【发布时间】:2017-04-17 17:57:36
【问题描述】:
我正在尝试使用 SDL2 库的多线程创建输入处理程序;但是,当我尝试将线程放在一个类中时,它不会编译并给我这个错误......
error: cannot convert 'inputHandlerClass::getInput' from type 'int (inputHandlerClass::)(void*)' to type 'SDL_ThreadFunction {aka int (*)(void*)}'
我很确定这是我将函数名称 (fn) 传递给 SDL_CreateThread 函数的方式。
这是source.cpp文件
#include <iostream>
#include <SDL.h>
#include <SDL_image.h>
#include <SDL_ttf.h>
#include <SDL_thread.h>
#include <SDL_mixer.h>
#include "..\include\gameClass.hpp"
#include "..\include\inputHandlerClass.hpp"
int main(int argc, char *argv[]){
inputHandlerClass inputHandler;
inputHandler.startThread();
std::cout << "hello world";
return 0;
}
这是 inputHandlerClass.hpp
#include <SDL_thread.h>
#include <iostream>
class inputHandlerClass{
private:
SDL_Thread *thread;
int threadReturnValue;
public:
inputHandlerClass();
int getInput(void *ptr);
void startThread();
};
//Default Constructor
inputHandlerClass::inputHandlerClass(){
this->thread = SDL_CreateThread(getInput, "inputThread", this);
}
int inputHandlerClass::getInput(void *ptr){
int cnt;
for(cnt= 0; cnt < 10; ++cnt){
std::cout << "counter: " << cnt << std::endl;
SDL_Delay(50);
}
return cnt;
}
void inputHandlerClass::startThread(){
SDL_WaitThread(this->thread, &this->threadReturnValue);
}
【问题讨论】:
标签: c++ multithreading class pointers sdl-2