【问题标题】:OpenGL Driver Update Windows 10 [duplicate]OpenGL驱动程序更新Windows 10 [重复]
【发布时间】:2018-08-03 19:27:28
【问题描述】:

我有一个 GeForce GTX 660,根据 NVIDIA 网站,它支持最高 4.3 的 OpenGL 驱动程序,现在我的问题是 windows 只能看到 1.1 版,我找不到更新驱动程序的方法。

截至今天,我已经安装了最新的驱动程序 398.82,进行了定期更新和全新安装,无论是否使用 GeForce Experience,但 OpenGL 仍然是 1.1

如何强制OpenGL更新到最新版本?

请指教,

编辑 OpenGL Extensions Viewer 5.1.4 结果

Renderer: GDI Generic
Vendor: Microsoft Corporation
Memory: 2048 MB
Version: 1.1.0
Shading language version: N/A


Max texture size: 1024 x 1024
Max texture coordinates: 0
Max vertex texture image units: 0
Max texture image units: 0
Max geometry texture units: 0
Max anisotropic filtering value: 0
Max number of light sources: 8
Max viewport size: 16384 x 16384
Max uniform vertex components: 0
Max uniform fragment components: 0
Max geometry uniform components: 0
Max varying vectors: 0
Max samples: 0
Max draw buffers: 0


GL Extensions: 3
\i0 

GL_WIN_swap_hint
GL_EXT_paletted_texture
GL_EXT_bgra

Core features
v1.1 (100 % - 7/7)
v1.2 (12 % - 1/8)
v1.3 (0 % - 0/9)
v1.4 (0 % - 0/15)
v1.5 (0 % - 0/3)
v2.0 (0 % - 0/10)
v2.1 (0 % - 0/3)
v3.0 (0 % - 0/23)
v3.1 (0 % - 0/8)
v3.2 (0 % - 0/10)
v3.3 (0 % - 0/10)
v4.0 (0 % - 0/14)
v4.1 (0 % - 0/7)
v4.2 (0 % - 0/13)
v4.3 (0 % - 0/23)
v4.4 (0 % - 0/10)
v4.5 (0 % - 0/11)
v4.6 (0 % - 0/11)
vARB 2015 (0 % - 0/12)
OpenGL driver version check (Current: 0, Latest known: ):
 Latest version of display drivers found 
 According the database, you are running the latest display drivers for your video card.
 No multitexturing support 
 This may cause performance loss in some applications.
 No secondary color support 
 Some applications may not render polygon highlights correctly.
 No S3TC compression support 
 This may cause performance loss in some applications.
 No texture edge clamp support 
 This feature adds clamping control to edge texel filtering. Some programs may not render textures correctly (black line on borders.)
 No vertex program support 
 This feature enables vertex programming (equivalent to DX8 Vertex Shader.) Some current or future OpenGL programs may require this feature.
 No fragment program support 
 This feature enables per pixel programming (equivalent to DX9 Pixel Shader.) Some current or future OpenGL programs may require this feature.
 No OpenGL Shading Language support 
 This may break compatibility for applications using per pixel shading.
 No Frame buffer object support 
 This may break compatibility for applications using render to texture functions.
 Few texture units found 
 This may slow down some applications using fragment programs or extensive texture mapping.
Extension verification: 
 GL_EXT_color_subtable  was not found, but has the entry point  glColorSubTableEXT  

【问题讨论】:

  • 您如何了解 OpenGL 版本,如“从 Windows 中看到的”?
  • 你是指程序中OpenGL报告的上下文版本,还是库的实际版本号?我猜您可能需要研究如何创建 OpenGL 上下文。
  • @Ripi2 转到OpenGL Getting Started 并安装了推荐的 OpenGL 查看器之一OpenGL Extension Viewer,它告诉我不支持 1.2 及更高版本
  • @ForeverZer0 Windows 上安装/运行的实际版本
  • 编辑您的问题并添加 GLview 的结果。它可能会有所帮助。无论如何,这是一个奇怪的问题。您是否安装了另一张 gfx 卡(例如集成卡)?

标签: windows opengl nvidia drivers


【解决方案1】:

OpenGL 在使用远程桌面时无法正常运行,在我的案例 1.1 中,它会将您的 OpenGL 配置设置为尽可能低的设置。直接登录机器,一切正常。

【讨论】:

  • 如果您想远程执行高性能 GPU 操作,我猜您是在 LAN 上? nVidia 和 Steam 都具有“家庭流媒体”功能,可提供具有完整 GPU 支持的网络访问(尽管仅限于同一 LAN 上的客户端)
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