试试这个:
public partial class One
{
[Key, DatabaseGenerated(DatabaseGeneratedOption.Identity)]
public virtual int Id { get; set; }
private ICollection<OneTwo> _oneTwos;
public virtual ICollection<OneTwo> OneTwos
{
get { return _oneTwos ?? (_oneTwos = new List<OneTwo>()); }
set { _oneTwos = value; }
}
}
public partial class Two
{
[Key, DatabaseGenerated(DatabaseGeneratedOption.Identity)]
public virtual int Id { get; set; }
private ICollection<OneTwo> _oneTwos;
public virtual ICollection<OneTwo> OneTwos
{
get { return _oneTwos ?? (_oneTwos = new List<OneTwo>()); }
set { _oneTwos = value; }
}
}
将导航属性添加到连接类:
public partial class OneTwo
{
public virtual int OneId { get; set; }
public virtual int TwoId { get; set; }
public virtual One One { get; set; }
public virtual Two Two { get; set; }
}
将复合键添加到连接类并配置关系:
protected override void OnModelCreating(DbModelBuilder modelBuilder)
{
modelBuilder.Entity<OneTwo>() // composite primary key
.HasKey(p => new { p.OneId, p.TwoId });
modelBuilder.Entity<OneTwo>()
.HasRequired(a => a.One)
.WithMany(c => c.OneTwos)
.HasForeignKey(fk => fk.OneId)
.WillCascadeOnDelete(false);
modelBuilder.Entity<OneTwo>()
.HasRequired(a => a.Two)
.WithMany(c => c.OneTwos)
.HasForeignKey(fk => fk.TwoId)
.WillCascadeOnDelete(false);
// TODO: handle orphans when last asociation is deleted
}
另一种策略是通过 EntityTypeConfiguration 配置 EF 关系。下面的多对多关系实现演示了这种方法:
City.cs
public partial class City
{
public virtual int Id { get; set; }
private ICollection<CountyCity> _countiesCities;
public virtual ICollection<CountyCity> CountiesCities
{
get { return _countiesCities ?? (_countiesCities = new List<CountyCity>()); }
set { _countiesCities = value; }
}
}
County.cs
public partial class County
{
public virtual int Id { get; set; }
private ICollection<CountyCity> _countiesCities;
public virtual ICollection<CountyCity> CountiesCities
{
get { return _countiesCities ?? (_countiesCities = new List<CountyCity>()); }
set { _countiesCities = value; }
}
}
CountyCity.cs
public partial class CountyCity
{
public virtual int CountyId { get; set; }
public virtual int CityId { get; set; }
public virtual County County { get; set; }
public virtual City City { get; set; }
}
CountyCityConfiguration.cs(EF 6 实现)
public class CountyCityConfiguration : IEntityTypeConfiguration<CountyCity>
{
public void Map(EntityTypeBuilder<CountyCity> builder)
{
// Table and Schema Name declarations are optional
//ToTable("CountyCity", "dbo");
// composite primary key
builder.HasKey(p => new { p.CountyId, p.CityId });
builder.HasOne(pt => pt.County)
.WithMany(p => p.CountiesCities)
.HasForeignKey(pt => pt.CountyId)
.OnDelete(DeleteBehavior.Restrict);
builder.HasOne(pt => pt.City)
.WithMany(t => t.CountiesCities)
.HasForeignKey(pt => pt.CityId)
.OnDelete(DeleteBehavior.Restrict);
// TODO: handle orphans when last association is deleted
}
}
实体框架 6 实现:
您可以使用 EntityTypeConfiguration 配置复合键和关系,如前面的代码所示。
实体框架核心实现:
EntityTypeConfiguration 尚未迁移。但是,它在下一个版本的路线图上。
与此同时,您可以使用temporary pattern suggested by the EF team,或者使用lengthy StackOverflow post discussing entity configuration in Entity Framework 7 讨论的模式之一。
在阅读 EF 团队帖子之前,我在冗长的讨论中实现了 Cocowalla 发布的模式。 source code for my workaround is available in this GitHub repository。
IEntityTypeConfiguration.cs
namespace Dna.NetCore.Core.DAL.EFCore.Configuration.Temporary.Cocowalla
{
// attribute: https://stackoverflow.com/questions/26957519/ef-7-mapping-entitytypeconfiguration/35373237#35373237
public interface IEntityTypeConfiguration<TEntityType> where TEntityType : class
{
void Map(EntityTypeBuilder<TEntityType> builder);
}
}
这是我对该模式的实现:
namespace Dna.NetCore.Core.DAL.EFCore.Configuration.Common
{
public class StateOrProvinceConfiguration : IEntityTypeConfiguration<StateOrProvince>
{
public void Map(EntityTypeBuilder<StateOrProvince> builder)
{
// EF Core
builder.HasOne(p => p.Country).WithMany(p => p.StateOrProvinces).HasForeignKey(s => s.CountryId).OnDelete(DeleteBehavior.Cascade);
builder.HasMany(d => d.Cities).WithOne().OnDelete(DeleteBehavior.Cascade);
builder.HasMany(d => d.Counties).WithOne().OnDelete(DeleteBehavior.Cascade);
}
}
}