【发布时间】:2016-10-16 17:47:06
【问题描述】:
帮助我用 OnMouseButton() 更改我的“ClickCounter.cs”,用于多点触控手机。我想显示我在显示屏上点击了多少次,但我的 var "count" 在 Update() 中的每一帧都递增。 我的鼠标代码 - “ClickCounter.cs”
using UnityEngine;
using UnityEngine.UI;
using System.Collections;
public class ClickCounter : MonoBehaviour
{
Text ScoreText; //var for my text
void Start()
{
ScoreText = GameObject.Find("Score").GetComponent<Text>();
}
int count = 0;
void OnMouseDown() //func count my click, but cant counting multitouch
{
count++;
ScoreText.text = "Score: " + count.ToString(); //text field with score (click count)
GameObject.Find("Pride").GetComponent<Animator>().SetTrigger("Click"); //some animation
Debug.Log(count);
}
}
我的安卓代码
using UnityEngine;
using UnityEngine.UI;
using System.Collections;
public class TouchCounter : MonoBehaviour
{
Text scoreText;
void Start()
{
scoreText = GameObject.Find("Score").GetComponent<Text>(); //same
}
void Update ()
{
if (Input.touchCount > 0) Counter(); //touch check
}
int count = 0;
void Counter() //
{
count++;
scoreText.text = "Score: " + count.ToString();
GameObject.Find("Pride").GetComponent<Animator>().SetTrigger("Click");
}
}
【问题讨论】:
标签: c# android unity3d unityscript unity5