在 driis 之前的回复的基础上,这就是我的处理方式。请注意,以下代码位于我的 Program.cs 文件中。
首先是外部资源和数据结构的链接:
[DllImport("user32")]
private static extern bool EnumDisplayMonitors(IntPtr hdc, IntPtr lpRect, MonitorEnumProc callback, int dwData);
private delegate bool MonitorEnumProc(IntPtr hDesktop, IntPtr hdc, ref Rect pRect, int dwData);
[StructLayout(LayoutKind.Sequential)]
private struct Rect
{
public int left;
public int top;
public int right;
public int bottom;
}
现在创建一个简单的对象来包含监视器信息:
public class MonitorInfo
{
public bool IsPrimary = false;
public Rectangle Bounds = new Rectangle();
}
还有一个容纳这些对象的容器:
public static List<MonitorInfo> ActualScreens = new List<MonitorInfo>();
以及刷新容器的方法:
public static void RefreshActualScreens()
{
ActualScreens.Clear();
MonitorEnumProc callback = (IntPtr hDesktop, IntPtr hdc, ref Rect prect, int d) =>
{
ActualScreens.Add(new MonitorInfo()
{
Bounds = new Rectangle()
{
X = prect.left,
Y = prect.top,
Width = prect.right - prect.left,
Height = prect.bottom - prect.top,
},
IsPrimary = (prect.left == 0) && (prect.top == 0),
});
return true;
};
EnumDisplayMonitors(IntPtr.Zero, IntPtr.Zero, callback, 0);
}
然后在表单上,如果我想检测已添加或删除显示...
private const int WM_DISPLAYCHANGE = 0x007e;
protected override void WndProc(ref Message message)
{
base.WndProc(ref message);
if (message.Msg == WM_DISPLAYCHANGE)
{
Program.RefreshActualScreens();
// do something really interesting here
}
}
那里可能有一些错别字,但这是基本思想。祝你好运!