【发布时间】:2017-06-30 00:15:02
【问题描述】:
每次我尝试在 Unity 中实现 AdColony SDK 时,都会收到同样的错误消息。我不明白为什么?!我已经设置了 Android SDK 路径和 JDK 路径都是系统变量和统一设置,但是每次我尝试运行项目时都会显示。
AdColony requires AndroidApiLevel14 in PlayerSettings
UnityEngine.Debug:LogError(Object)
AdColony.Editor.ADCManifestProcessor:CheckMinSDKVersion() (at Assets/AdColony/Editor/ADCManifestProcessor.cs:20)
AdColony.Editor.ADCManifestProcessor:Process() (at Assets/AdColony/Editor/ADCManifestProcessor.cs:25)
AdColony.Editor.ADCManifestProcessor:.cctor() (at Assets/AdColony/Editor/ADCManifestProcessor.cs:15)
UnityEditor.EditorAssemblies:ProcessInitializeOnLoadAttributes()
还没有设置平台实现
我已尝试按照 AdColony 文档中的说明对其进行配置
AdColony.Ads.Configure (appID, null, zoneID);
非常感谢任何帮助
【问题讨论】:
标签: c# android unity3d adcolony