket
// ask for the ip the user wants to connect to
cout << "Hi what's the IP that you want to connect to?" <<endl;
cin >> IP;
// connect to socket
conService.sin_addr.s_addr = inet_addr(IP); // connect to the ipnuted IP
conService.sin_family = AF_INET;
conService.sin_port = htons(55555); // should the port also be the argument?
if (connect(sockSocket, (SOCKADDR*)&conService, sizeof(conService)) == SOCKET_ERROR) // check for errors
{
cout << "Failed to connect: " << WSAGetLastError();
WSACleanup();
return true;
}
else
{
cout << "Connected." <<endl;
}
// send messages
for (;;)
{
std::string message;
std::getline(std::cin, message);
unsigned int Length = strlen(message.c_str());
if(Length>512)
Length = 512;
currentDate();
iResult = send(sockSocket, message.c_str(),Length,0);
}
closesocket(sockSocket);
WSACleanup();
}
WSACleanup();
return 0;
}
Edit2:正如 Lemy 在评论中建议的那样,我需要有第二个线程(因为第一个线程只是主函数中发生的事情)。据我了解,我可以使用 CreateThread 函数。我如何发送和接收消息的问题已解决(我应该创建另一个线程),但现在我在实施该解决方案时遇到了问题。正如我在 Lemy 的回答下面的评论中所写,我在使用 CreateThread 函数 (HANDLE hThread = CreateThread(0,0,&ReadingThread,acceptSocket,0,&dwThreadID);) 的行中遇到这样的错误:
- 从“SOCKET {aka unsigned int}”到“PVOID {aka void*}”的无效转换 [-fpermissive]|和
- 从 'DWORD {aka long unsigned int}' 到 'PDWORD {aka long unsigned int*}' 的无效转换 [-fpermissive]
对此有什么提示吗?希望这能让我的问题更具体(如果不是,请告诉我应该详细说明什么)。
【问题讨论】:
-
@Qix,我添加了代码
-
稍微重构一下代码,特别是 WSAStartup/WSACleanup 调用不平衡。也就是说,我不相信你真的写了这个程序,否则你可以问更具体的问题如何实现。
-
Ulirich,这段代码看起来像这样,因为 1. 我对 C++ 和 Winsock 完全陌生,2. 我把它组织成单独文件中的类和方法,但我想把它放到“一个代码”,以便更容易在此处显示。不过,我不知道如何才能更具体地回答我的问题