【发布时间】:2020-07-13 18:14:18
【问题描述】:
上周我一直在研究这个问题 - 2 周,但我一直无法找到解决方案。我正在从 STL 文件加载 3D 模型并尝试围绕 1 个轴自动旋转 3D 模型。这个想法类似于缓慢移动的动画,围绕模型的 Y 轴显示 360 度视图。
XAML:
<Grid>
<StackPanel x:Name="myViewPort">
<helix:HelixViewport3D x:Name="viewPort3d" ZoomExtentsWhenLoaded="true" RotateAroundMouseDownPoint="true" CameraRotationMode="Turntable" Height="1000" ShowViewCube="false">
<helix:DefaultLights/>
<ModelVisual3D x:Name="visualModel"/>
</helix:HelixViewport3D>
</StackPanel>
</Grid>
C#:
public void load3dModel()
{
StLReader stlReader = new StLReader();
Model3DGroup MyModel = stlReader.Read(MODEL_PATH);
/* Auto Rotate Here */
System.Windows.Media.Media3D.Material mat = MaterialHelper.CreateMaterial(new SolidColorBrush(Color.FromRgb(255, 255, 255)));
foreach (System.Windows.Media.Media3D.GeometryModel3D geometryModel in MyModel.Children)
{
geometryModel.Material = mat;
geometryModel.BackMaterial = mat;
}
visualModel.Content = MyModel;
}
这方面的棘手部分是我需要能够仅使用代码来旋转模型。生成的模型可以是数百个中的一个,这取决于模型的应用程序......所以代码需要能够处理围绕同一轴旋转,我可以保证何时导出 3D 模型对于 STL 文件,它将沿 X 轴平坦。
--- 更新 --- 通过情节提要尝试旋转:
public void load3dModel()
{
StLReader stlReader = new StLReader();
Model3DGroup MyModel = stlReader.Read(MODEL_PATH);
System.Windows.Media.Media3D.Material mat = MaterialHelper.CreateMaterial(new SolidColorBrush(Color.FromRgb(255, 255, 255)));
foreach (System.Windows.Media.Media3D.GeometryModel3D geometryModel in MyModel.Children)
{
geometryModel.Material = mat;
geometryModel.BackMaterial = mat;
}
visualModel.Content = MyModel;
/* Auto Rotate Here */
GeometryModel3D geoModel = new GeometryModel3D()
{
Transform = new RotateTransform3D()
{
Rotation = new AxisAngleRotation3D()
{
Axis = new Vector3D(0, 1, 0),
Angle = 0
}
}
};
MyModel.Children.Add(geoModel);
var Rotation3DAnimation = new Rotation3DAnimation();
var FromAxis = new AxisAngleRotation3D()
{
Axis = new Vector3D(0, 1, 0),
Angle = 0
};
var ToAxis = new AxisAngleRotation3D()
{
Axis = new Vector3D(0, 1, 0),
Angle = 359
};
Rotation3DAnimation.From = FromAxis;
Rotation3DAnimation.To = ToAxis;
Rotation3DAnimation.Duration = Duration.Forever; //ADDED DURATION, Still did not work!
var rotateStoryboard = new Storyboard
{
Duration = new Timespan(0, 0, 12),
RepeatBehavior = RepeatBehavior.Forever,
};
Storyboard.SetTarget(Rotation3DAnimation, geoModel.Transform);
Storyboard.SetTargetProperty(Rotation3DAnimation, new PropertyPath("Rotation"));
rotateStoryboard.Children.Add(Rotation3DAnimation);
rotateStoryboard.Begin();
}
这不起作用...没有任何改变?
谢谢!
【问题讨论】:
标签: wpf 3d 3d-modelling helix