【发布时间】:2016-08-08 08:25:32
【问题描述】:
如果这是一个愚蠢或错误的问题,我很抱歉,我在 Java 中找到了用于短路径算法的解决方案。代码如下:
import java.io.*;
import java.util.*;
public class Dijkstra {
private static final Graph.Edge[] GRAPH = {
new Graph.Edge("a", "b", 7),
new Graph.Edge("a", "c", 9),
new Graph.Edge("a", "f", 14),
new Graph.Edge("b", "c", 10),
new Graph.Edge("b", "d", 15),
new Graph.Edge("c", "d", 11),
new Graph.Edge("c", "f", 2),
new Graph.Edge("d", "e", 6),
new Graph.Edge("e", "f", 9),
};
private static final String START = "a";
private static final String END = "e";
public static void main(String[] args) {
Graph g = new Graph(GRAPH);
g.dijkstra(START);
g.printPath(END);
//g.printAllPaths();
}
}
class Graph {
private final Map<String, Vertex> graph; // mapping of vertex names to Vertex objects, built from a set of Edges
/** One edge of the graph (only used by Graph constructor) */
public static class Edge {
public final String v1, v2;
public final int dist;
public Edge(String v1, String v2, int dist) {
this.v1 = v1;
this.v2 = v2;
this.dist = dist;
}
}
/** One vertex of the graph, complete with mappings to neighbouring vertices */
public static class Vertex implements Comparable<Vertex> {
public final String name;
public int dist = Integer.MAX_VALUE; // MAX_VALUE assumed to be infinity
public Vertex previous = null;
public final Map<Vertex, Integer> neighbours = new HashMap<>();
public Vertex(String name) {
this.name = name;
}
private void printPath() {
if (this == this.previous) {
System.out.printf("%s", this.name);
} else if (this.previous == null) {
System.out.printf("%s(unreached)", this.name);
} else {
this.previous.printPath();
System.out.printf(" -> %s(%d)", this.name, this.dist);
}
}
public int compareTo(Vertex other) {
return Integer.compare(dist, other.dist);
}
}
/** Builds a graph from a set of edges */
public Graph(Edge[] edges) {
graph = new HashMap<>(edges.length);
//one pass to find all vertices
for (Edge e : edges) {
if (!graph.containsKey(e.v1)) graph.put(e.v1, new Vertex(e.v1));
if (!graph.containsKey(e.v2)) graph.put(e.v2, new Vertex(e.v2));
}
//another pass to set neighbouring vertices
for (Edge e : edges) {
graph.get(e.v1).neighbours.put(graph.get(e.v2), e.dist);
//graph.get(e.v2).neighbours.put(graph.get(e.v1), e.dist); // also do this for an undirected graph
}
}
/** Runs dijkstra using a specified source vertex */
public void dijkstra(String startName) {
if (!graph.containsKey(startName)) {
System.err.printf("Graph doesn't contain start vertex \"%s\"\n", startName);
return;
}
final Vertex source = graph.get(startName);
NavigableSet<Vertex> q = new TreeSet<>();
// set-up vertices
for (Vertex v : graph.values()) {
v.previous = v == source ? source : null;
v.dist = v == source ? 0 : Integer.MAX_VALUE;
q.add(v);
}
dijkstra(q);
}
/** Implementation of dijkstra's algorithm using a binary heap. */
private void dijkstra(final NavigableSet<Vertex> q) {
Vertex u, v;
while (!q.isEmpty()) {
u = q.pollFirst(); // vertex with shortest distance (first iteration will return source)
if (u.dist == Integer.MAX_VALUE) break; // we can ignore u (and any other remaining vertices) since they are unreachable
//look at distances to each neighbour
for (Map.Entry<Vertex, Integer> a : u.neighbours.entrySet()) {
v = a.getKey(); //the neighbour in this iteration
final int alternateDist = u.dist + a.getValue();
if (alternateDist < v.dist) { // shorter path to neighbour found
q.remove(v);
v.dist = alternateDist;
v.previous = u;
q.add(v);
}
}
}
}
/** Prints a path from the source to the specified vertex */
public void printPath(String endName) {
if (!graph.containsKey(endName)) {
System.err.printf("Graph doesn't contain end vertex \"%s\"\n", endName);
return;
}
graph.get(endName).printPath();
System.out.println();
}
/** Prints the path from the source to every vertex (output order is not guaranteed) */
public void printAllPaths() {
for (Vertex v : graph.values()) {
v.printPath();
System.out.println();
}
}
}
我理解了这个算法的大部分内容,但是private void dijkstra(final NavigableSet<Vertex> q)这个方法让我对下面的问题感到困惑:
- 其余代码如何评估它,因为它没有任何返回方法?
- 使用 NavigableSet / TreeSet 是否比使用 PriorityQueue 更好?
另外,我还有一个关于在 Vertex 类中被覆盖的 compareTo 方法的问题,它是如何被调用的?
谢谢
【问题讨论】:
-
这是两个问题,不是一个。 “更好”在哪方面?
-
@Raedwald 算法效率更高。
标签: java algorithm priority-queue treeset