我用了九个按钮:
<Button Tag="00" Grid.Row="0" Grid.Column="0" Margin="15,21,13,23" Name="btn1" Click="btn1_Click">A</Button>
<Button Tag="01" Grid.Row="0" Grid.Column="1" Margin="15,21,13,23" Name="btn2" Click="btn1_Click">B</Button>
<Button Tag="02" Grid.Row="0" Grid.Column="2" Margin="15,21,13,23" Name="btn3" Click="btn1_Click">C</Button>
<Button Tag="10" Grid.Row="1" Grid.Column="0" Margin="15,21,13,23" Name="btn4" Click="btn1_Click">D</Button>
<Button Tag="11" Grid.Row="1" Grid.Column="1" Margin="15,21,13,23" Name="btn5" Click="btn1_Click">E</Button>
<Button Tag="12" Grid.Row="1" Grid.Column="2" Margin="15,21,13,23" Name="btn6" Click="btn1_Click">F</Button>
<Button Tag="20" Grid.Row="2" Grid.Column="0" Margin="15,21,13,23" Name="btn7" Click="btn1_Click">G</Button>
<Button Tag="21" Grid.Row="2" Grid.Column="1" Margin="15,21,13,23" Name="btn8" Click="btn1_Click">H</Button>
<Button Tag="22" Grid.Row="2" Grid.Column="2" Margin="15,21,13,23" Name="btn9" Click="btn1_Click">I</Button>
以及从网格中获取按钮并更改值的此方法:
private int row = 2;
private int col = 2;
private void btn1_Click(object sender, RoutedEventArgs args)
{
Button cmd = (Button)sender;
string txt = cmd.Tag.ToString();
int r = int.Parse("" + txt[0]);
int c = int.Parse("" + txt[1]);
if (Math.Abs(r - row) + Math.Abs(c - col) == 1)
{
MessageBox.Show(r + " " + c);
Button nearButton = grd1.Children.Cast<Button>().First(e => Grid.GetRow(e) == row && Grid.GetColumn(e) == col);
Object tmp = nearButton.Content;
nearButton.Content = cmd.Content;
cmd.Content = tmp;
}
}
在我的示例中,指定旁边的两个按钮会随之更改其值,希望这是您想要的。
(从here 窃取通过 X 和 Y 从网格中获取项目)