【发布时间】:2013-03-07 17:40:14
【问题描述】:
我想在 JLabel 上制作矩形并将该矩形转换为 BufferedImage...就像油漆店中的图层...拖动 BufferedImage 并调整大小...谁能帮忙
我已经这样做了,但是没有用
Rectangle2D rectangle2D;
BufferedImage bi = new BufferedImage(bimg.getWidth(), bimg.getHeight(), BufferedImage.TYPE_INT_RGB);
Graphics2D big = bi.createGraphics();
rectangle2D = new Rectangle2D.Float(eX, eY, sW, sH);
big.setStroke(new BasicStroke(5));
big.setColor(color);
shapePaint = new TexturePaint(bi, rectangle2D);
g2d.setPaint(shapePaint);
【问题讨论】:
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你的意思是你想要类似基于矢量的矩形?
标签: java swing graphics awt bufferedimage