【发布时间】:2019-04-08 11:53:17
【问题描述】:
说明
客户端有2个按钮:
- 一个让服务器定期发送消息
- 另一个,停止发送定期消息
这个问题代表了我要解决的真正问题。
我构建了应用程序,在服务器端它似乎可以工作,但是客户端没有收到服务器推送,但能够启动推送并杀死它!
我尝试了什么
服务器端
import random
from threading import Thread
from time import sleep
from flask import Flask
from flask_socketio import SocketIO
SOCKET_NAMESPACE = '/test'
is_pushing = False
app = Flask(__name__)
app.config['SECRET_KEY'] = 'secret!!'
socketio = SocketIO(app)
def server_push(fps):
dt = 1 / fps
global is_pushing
while is_pushing:
with app.test_request_context('/'):
sent = f"Server Pushed!! {random.random()}"
print(sent)
socketio.emit("serverResponse", sent, namespace=SOCKET_NAMESPACE)
sleep(dt)
@socketio.on('connect', namespace=SOCKET_NAMESPACE)
def on_connect():
print("connected server!!")
socketio.emit("serverResponse", "First Push", namespace=SOCKET_NAMESPACE)
@socketio.on('disconnect', namespace=SOCKET_NAMESPACE)
def on_disconnect():
print("disconnected server!!")
@socketio.on('startServerPush', namespace=SOCKET_NAMESPACE)
def on_start_server_push(fps=1):
print("Sever push start!!")
global is_pushing
is_pushing = True
socketio.emit("serverResponse", "Start Push", namespace=SOCKET_NAMESPACE)
Thread(target=lambda: server_push(fps)).start()
@socketio.on("killServerPush", namespace=SOCKET_NAMESPACE)
def on_kill_server_push():
print("Server push stop!!")
global is_pushing
is_pushing = False
socketio.emit("serverResponse", "Kill Push", namespace=SOCKET_NAMESPACE)
def main():
socketio.run(app, port=8082, debug=True)
if __name__ == '__main__':
main()
客户端
import openSocket from 'socket.io-client';
import React, { Component } from 'react';
class Test extends Component {
state = {
pushedFromServer: [],
socket: null
};
componentDidMount() {
const url = 'localhost:8082/test';
const socket = openSocket(url);
socket.on('connect', () => console.log('Test connected!!'));
socket.on('disconnect', () => console.log('Test disconnected!!'));
socket.on('serverResponse', response => {
console.log(response);
const pushedFromServer = [...this.state.pushedFromServer];
pushedFromServer.push(response);
this.setState({ pushedFromServer });
});
this.setState({ socket });
}
killServerPush = () => {
this.state.socket.emit('killServerPush');
};
startServerPush = () => {
this.state.socket.emit('startServerPush');
};
render() {
return (
<div>
<button onClick={this.startServerPush}>
<h3>Start push from server</h3>
</button>
<button onClick={this.killServerPush}>
<h3>Kill push from server</h3>
</button>
<ul>
{this.state.pushedFromServer.map(value => (
<li>{value}</li>
))}
</ul>
</div>
);
}
}
export default Test;
最后说明
在客户端,我可以接收到First Push和Start Push,我也可以从客户端停止周期性进程并重新启动它。 我无法在客户端接收定期消息。
谢谢
【问题讨论】:
标签: python multithreading flask socket.io