【发布时间】:2011-08-02 08:27:11
【问题描述】:
我正在尝试为我的世界制作一个添加新方块的模组。这是我的代码:
mod_Block.java
package net.minecraft.src;
import java.util.random;
public class mod_Block extends BaseMod
{
public static final Block sunBlock = new BlockSun(100,0).setBlockName("sun").setLightValue(2.0F);
public mod_Block()
{
ModLoader.RegisterBlock(sunBlock);
blockSun.blockIndexInTexture = ModLoader.addOverride("/terrain.png","/block.png");
ModLoader.AddName(sunBlock,"Sun");
ModLoader.AddRecipe(new ItemStack(sunBlock, 1), new Object [] {
"**", Character.valueOf('*'), Block.dirt
});
}
public String Version()
{
return "3.14159265";
}
}
BlockSun.java
package net.minecraft.src;
import java.util.random;
public class BlockSun extends Block
{
protected BlockSun (int i, int j)
{
super (i,j,Material.glass);
}
public int quantityDropped (int i, Random random)
{
return 0;
}
}
但是编译器说:
src/minecraft/net/minecraft/src/BlockSun.java:2:找不到符号 符号:类 util 位置:包java 导入java.util; ^
src/minecraft/net/minecraft/src/BlockSun.java:11:找不到符号 符号:随机类 位置:类 net.minecraft.src.BlockSun public int quantityDropped (int i, Random random) ^
src/minecraft/net/minecraft/src/mod_Block.java:2:找不到符号 符号:类 util 位置:包java 导入java.util; ^
src/minecraft/net/minecraft/src/mod_Block.java:11:找不到符号 符号:变量块Sun 位置:类 net.minecraft.src.mod_Block blockSun.blockIndexInTexture = ModLoader.addOverride("/terrain.png","/block.png"); ^
如果你能帮助我,我将非常感激,谢谢。
【问题讨论】:
标签: java compiler-construction minecraft