【发布时间】:2019-10-31 03:24:09
【问题描述】:
我的文件夹结构如下
mainfolder/
folderA/a.dll
folderB/subFolderB/subsubFolderB/b.dll
folderC/c.dll
我想获取主文件夹中的所有 DLL,包括子文件夹。
在主文件夹上执行 GLOB_RECURSE 没有得到任何结果。在代码到达 GLOB_RECURSE 调用之前,DLL 肯定就在那里。 这是我正在做的事情:
set(THIRDPARTY_INSTALLFOLDER ${CMAKE_BINARY_DIR}/3rdparty/${CMAKE_BUILD_TYPE})
file(GLOB_RECURSE THEDLLS ${THIRDPARTY_INSTALLFOLDER} "*.dll")
message(STATUS ${THEDLLS})
所以${THIRDPARTY_INSTALLFOLDER} 是我上面提到的主文件夹。带有${THEDLLS} 的消息的输出什么都没有。
注意: 再次清理/重建/运行 cmake 后,它会找到文件夹 A 中的 DLL,但仅此而已(文件夹 B 或文件夹 C 中没有)。同样,DLL 肯定是在调用 GLOB_RECURSE 之前创建的,而不是在调用 CMakeLists.txt 之前创建的。
编辑:这是一个工作示例。 请注意,它会下载相当大的 OpenCV 库。我使用它是因为我主要担心的是 DLL 是在不同的文件夹结构中创建的,具体取决于您构建它的系统,这就是为什么复制 DLL 对我来说如此困难的原因。要运行此示例,只需创建一个 CMakeLists.txt 和一个包含以下内容的 main.cpp:
CMakeLists.txt
cmake_minimum_required(VERSION 3.13)
project(DownloadAndLinkOpenCV)
###First I define where to output .exe and DLLs if there were any
set(CMAKE_RUNTIME_OUTPUT_DIRECTORY ${PROJECT_SOURCE_DIR}/build/${CMAKE_BUILD_TYPE}/bin)
###This defines the INSTALL dir of OpenCV(Where to put DLLs etc.)
set(THIRDPARTY_INSTALLFOLDER ${CMAKE_BINARY_DIR}/3rdparty/${CMAKE_BUILD_TYPE})
####function to download and build external project from https://stackoverflow.com/questions/17446981/cmake-externalproject-add-and-findpackage
function (build_external_project target git_repo git_tag cmake_custom_args)
message(STATUS "building ${target} this might take a while...")
set(trigger_build_dir ${CMAKE_BINARY_DIR}/3rdparty_${target})
file(MAKE_DIRECTORY ${trigger_build_dir} ${trigger_build_dir}/build)
set(CMAKE_LIST_CONTENT "
cmake_minimum_required(VERSION 3.13)
include(ExternalProject)
ExternalProject_Add(${target}
GIT_REPOSITORY ${git_repo}
GIT_TAG ${git_tag}
PREFIX ${target}
CMAKE_ARGS ${cmake_custom_args}
)
ExternalProject_Add_StepTargets(${target} build install)
add_custom_target(trigger_${target})
add_dependencies(trigger_${target} ${target})
")
file(WRITE ${trigger_build_dir}/CMakeLists.txt "${CMAKE_LIST_CONTENT}")
execute_process(COMMAND ${CMAKE_COMMAND} .. -G${CMAKE_GENERATOR}
WORKING_DIRECTORY ${trigger_build_dir}/build
)
execute_process(COMMAND ${CMAKE_COMMAND} --build .
WORKING_DIRECTORY ${trigger_build_dir}/build
)
message(STATUS "finished building ${target}!")
endfunction()
####build OpenCV
set(OPENCV_GIT_REPO https://github.com/opencv/opencv.git)
set(OPENCV_TAG 3.4.6)
set(OPENCV_CMAKE_ARGS "-DCMAKE_INSTALL_PREFIX=${THIRDPARTY_INSTALLFOLDER} -DCMAKE_BUILD_TYPE=${CMAKE_BUILD_TYPE}")
build_external_project(opencv ${OPENCV_GIT_REPO} ${OPENCV_TAG} ${OPENCV_CMAKE_ARGS})
####finished building OpenCV now that it is built we can use find_package
set(OpenCV_DIR ${THIRDPARTY_INSTALLFOLDER})
find_package(OpenCV REQUIRED)
####finished 3rdparty building
add_executable(TestApplication main.cpp)
target_link_libraries(TestApplication ${OpenCV_LIBS})
####Now I want to copy the DLLs which were built but GLOB_RECURSE will not give me the name of all DLLs
####I specifically used OpenCV since the main problem is that it creates a more complex folder structure
####in the INSTALL dir. In my case it creates /x64/vc15/...the dlls (x64 is architecture and vc15 the compiler)
####I don't want to hard code the x64/vc15 string because anyone should be able to built it with any compiler
file(GLOB_RECURSE THEDLLS ${THIRDPARTY_INSTALLFOLDER} "*.dll")
message(STATUS ${THEDLLS})
main.cpp
#include <iostream>
#include <opencv2/core.hpp>
int main()
{
cv::Mat Mat;
std::cout<<"Hello World"<<std::endl;
}
请注意,我使用 Qt Creator 作为 IDE 和 Visual Studio 2017 编译器
【问题讨论】:
-
这些 DLL 是如何创建的?通过
add_custom_command()或类似的 CMake 命令? -
在上面提到的行之上,我创建了一个新的 CMakeLists.txt (其中包含有 ExternalProject_Add(...) 的文件(WRITE....),然后我在这个文件上再次调用 cmake 来构建 3rdparty依赖关系。
-
基本上我使用这种方法来创建 3rdparty DLL stackoverflow.com/questions/17446981/…
-
“同样,DLL 肯定是在调用 GLOB_RECURSE 之前创建的,而不是在调用 CMakeLists.txt 之前创建的。” - 这仅适用于
execute_process或其他file()命令。ExternalProject_Add是在 build 过程中构建的,而不是在 configuration 过程中构建的。 -
@Tsyvarev 是的,你是对的,我做了一个 execute_process,它调用了一个不同的 CMakeLists.txt,其中包含 ExternalProject_Add