【发布时间】:2017-02-05 16:26:40
【问题描述】:
我正在尝试将 C 静态库链接到 C++ 共享库,但共享库似乎完全忽略了 LOCAL_STATIC_LIBRARIES 行,并且没有链接静态库。
TextureEngine 是静态库,CustomTexture 是共享库。这是制作文件
静态库 - TextureEngine
Android.mk:
LOCAL_PATH := $(call my-dir)
include $(CLEAR_VARS)
LOCAL_MODULE := TextureEngine
LOCAL_SRC_FILES := ../TextureEngine.c
# LOCAL_SHARED_LIBRARIES :=
#LOCAL_LDLIBS := -llog -landroid -lGLESv2
include $(BUILD_STATIC_LIBRARY)
Application.mk:
APP_ABI := all
APP_PLATFORM := android-23
APP_MODULES := TextureEngine
共享库 - CustomTexture
Android.mk
LOCAL_PATH := $(call my-dir)
include $(CLEAR_VARS)
LOCAL_MODULE := TextureEngine
LOCAL_SRC_FILES := \
../TextureEngine/obj/local/$(TARGET_ARCH_ABI)/libTextureEngine.a
LOCAL_LDLIBS += -landroid -lGLESv2 -lm -lz -llog
include $(PREBUILT_STATIC_LIBARAY)
include $(CLEAR_VARS)
LOCAL_MODULE := CustomTexture
LOCAL_STATIC_LIBRARIES := TextureEngine
LOCAL_C_INCLUDES := ../TextureEngine
LOCAL_SRC_FILES := \
../CustomTexture.cpp \
../TextureProvider.cpp \
../Logfile.c \
../SineImage.cpp
LOCAL_LDLIBS += -landroid -lGLESv2 -lm -lz -llog
include $(BUILD_SHARED_LIBRARY)
应用程序.mk
APP_STL := gnustl_static
APP_CPPFLAGS += -std=c++11
APP_ABI := all
APP_PLATFORM := android-23
当我在 TextureEngine 上运行 ndk-build 时,我会在所有架构文件夹中获得 libTextureEngine.a 文件。然而,当我在 CustomTexture 上运行 ndk-build 时,我得到了未定义的引用。
在 CustomTexture 上运行 V=1 的 ndk-build 会给出
[arm64-v8a] SharedLibrary : libCustomTexture.so
/opt/android-ndk-r12b/toolchains/aarch64-linux-android-4.9/prebuilt/linux-x86_64/bin/aarch64-linux-android-g++ -Wl,-soname,libCustomTexture.so -shared --sysroot=/opt/android-ndk-r12b/platforms/android-23/arch-arm64 ./obj/local/arm64-v8a/objs/CustomTexture/__/CustomTexture.o ./obj/local/arm64-v8a/objs/CustomTexture/__/TextureProvider.o ./obj/local/arm64-v8a/objs/CustomTexture/__/Logfile.o ./obj/local/arm64-v8a/objs/CustomTexture/__/SineImage.o /opt/android-ndk-r12b/sources/cxx-stl/gnu-libstdc++/4.9/libs/arm64-v8a/libgnustl_static.a -lgcc -no-canonical-prefixes -Wl,--build-id -Wl,--no-undefined -Wl,-z,noexecstack -Wl,-z,relro -Wl,-z,now -Wl,--warn-shared-textrel -Wl,--fatal-warnings -L/opt/android-ndk-r12b/platforms/android-23/arch-arm64/usr/lib -landroid -lGLESv2 -lm -lz -llog -lc -lm -o ./obj/local/arm64-v8a/libCustomTexture.so
您可能会看到 - TextureEngine 没有出现在链接器行中。果然,我可以在 CustomTexture 的 Android.mk 的预构建部分更改 LOCAL_SRC_FILES - 并且不会出现新的错误。
为什么 ndk-build 不尝试链接 TextureEngine?
【问题讨论】:
标签: android c++ c android-ndk linkage