【发布时间】:2017-02-09 06:07:40
【问题描述】:
我有两个文件。一个包含 DataProgressBar 类型的变量,并在加载自己的组件之前调用 startAsyncWorker() 方法。另一个是下面显示的 DataProgressBar。当我运行我的程序并在其他文件中调用 startAsyncWorker() 时,行为
预期: 显示带有进度条的小窗口,在执行 WorkerDatabaseInsertion 中的工作时从 0 加载到 100。然后,当完成包含 DataProgressBar 的第一个类文件时,将继续执行下一条指令。
经验丰富:显示带有进度条的小窗口,没有对 UI 进行任何更改,线程似乎冻结,因为没有显示输出或处理证据。我关闭窗口,调用文件继续。
public partial class DataProgressBar : Window
{
private BackgroundWorker bgw;
private String _path;
private LFPReader _lfp;
private Access db;
public DataProgressBar(String p, LFPReader reader, Access database)
{
InitializeComponent();
/* Set private class level variables */
_path = p;
_lfp = reader;
db = database;
db.open();
/* Set up worker and progressbar */
bgw = new BackgroundWorker();
SetUpWorker(bgw);
progressbar.Maximum = 100;
progressbar.Minimum = 0;
progressbar.Value = 0;
}
public void startAsyncWorker()
{
if(bgw.IsBusy != true)
{
bgw.RunWorkerAsync();
}
}
/// <summary>
/// This methods exists for completeness, but we will
/// probably not need to directly cancel the worker from here.
/// --Kurtpr
/// </summary>
/// <param name="sender"></param>
/// <param name="e"></param>
public void cancelAsyncWorker(object sender, EventArgs e)
{
if (bgw.WorkerSupportsCancellation == true)
{
bgw.CancelAsync();
}
}
private void SetUpWorker(BackgroundWorker worker)
{
worker.WorkerReportsProgress = true; // we need this in order to update the UI
worker.WorkerSupportsCancellation = true; // Not sure why, but we may need this to cancel
worker.DoWork += new DoWorkEventHandler(WorkerDatabaseInsertion);
worker.ProgressChanged += new ProgressChangedEventHandler(WorkerProgressChanged);
worker.RunWorkerCompleted += new RunWorkerCompletedEventHandler(WorkerBurnNotice);
}
private void WorkerDatabaseInsertion(object sender, DoWorkEventArgs e) {
BackgroundWorker worker = sender as BackgroundWorker;
ImageInfo ImageData = new ImageDB.ImageInfo();
double size = _lfp.GetImageData().ToArray().Length;
int index = 0;
//_path is setup in loadAsLFP() before this call.
foreach (var image in _lfp.GetImageData())
{
index++;
if (worker.CancellationPending == true)
{
e.Cancel = true;
break;
}
image.FullPath = Path.Combine(_path, image.FullPath);
ImageData.Add(new ImageDB(image));
db.insertImage(new ImageDB(image));
worker.ReportProgress((int)(index/size));
}
}
private void WorkerProgressChanged(object sender, ProgressChangedEventArgs e)
{
Console.WriteLine("Hello");
progressbar.Value = e.ProgressPercentage;
}
private void WorkerBurnNotice(object sender, RunWorkerCompletedEventArgs e)
{
db.close();
}
}
我怀疑我对 BackgroundWorker 的一个基本方面是错误的。我的逻辑错误在哪里?
编辑这是调用和创建 DataProgressBar 对象的代码。
private void createDb(string filePath, LFPReader lfp)
{
//Set up LFP related objects.
ImageData = new ImageDB.ImageInfo();
//create database file.
filePath = filePath.Replace(".lfp", ".mdb").Replace(".LFP", ".mdb");
_lfpName = filePath; // update to use the database file
Access db = new Access(filePath.Replace(".lfp", ".mdb"));
db.createDatabase();
//used for calculating progress of creating this new database.
var progressbar = new DataProgressBar(_path, lfp, db);
progressbar.ShowDialog();
progressbar.startAsyncWorker();
CurImage = ImageData.First().FullPath;
//Make sure that data context is set for these images.
DataContext = ImageData;
}
【问题讨论】:
-
我认为
worker.ReportProgress((int)(index/size));应该是worker.ReportProgress((int)(index * 100/size)); -
您的进度计算很可能已关闭。如果 index 从 0 变为 size 直到最后你只会得到零。虽然这不会冻结任何东西。什么是“调用文件”?你的意思是不同的班级?那是什么定义?
-
你可以试试
worker.ReportProgress((double)(index/size));我曾经有过类似的经历。即使这不起作用,也可以设置断点并继续执行。
标签: c# multithreading backgroundworker