【问题标题】:Limit Scrolling on offline maps, in Android在 Android 中限制离线地图上的滚动
【发布时间】:2011-10-26 03:06:54
【问题描述】:

我从 osmdroid 获得了这些代码或补丁,我决定寻求你们的帮助,因为我没有足够的知识来结合这些代码来解决我的问题,滚动限制离线地图。我在网上搜索,并修改了教程。老实说,我试图修改这些代码,但我没有发现任何进展。基本上我有一张来自 mapnik 的离线地图,还有一些叠加层。我不知道在哪里正确放置这些代码集。你的想法和修改将是一个很大的帮助,也帮助我继续我的项目,我想你的答案肯定会帮助其他人在未来遇到与我相同的问题。我知道这太过分了。谢谢各位先生的宝贵时间,上帝保佑。

public void onCreate(Bundle savedInstanceState) {
        ...
        ...
        m_mapView = (MapView) findViewById(R.id.mapview);
        m_mapView.setTileSource(TileSourceFactory.MAPNIK);
    }

第一:边界框

BoundingBoxE6 bbox = new BoundingBoxE6(9.37398, 123.33761, 9.23948, 123.25035);
this.setScrollableAreaLimit(bbox);

第二个:LimitScrollToGeographicArea.patch

Index: MapView.java
===================================================================
--- MapView.java    (revision 944)
+++ MapView.java    (working copy)
@@ -103,6 +103,8 @@

    protected MapListener mListener;

+   protected Rect mScrollableAreaLimit;
+
    // for speed (avoiding allocations)
    private final Matrix mMatrix = new Matrix();
    private final MapTileProviderBase mTileProvider;
@@ -505,6 +507,36 @@
        mMapOverlay.setUseDataConnection(aMode);
    }

+   /**
+    * Set the map to limit it's scrollable view to the specified BoundingBoxE6. Note that, like
+    * North/South bounds limiting, this allows an overscroll of half the screen size. This means
+    * each border can be scrolled to the center of the screen.
+    * 
+    * @param boundingBox
+    *            A lat/long bounding box to limit scrolling to, or null to remove any scrolling
+    *            limitations
+    */
+   public void setScrollableAreaLimit(BoundingBoxE6 boundingBox) {
+       final int worldSize_2 = TileSystem.MapSize(MapViewConstants.MAXIMUM_ZOOMLEVEL) / 2;
+
+       // Clear scrollable area limit if null passed.
+       if (boundingBox == null) {
+           mScrollableAreaLimit = null;
+           return;
+       }
+
+       // Get NW/upper-left
+       final Point upperLeft = TileSystem.LatLongToPixelXY(boundingBox.getLatNorthE6() / 1E6,
+               boundingBox.getLonWestE6() / 1E6, MapViewConstants.MAXIMUM_ZOOMLEVEL, null);
+       upperLeft.offset(-worldSize_2, -worldSize_2);
+
+       // Get SE/lower-right
+       final Point lowerRight = TileSystem.LatLongToPixelXY(boundingBox.getLatSouthE6() / 1E6,
+               boundingBox.getLonEastE6() / 1E6, MapViewConstants.MAXIMUM_ZOOMLEVEL, null);
+       lowerRight.offset(-worldSize_2, -worldSize_2);
+       mScrollableAreaLimit = new Rect(upperLeft.x, upperLeft.y, lowerRight.x, lowerRight.y);
+   }
+
    // ===========================================================
    // Methods from SuperClass/Interfaces
    // ===========================================================
@@ -772,10 +804,26 @@
    //I am confused with these codes below, where should I declare it? Int x, y in the          onCreate method?

            x += (worldSize_2 * 2);
        while (x > worldSize_2)
            x -= (worldSize_2 * 2);
-       while (y < -worldSize_2)
-           y += (worldSize_2 * 2);
-       while (y > worldSize_2)
-           y -= (worldSize_2 * 2);
+       if (y < -worldSize_2)
+           y = -worldSize_2;
+       if (y > worldSize_2)
+           y = worldSize_2;
+
+       if (mScrollableAreaLimit != null) {
+           final int zoomDiff = MapViewConstants.MAXIMUM_ZOOMLEVEL - getZoomLevel();
+           final int minX = mScrollableAreaLimit.left >> zoomDiff;
+           final int minY = mScrollableAreaLimit.top >> zoomDiff;
+           final int maxX = mScrollableAreaLimit.right >> zoomDiff;
+           final int maxY = mScrollableAreaLimit.bottom >> zoomDiff;
+           if (x < minX)
+               x = minX;
+           else if (x > maxX)
+               x = maxX;
+           if (y < minY)
+               y = minY;
+           else if (y > maxY)
+               y = maxY;
+       }
        super.scrollTo(x, y);

        // do callback on listener

另一个:

 scrollToMethod
public void scrollTo(int x, int y) {
        int curZoomLevel = mZoomLevel;
        final int worldSize_2 = TileSystem.MapSize(curZoomLevel) / 2;
        Log.v("HELP", "Scrolling to X=" + x + " Y=" + y + " ZL=" + curZoomLevel + " - WW="+worldSize_2);

        while (x < -worldSize_2)
            x += (worldSize_2 * 2);
        while (x > worldSize_2)
            x -= (worldSize_2 * 2);
        if (y < -worldSize_2)
            y = -worldSize_2;
        if (y > worldSize_2)
            y = worldSize_2;

        if (mScrollableAreaLimit != null) {
                int targetZoomLevel = getZoomLevel();
                final int zoomDiff = MapViewConstants.MAXIMUM_ZOOMLEVEL - targetZoomLevel;
                //final int zoomDiff = MapViewConstants.MAXIMUM_ZOOMLEVEL - mZoomLevel;
                final int minX = mScrollableAreaLimit.left >> zoomDiff;
                final int minY = mScrollableAreaLimit.top >> zoomDiff;
                final int maxX = mScrollableAreaLimit.right >> zoomDiff;
                final int maxY = mScrollableAreaLimit.bottom >> zoomDiff;

                Log.v("HELP", "Limit: minX=" + minX + " maxX=" + maxX + " minY=" + minY + " maxY=" + maxY + " ZL=" + curZoomLevel + " ZLTarget="+ targetZoomLevel + " ZD="+zoomDiff);

                if (x < minX) {
                    Log.v("HELP", "!!! X=" + x + " minX=" + minX + " CORRECTION:" + (minX-x));
                    x = minX;
                } else if (x > maxX) {
                    Log.v("HELP", "!!! X=" + x + " maxX=" + maxX + " CORRECTION:" + (maxX-x));
                    x = maxX;
                }

                if (y < minY) {
                    Log.v("HELP", "!!! Y=" + y + " minY=" + minY + " CORRECTION:" + (minY-y));
                    y = minY;
                } else if (y > maxY) {
                    Log.v("HELP", "!!! Y=" + y + " maxY=" + maxY + " CORRECTION:" + (maxY-y));
                    y = maxY;   
                }
        }

        super.scrollTo(x, y);

        // do callback on listener
        if (mListener != null) {
            final ScrollEvent event = new ScrollEvent(this, x, y);
            mListener.onScroll(event);
        }
    }

【问题讨论】:

  • 我对此也有错误: super.scrollTo(x, y); // 回调监听器 if (mListener != null) { final ScrollEvent event = new ScrollEvent(this, x, y); mListener.onScroll(event); }

标签: android maps openstreetmap osmdroid


【解决方案1】:

首先在你的终端上使用这个命令:

svn checkout http://osmdroid.googlecode.com/svn/branches/release_3_0_5

它会下载一个稳定的版本

然后按照这个导入你下载的文件夹的内容:

在 Eclipse 中,右键单击 Package 区域,然后选择以下内容:

click on Import...
select General -> Existing Projects into Workspace
click Next
click Browse...
select the checked out projects' directories
    osmdroid-android (import as a java project)
    OSMMapTilePackager (import as a java project)
    OpenStreetMapViewer (mport as an android project) 
click OK
click Finish
  1. 现在打开这个 java 文件--> osmdroid-android/src/org/osmdroid/view/MapView.java
  2. 现在正如patch file 中所述,修改 MapView.java(添加 在任何地方编码 + ,在任何地方删除代码 -)
  3. 还修改 MapView.java 中的 computeScroll(),如 here 所述
  4. 现在,要使用这个修改后的 .java 文件,您需要创建一个新 jar 可以包含在项目中的文件 这是一步一步的过程to create jar

  5. 将这个新创建的 jar 文件添加到项目的构建路径中,然后您 准备好使用你修改后的jar了

  6. 现在在你的活动类中使用它:

    BoundingBoxE6 bbox  = new BoundingBoxE6(limit north, limit east, limit south, limit west);          
    mapView.setScrollableAreaLimit(bbox);
    

【讨论】:

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